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path:
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src
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gallium
/
state_trackers
/
nine
/
surface9.c
Commit message (
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)
Author
Age
Files
Lines
*
st/nine: Do not set resource usage for SYSTEMMEM
Axel Davy
2016-02-12
1
-7
/
+4
*
st/nine: Use align_free when needed
Axel Davy
2016-02-04
1
-1
/
+1
*
st/nine: Respect block alignment on surface lock
Patrick Rudolph
2016-02-04
1
-1
/
+1
*
st/nine: Fix ATI2 pitch for non-square
Axel Davy
2016-02-04
1
-2
/
+2
*
st/nine: Clear rendertarget on creation
Patrick Rudolph
2016-02-04
1
-0
/
+9
*
st/nine: Fix Lock Checks for Compressed textures
Axel Davy
2015-08-21
1
-4
/
+6
*
st/nine: Return NULL pointer in lock error cases
Patrick Rudolph
2015-08-21
1
-4
/
+7
*
st/nine: Allow lock coordinates outside range
Patrick Rudolph
2015-08-21
1
-6
/
+2
*
st/nine: Track dirty region for SYSTEMMEM too
Axel Davy
2015-08-21
1
-2
/
+2
*
st/nine: Split NineSurface9_CopySurface
Axel Davy
2015-08-21
1
-112
/
+64
*
st/nine: Align texture memory
Patrick Rudolph
2015-08-21
1
-2
/
+2
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-2
/
+2
*
st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixes
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Simplify Surface9 Managed resources implementation
Axel Davy
2015-04-29
1
-64
/
+44
*
st/nine: Remove impossible cases with Managed textures
Axel Davy
2015-04-29
1
-18
/
+5
*
st/nine: Encapsulate variables for MANAGED resource
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Rework texture data allocation
Axel Davy
2015-04-29
1
-24
/
+27
*
st/nine: SetResourceResize should track nr_samples too
Axel Davy
2015-02-06
1
-0
/
+1
*
st/nine: Refactor format d3d9 to pipe conversion
Axel Davy
2015-02-06
1
-1
/
+6
*
st/nine: Check block alignment for compressed textures in NineSurface9_CopySu...
Patrick Rudolph
2015-02-06
1
-0
/
+24
*
st/nine: Add ATI1 and ATI2 support
Axel Davy
2015-01-22
1
-4
/
+15
*
st/nine: Check if srgb format is supported before trying to use it.
Axel Davy
2015-01-22
1
-1
/
+9
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+7
*
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
Axel Davy
2014-11-26
1
-80
/
+26
*
st/nine: Rework Basetexture9 and Resource9.
Axel Davy
2014-11-26
1
-4
/
+2
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+711