Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | st/nine: Fix Pointsize in programmable shader | Axel Davy | 2016-05-18 | 1 | -1/+5 |
* | Treewide: Remove Elements() macro | Jan Vesely | 2016-05-17 | 1 | -1/+1 |
* | st/nine: Align stack for entry points | Axel Davy | 2016-02-12 | 1 | -1/+1 |
* | st/nine: Finish Fog implementation | Axel Davy | 2015-08-21 | 1 | -0/+2 |
* | st/nine: Rework shader states | Axel Davy | 2015-08-21 | 1 | -5/+26 |
* | st/nine: Refactor how user constbufs sizes are calculated | Axel Davy | 2015-02-06 | 1 | -2/+0 |
* | Remove useless checks for NULL before freeing | Matt Turner | 2014-12-08 | 1 | -2/+1 |
* | st/nine: call DBG() at more external entry points | Stanislaw Halik | 2014-11-26 | 1 | -0/+3 |
* | nine: Add state tracker nine for Direct3D9 (v3) | Joakim Sindholt | 2014-11-18 | 1 | -0/+177 |