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gallium
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state_trackers
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nine
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Author
Age
Files
Lines
*
st/nine: fix D3DRS_DITHERENABLE wrong state group
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for point size
Patrick Rudolph
2015-08-21
3
-14
/
+19
*
st/nine: Align texture memory
Patrick Rudolph
2015-08-21
4
-6
/
+6
*
st/nine: Always set point_quad_rasterization to 1
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Fix Swizzle for ATI2 format
Axel Davy
2015-08-21
1
-0
/
+5
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
40
-149
/
+149
*
gallium: use fence_finish instead of fence_signalled in state trackers
Marek Olšák
2015-07-05
1
-1
/
+1
*
tgsi/ureg: add support for output array declarations
Marek Olšák
2015-06-05
2
-7
/
+12
*
tgsi/ureg: add support for FS input array declarations
Marek Olšák
2015-06-05
1
-1
/
+1
*
util: Move gallium's linked list to util
Jason Ekstrand
2015-05-08
4
-4
/
+4
*
st/nine: Remove Managed texture hack.
Axel Davy
2015-04-29
1
-3
/
+4
*
st/nine: Enforce LOD 0 for D3DUSAGE_AUTOGENMIPMAP
Axel Davy
2015-04-29
2
-3
/
+10
*
st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixes
Axel Davy
2015-04-29
3
-2
/
+17
*
st/nine: util_gen_mipmap doesn't need we reset states.
Axel Davy
2015-04-29
1
-2
/
+0
*
st/nine: D3DUSAGE_AUTOGENMIPMAP is forbidden for volumes
Axel Davy
2015-04-29
2
-16
/
+1
*
st/nine: Fix NineBaseTexture9_PreLoad
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Rewrite Managed texture uploads
Axel Davy
2015-04-29
1
-96
/
+125
*
st/nine: Bound the dirty regions to resource size
Axel Davy
2015-04-29
3
-0
/
+16
*
st/nine: Simplify Surface9 Managed resources implementation
Axel Davy
2015-04-29
4
-93
/
+53
*
st/nine: Remove impossible cases with Managed textures
Axel Davy
2015-04-29
2
-34
/
+8
*
st/nine: Encapsulate variables for MANAGED resource
Axel Davy
2015-04-29
10
-57
/
+60
*
st/nine: Rework texture data allocation
Axel Davy
2015-04-29
7
-37
/
+131
*
st/nine: Fix update_vertex_elements bad rebase
Axel Davy
2015-04-29
1
-3
/
+0
*
st/nine: Add debug warning when application uses sw processing
Axel Davy
2015-04-29
6
-7
/
+27
*
st/nine: Rework update_vertex_buffers
Axel Davy
2015-04-29
1
-11
/
+4
*
st/nine: Fix computation of const_used_size
Xavier Bouchoux
2015-04-29
1
-3
/
+6
*
st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
Xavier Bouchoux
2015-04-29
1
-1
/
+2
*
st/nine: Improve D3DQUERYTYPE_TIMESTAMP
Xavier Bouchoux
2015-04-29
1
-2
/
+7
*
st/nine: Fix D3DQUERYTYPE_TIMESTAMPFREQ query
Xavier Bouchoux
2015-04-29
1
-1
/
+9
*
st/nine: Change x86 FPU Control word on device creation
Tiziano Bacocco
2015-04-29
1
-0
/
+31
*
st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORY
Axel Davy
2015-04-29
2
-9
/
+3
*
st/nine: Fix comment in update_viewport
Axel Davy
2015-04-29
1
-3
/
+2
*
st/nine: Workaround barycentrics issue on some cards
Axel Davy
2015-04-29
3
-1
/
+31
*
st/nine: Clear struct pipe_blit_info before use.
Xavier Bouchoux
2015-04-29
2
-0
/
+4
*
st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffers
Patrick Rudolph
2015-04-29
1
-4
/
+13
*
st/nine: Fix wrong assert in nine_shader
Axel Davy
2015-04-29
1
-4
/
+4
*
st/nine: Handle special LIT case
Axel Davy
2015-04-29
1
-1
/
+18
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
st/nine: Mark end of non-void function unreachable
Tobias Klausmann
2015-02-24
1
-1
/
+1
*
st/nine: Implement dummy vbo behaviour when vs is missing inputs
Tiziano Bacocco
2015-02-06
4
-18
/
+119
*
st/nine: Dummy sampler should have a=1
Axel Davy
2015-02-06
5
-43
/
+163
*
st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't rende...
Axel Davy
2015-02-06
2
-12
/
+12
*
st/nine: Clear: better behave if rt_mask is different to the one of the frame...
Axel Davy
2015-02-06
1
-13
/
+27
*
st/nine: Fix multisampling support detection
Axel Davy
2015-02-06
2
-28
/
+9
*
st/nine: Fix enabled lights in stateblocks
Tiziano Bacocco
2015-02-06
2
-3
/
+7
*
st/nine: Fix depth stencil formats bindings flags.
Axel Davy
2015-02-06
4
-27
/
+74
*
st/nine: Fix gpu memory leak in swapchain
Axel Davy
2015-02-06
1
-2
/
+1
*
st/nine: SetResourceResize should track nr_samples too
Axel Davy
2015-02-06
1
-0
/
+1
*
st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID
Tiziano Bacocco
2015-02-06
1
-0
/
+1
*
st/nine: Setting D3DRS_ALPHAFUNC to 0 means D3DCMP_NEVER
Tiziano Bacocco
2015-02-06
1
-0
/
+1
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