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src
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gallium
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state_trackers
/
nine
/
texture9.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Use align_calloc instead of align_malloc
Axel Davy
2016-10-24
1
-1
/
+1
*
st/nine: Switch {Set/Get/Free}PrivateData functions
Patrick Rudolph
2016-10-10
1
-3
/
+3
*
st/nine: Add debugging output
Patrick Rudolph
2016-10-10
1
-0
/
+4
*
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
Marek Olšák
2016-09-08
1
-3
/
+0
*
st/nine: Improve logging
Patrick Rudolph
2016-05-18
1
-0
/
+2
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-5
/
+5
*
st/nine: SCRATCH does support all formats
Axel Davy
2016-02-12
1
-1
/
+3
*
st/nine: Clean pSharedHandle Texture ctors checks
Axel Davy
2016-02-12
1
-12
/
+13
*
st/nine: Move texture creation checks
Axel Davy
2016-02-12
1
-0
/
+9
*
st/nine: Clean useless code in texture9.c
Axel Davy
2016-02-12
1
-7
/
+1
*
st/nine: Do not set SHARED flag for shared textures.
Axel Davy
2016-02-12
1
-3
/
+0
*
st/nine: Do not set resource usage for SYSTEMMEM
Axel Davy
2016-02-12
1
-3
/
+0
*
st/nine: Use align_free when needed
Axel Davy
2016-02-04
1
-1
/
+1
*
st/nine: Prevent possible crash
Patrick Rudolph
2015-08-21
1
-1
/
+2
*
st/nine: Impose restrictions on DXTN texture sizes
Axel Davy
2015-08-21
1
-0
/
+7
*
st/nine: Textures start dirty
Axel Davy
2015-08-21
1
-0
/
+3
*
st/nine: Track dirty region for SYSTEMMEM too
Axel Davy
2015-08-21
1
-4
/
+6
*
st/nine: Add missing BASETEX_REGISTER_UPDATE calls
Axel Davy
2015-08-21
1
-1
/
+3
*
st/nine: Align texture memory
Patrick Rudolph
2015-08-21
1
-2
/
+2
*
st/nine: Enforce LOD 0 for D3DUSAGE_AUTOGENMIPMAP
Axel Davy
2015-04-29
1
-0
/
+5
*
st/nine: Bound the dirty regions to resource size
Axel Davy
2015-04-29
1
-0
/
+3
*
st/nine: Encapsulate variables for MANAGED resource
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Rework texture data allocation
Axel Davy
2015-04-29
1
-2
/
+25
*
st/nine: Add debug warning when application uses sw processing
Axel Davy
2015-04-29
1
-0
/
+5
*
st/nine: Refactor format d3d9 to pipe conversion
Axel Davy
2015-02-06
1
-4
/
+3
*
st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
Axel Davy
2015-01-22
1
-1
/
+8
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+5
*
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
Axel Davy
2014-11-26
1
-31
/
+15
*
st/nine: Rework Basetexture9 and Resource9.
Axel Davy
2014-11-26
1
-4
/
+1
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+342