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gallium
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state_trackers
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nine
Commit message (
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Author
Age
Files
Lines
*
st/nine: Fix locking CubeTexture surfaces.
Axel Davy
2016-10-24
1
-0
/
+1
*
st/nine: Fix mistake in Volume9 UnlockBox
Axel Davy
2016-10-24
1
-1
/
+1
*
st/nine: Use align_calloc instead of align_malloc
Axel Davy
2016-10-24
5
-7
/
+7
*
st/nine: Fix leak with integer and boolean constants
Axel Davy
2016-10-24
1
-21
/
+18
*
st/nine: Fix multisample limit check
Axel Davy
2016-10-17
1
-1
/
+1
*
st/nine: Fix possible segfault in surface ctor
Axel Davy
2016-10-13
1
-2
/
+2
*
st/nine: Remove useless code in nine_shader
Axel Davy
2016-10-13
1
-5
/
+0
*
st/nine: More checks for GetRenderTargetData
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Add debug output for lost devices
Patrick Rudolph
2016-10-10
1
-0
/
+2
*
st/nine: Prevent crash in GetRenderTargetData
Patrick Rudolph
2016-10-10
1
-0
/
+2
*
st/nine: Set CLAMP_TO_EDGE on cubetextures
Patrick Rudolph
2016-10-10
3
-5
/
+22
*
st/nine: handle possible failure of D3DWindowBuffer_create
Patrick Rudolph
2016-10-10
1
-0
/
+8
*
st/nine: Assert on buffer creation failure
Patrick Rudolph
2016-10-10
1
-8
/
+18
*
st/nine: Use NineDevice9_CreateDepthStencilSurface in swapchain9
Patrick Rudolph
2016-10-10
1
-13
/
+17
*
st/nine: Fix check and remove useless code in swapchain9
Axel Davy
2016-10-10
2
-17
/
+5
*
st/nine: Implement MSAA quality levels
Patrick Rudolph
2016-10-10
7
-12
/
+125
*
st/nine: Prepare update_framebuffer for MS quality levels
Patrick Rudolph
2016-10-10
1
-4
/
+4
*
st/nine: Add additional error handling in CheckDeviceMultiSampleType
Patrick Rudolph
2016-10-10
1
-0
/
+6
*
st/nine: Fix compiler warning
Patrick Rudolph
2016-10-10
2
-7
/
+11
*
st/nine: Remove resource9 {Set/Get/Free}PrivateData functions
Patrick Rudolph
2016-10-10
2
-134
/
+1
*
st/nine: Remove volume9 {Set/Get/Free}PrivateData functions
Patrick Rudolph
2016-10-10
3
-159
/
+0
*
st/nine: Switch {Set/Get/Free}PrivateData functions
Patrick Rudolph
2016-10-10
8
-61
/
+61
*
st/nine: Implement {Set/Get/Free}PrivateData in iunknown
Patrick Rudolph
2016-10-10
2
-0
/
+134
*
st/nine: Return device in NineSurface9_GetContainer
Patrick Rudolph
2016-10-10
1
-2
/
+10
*
st/nine: Allocate surface resources in surface ctor
Patrick Rudolph
2016-10-10
2
-68
/
+44
*
st/nine: Fix D3DFMT_NULL size
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Add debugging output
Patrick Rudolph
2016-10-10
1
-0
/
+4
*
st/nine: Fix assert in NineUnknown_QueryInterface
Patrick Rudolph
2016-10-10
1
-1
/
+4
*
st/nine: Print interface id in NineVolume9_GetContainer
Patrick Rudolph
2016-10-10
1
-0
/
+5
*
st/nine: Print interface id in NineSurface9_GetContainer
Patrick Rudolph
2016-10-10
1
-0
/
+5
*
st/nine: Print interface id in NineUnknown_QueryInterface
Patrick Rudolph
2016-10-10
1
-1
/
+3
*
st/nine: Move assert in NineSurface9_ctor
Patrick Rudolph
2016-10-10
1
-2
/
+2
*
st/nine: Properly declare sampler states for ff
Axel Davy
2016-10-10
1
-1
/
+6
*
st/nine: Handle user clipping planes properly for ff
Axel Davy
2016-10-10
1
-4
/
+17
*
st/nine: Fix the calculation of the number of vs inputs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix specular w coordinate
Axel Davy
2016-10-10
1
-4
/
+2
*
st/nine: Disable parts of lighting calculation if no normal provided
Axel Davy
2016-10-10
1
-26
/
+35
*
st/nine: Fix condition for specular lightning
Axel Davy
2016-10-10
1
-12
/
+11
*
st/nine: Do always accumulate diffuse
Axel Davy
2016-10-10
1
-3
/
+2
*
st/nine: Initialize ps ff registers
Axel Davy
2016-10-10
1
-0
/
+5
*
st/nine: Do not pollute rTmp in ff ps
Axel Davy
2016-10-10
1
-2
/
+4
*
st/nine: Allocate temporaries on demand for ps ff
Axel Davy
2016-10-10
1
-14
/
+10
*
st/nine: Fix texbem
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Fix ff computation for inverse
Axel Davy
2016-10-10
2
-23
/
+6
*
st/nine: Used normed Vtx for reflectionvector
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Implement SPHEREMAP
Axel Davy
2016-10-10
2
-4
/
+30
*
st/nine: Enable passthrough only if positiont is used
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix wrong mask in ff vs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix tweening factor computation
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Disable ff vertex blending if required inputs are missing
Axel Davy
2016-10-10
1
-2
/
+12
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