Commit message (Collapse) | Author | Age | Files | Lines | |
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* | st/nine: Minor change to support musl libc | Wang He | 2016-05-18 | 1 | -0/+2 |
| | | | | | | | | | | | A few changes to support musl libc as well. In particular fpu_control.h is glibc specific. fenv.h doesn't enable to do exactly what we want either, so instead use assembly directly. Signed-off-by: Wang He <[email protected]> Reviewed-by: Axel Davy <[email protected]> | ||||
* | st/nine: Use WINE thread for threadpool | Patrick Rudolph | 2016-05-18 | 1 | -4/+7 |
| | | | | | | | | | Use present interface 1.2 function ID3DPresent_CreateThread to create the thread for threadpool. Creating the thread with WINE prevents some rarely occuring crashes. Signed-off-by: Patrick Rudolph <[email protected]> Reviewed-by: Axel Davy <[email protected]> | ||||
* | nine: Implement threadpool | Axel Davy | 2014-11-18 | 1 | -0/+55 |
DRI_PRIME setups have different issues due the lack of dma-buf fences support in the drivers. For DRI3 DRI_PRIME, a race can appear, making tearings visible, or worse showing older content than expected. Until dma-buf fences are well supported (and by all drivers), an alternative is to send the buffers to the server only when rendering has finished. Since waiting the rendering has finished in the main thread has a performance impact, this patch uses an additional thread to offload the wait and the sending of the buffers to the server. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]> |