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path: root/src/gallium/state_trackers/nine
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* st/nine: Test more presentation paramsPatrick Rudolph2016-02-041-5/+8
* st/nine: Fix resource9 private dataPatrick Rudolph2016-02-042-1/+3
* st/nine: Print GUID instead of pointerPatrick Rudolph2016-02-043-6/+30
* st/nine: Fix use of uninitialized memoryPatrick Rudolph2016-02-041-1/+1
* st/nine: Fix clear for multisample mismatch depth-stencilPatrick Rudolph2016-02-041-5/+7
* st/nine: Fix Volumetexture9_LockBoxPatrick Rudolph2016-02-041-0/+7
* st/nine: Fix ATI2 pitch for non-squareAxel Davy2016-02-041-2/+2
* st/nine: Support D3DFMT_R8G8B8Patrick Rudolph2016-02-041-3/+3
* st/nine: Use cso for viewportPatrick Rudolph2016-02-041-2/+1
* st/nine: Fix shade mode flatPatrick Rudolph2016-02-042-7/+8
* st/nine: Clear rendertarget on creationPatrick Rudolph2016-02-041-0/+9
* st/nine: Allow ColorFill on D3DFMT_NULL surfacesPatrick Rudolph2016-02-041-0/+2
* st/nine: Introduce STREAMFREQ stateAxel Davy2016-02-043-21/+24
* st/nine: Catch redundant SetStreamSourceFreq callsAxel Davy2016-02-041-0/+3
* st/nine: Squash indexbuffer9 and vertexbuffer9Patrick Rudolph2016-02-048-215/+305
* st/nine: Unset vtxbuf on resetAxel Davy2016-02-041-1/+3
* st/nine: Use pipe_resource_reference for vtxbufAxel Davy2016-02-042-3/+4
* st/nine: Use ff vertex shader when position_t is usedAxel Davy2016-02-047-14/+35
* st/nine: Don't increment refcount on VertexDeclaration creation failurePatrick Rudolph2016-02-041-12/+12
* st/nine: Change StretchRect check orderAxel Davy2016-02-041-3/+4
* st/nine: Initialize lights in stateblocksAxel Davy2016-02-041-0/+4
* st/nine: Fix fixed-function blendweightsPatrick Rudolph2016-02-041-4/+13
* st/nine: Always normalize hitDirPatrick Rudolph2016-02-041-2/+3
* st/nine: Replace r[0] with tmpPatrick Rudolph2016-02-041-14/+14
* st/nine: Fix ff calculation of midVecPatrick Rudolph2016-02-041-2/+2
* st/nine: Implement D3DRS_SPECULARENABLEPatrick Rudolph2016-02-041-2/+11
* st/nine: Fix D3DRS_LOCALVIEWER being ignoredPatrick Rudolph2016-02-041-0/+2
* st/nine: Fix rounding issue with vs1.1 a0 regAxel Davy2016-02-041-22/+7
* st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA supportAxel Davy2016-02-042-12/+2
* st/nine: Fix AlphaCmpCapsPatrick Rudolph2016-02-041-1/+2
* nine: allow fragment shader POSITION and FACE to be system valuesMarek Olšák2016-01-082-12/+46
* gallium: Remove unnecessary semicolonsEdward O'Callaghan2016-01-061-1/+1
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-021-3/+5
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-021-3/+3
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-024-3/+10
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-1/+1
* st/nine: Always use user constant buffersKrzysztof Sobiecki2015-08-211-1/+3
* st/nine: Silent warning in nine_ffAxel Davy2015-08-211-0/+2
* st/nine: Silent warning in sm1_declusage_to_tgsiAxel Davy2015-08-211-1/+1
* st/nine: Silent warning in NineCubeTexture9_ctorAxel Davy2015-08-211-1/+1
* st/nine: Silent warning in update_vertex_bufferAxel Davy2015-08-211-1/+0
* st/nine: Catch setting the same shaderAxel Davy2015-08-211-0/+6
* st/nine: Avoid Constant upload when there is no changeAxel Davy2015-08-211-0/+42
* st/nine: Fix the number of texture stagesAxel Davy2015-08-212-4/+6
* st/nine: Use CSO cache for sampler viewsAxel Davy2015-08-214-23/+5
* st/nine: Calculate dummy sampler state only onceAxel Davy2015-08-213-35/+24
* st/nine: Better check shader constant limitsAxel Davy2015-08-211-9/+27
* st/nine: Remove NINED3DRS_ZBIASSCALEAxel Davy2015-08-213-23/+12
* st/nine: Implement special DOTPRODUCT3 behaviourAxel Davy2015-08-211-0/+4
* st/nine: Implement ff vertex data passthroughAxel Davy2015-08-211-7/+61