Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | st/nine: Initial ProcessVertices support | Axel Davy | 2016-10-10 | 1 | -2/+10 |
* | st/nine: Partial software vertex processing support | Axel Davy | 2016-10-10 | 1 | -2/+6 |
* | st/nine: Fix Pointsize in programmable shader | Axel Davy | 2016-05-18 | 1 | -4/+15 |
* | st/nine: Align stack for entry points | Axel Davy | 2016-02-12 | 1 | -1/+1 |
* | st/nine: Complete ff texture transform implementation | Axel Davy | 2015-08-21 | 1 | -1/+1 |
* | st/nine: Finish Fog implementation | Axel Davy | 2015-08-21 | 1 | -0/+3 |
* | st/nine: Rework shader states | Axel Davy | 2015-08-21 | 1 | -2/+26 |
* | st/nine: Remove some useless variables | Axel Davy | 2015-08-21 | 1 | -1/+0 |
* | gallium: replace INLINE with inline | Ilia Mirkin | 2015-07-21 | 1 | -1/+1 |
* | st/nine: Fix vertex declarations for non-standard (usage/index) | Axel Davy | 2014-12-03 | 1 | -1/+1 |
* | nine: Add state tracker nine for Direct3D9 (v3) | Joakim Sindholt | 2014-11-18 | 1 | -0/+89 |