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src
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gallium
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state_trackers
/
nine
/
vertexshader9.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Rename cso in nine_context to cso_shader
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
1
-3
/
+3
*
st/nine: Introduce nine_context
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
1
-0
/
+45
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
1
-3
/
+12
*
st/nine: Add support for swvp constants in shaders
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix Pointsize in programmable shader
Axel Davy
2016-05-18
1
-1
/
+5
*
Treewide: Remove Elements() macro
Jan Vesely
2016-05-17
1
-1
/
+1
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-1
/
+1
*
st/nine: Finish Fog implementation
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Rework shader states
Axel Davy
2015-08-21
1
-5
/
+26
*
st/nine: Refactor how user constbufs sizes are calculated
Axel Davy
2015-02-06
1
-2
/
+0
*
Remove useless checks for NULL before freeing
Matt Turner
2014-12-08
1
-2
/
+1
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+3
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+177