Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | st/nine: Add Render state validation layer | Axel Davy | 2016-02-04 | 1 | -0/+2 |
* | st/nine: Use pipe_resource_reference for vtxbuf | Axel Davy | 2016-02-04 | 1 | -2/+2 |
* | st/nine: Use ff vertex shader when position_t is used | Axel Davy | 2016-02-04 | 1 | -1/+5 |
* | st/nine: Initialize lights in stateblocks | Axel Davy | 2016-02-04 | 1 | -0/+4 |
* | st/nine: Fix the number of texture stages | Axel Davy | 2015-08-21 | 1 | -1/+1 |
* | st/nine: Encapsulate variables for MANAGED resource | Axel Davy | 2015-04-29 | 1 | -1/+1 |
* | st/nine: Fix enabled lights in stateblocks | Tiziano Bacocco | 2015-02-06 | 1 | -2/+4 |
* | st/nine: Add variables containing the size of the constant buffers | Axel Davy | 2015-01-22 | 1 | -2/+2 |
* | Remove useless checks for NULL before freeing | Matt Turner | 2014-12-08 | 1 | -4/+4 |
* | st/nine: call DBG() at more external entry points | Stanislaw Halik | 2014-11-26 | 1 | -0/+3 |
* | nine: Add state tracker nine for Direct3D9 (v3) | Joakim Sindholt | 2014-11-18 | 1 | -0/+533 |