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path: root/src/gallium/state_trackers/nine
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* st/nine: Allow 'triple buffering' with thread_submitAxel Davy2018-11-212-17/+50
* st/nine: clean up thead shutdown sequence a bitAndre Heider2018-11-091-4/+2
* st/nine: plug thread related leaksAndre Heider2018-11-092-0/+9
* st/nine: fix stack corruption due to ABI mismatchAndre Heider2018-11-091-1/+13
* gallium: rework PIPE_HANDLE_USAGE_* flagsMarek Olšák2018-10-301-3/+2
* st/nine: Handle window resize when a presentation buffer is usedAxel Davy2018-10-261-1/+30
* st/nine: Reduce MaxSimultaneousTextures to 8Axel Davy2018-10-262-9/+8
* st/nine: Enable shadow mapping for ps 1.XAxel Davy2018-10-263-10/+14
* st/nine: Do not set unused states for stateblocksAxel Davy2018-10-261-21/+3
* st/nine: Fix aliasing states for stateblocksAxel Davy2018-10-261-2/+1
* st/nine: Never update device changed.* fieldsAxel Davy2018-10-264-48/+59
* st/nine: Capture also default matrices for D3DSBT_ALLAxel Davy2018-10-263-24/+41
* st/nine: Mark transform matrices dirty for D3DSBT_ALLAxel Davy2018-10-261-1/+12
* st/nine: Don't update unused world matricesAxel Davy2018-10-261-0/+6
* st/nine: Remove two unused states.Axel Davy2018-10-262-3/+1
* st/nine: Remove commented nine_context_apply_stateblockAxel Davy2018-10-261-230/+0
* st/nine: Do not mark both ff vs and ps updatedAxel Davy2018-09-251-2/+4
* st/nine: Split NINE_STATE_FF_OTHERAxel Davy2018-09-255-23/+23
* st/nine: Add dummy ff shader stateAxel Davy2018-09-252-8/+12
* st/nine: Mark pointsize states as ff statesAxel Davy2018-09-251-3/+3
* st/nine: Minor refactor of a few NINE_STATE_* flagsAxel Davy2018-09-253-17/+14
* st/nine: Increase maximum number of temp registersAxel Davy2018-09-251-1/+1
* st/nine: Lock the entire buffer in some cases.Axel Davy2018-09-251-0/+8
* st/nine: Don't call SetCursor until a cursor is setAxel Davy2018-09-251-1/+8
* st/nine: Avoid redundant SetCursorPos callsAxel Davy2018-09-251-0/+4
* st/nine: Init cursor position at device creationAxel Davy2018-09-251-2/+5
* st/nine: Initialize manually cursor structureAxel Davy2018-09-251-0/+4
* st/nine: Check if format is DS before retrieving flagsAxel Davy2018-09-251-0/+2
* st/nine: Remove clamping when mul_zero_winsAxel Davy2018-09-251-8/+47
* st/nine: Implement predicated instructionsAxel Davy2018-09-251-7/+55
* st/nine: Fix aliased read in ffAxel Davy2018-09-251-3/+3
* st/nine: Fix ff assignment with aliasingAxel Davy2018-09-251-9/+9
* st/nine: Clarify some ff assignmentsAxel Davy2018-09-251-6/+6
* st/nine: Print transform matrices in debugAxel Davy2018-09-251-0/+14
* st/nine: Add ff key hash to help debugAxel Davy2018-09-251-0/+2
* st/nine: Avoid RefToBind calls in ffAxel Davy2018-09-253-4/+10
* st/nine: Add new helper for object creation with bindAxel Davy2018-09-251-0/+26
* st/nine: Add parameter to start with bindAxel Davy2018-09-253-3/+18
* st/nine: Use perspective correction for ps depth fogAxel Davy2018-09-251-7/+9
* st/nine: Clamp RCP when 0*inf!=0Axel Davy2018-09-251-1/+13
* gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák2018-09-061-1/+2
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-314-3/+5
* gallium: add pipe_resource::nr_storage_samples, and set it same as nr_samplesMarek Olšák2018-07-318-1/+11
* st/nine: constify some variablesKonstantin Kharlamov2018-07-172-6/+6
* gallium/winsys: rename DRM_API_HANDLE_* to WINSYS_HANDLE_*Dave Airlie2018-05-301-1/+1
* st/nine: Do not use scratch for face registerAxel Davy2018-04-081-1/+1
* st/nine: Declare lighting consts for ff shadersAxel Davy2018-04-061-0/+4
* st/nine: Fix non inversible matrix checkAxel Davy2018-03-181-1/+1
* st/nine: Fixes warning about implicit conversionAxel Davy2018-03-181-1/+1
* st/nine: Fix bad tracking of vs textures for NINESBT_ALLAxel Davy2018-03-181-1/+1