Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | st/nine: rework the way D3DPOOL_SYSTEMMEM is handled | Axel Davy | 2014-11-26 | 8 | -127/+51 |
* | st/nine: Rework Basetexture9 and Resource9. | Axel Davy | 2014-11-26 | 10 | -33/+36 |
* | st/nine: clean device9ex. | Axel Davy | 2014-11-26 | 4 | -15/+19 |
* | nine: Drop use of TGSI_OPCODE_CND. | Jose Fonseca | 2014-11-24 | 1 | -9/+1 |
* | nine: Don't reference the dead TGSI_OPCODE_NRM. | Jose Fonseca | 2014-11-24 | 1 | -1/+1 |
* | nine: Don't use the otherwise-dead SFL opcode in an unreachable path. | Eric Anholt | 2014-11-24 | 1 | -1/+1 |
* | nine: Implement threadpool | Axel Davy | 2014-11-18 | 6 | -9/+325 |
* | nine: Add drirc options (v2) | Axel Davy | 2014-11-18 | 2 | -0/+6 |
* | nine: Add state tracker nine for Direct3D9 (v3) | Joakim Sindholt | 2014-11-18 | 73 | -0/+27834 |