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src
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gallium
/
state_trackers
/
nine
/
stateblock9.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Fix buffer/texture unbinding in nine_state_clear
Axel Davy
2019-04-30
1
-1
/
+13
*
st/nine: Never update device changed.* fields
Axel Davy
2018-10-26
1
-42
/
+52
*
st/nine: Capture also default matrices for D3DSBT_ALL
Axel Davy
2018-10-26
1
-10
/
+15
*
st/nine: Split NINE_STATE_FF_OTHER
Axel Davy
2018-09-25
1
-1
/
+1
*
st/nine: Fix bad tracking of vs textures for NINESBT_ALL
Axel Davy
2018-03-18
1
-1
/
+1
*
st/nine: Track bindings for buffers
Axel Davy
2016-12-20
1
-4
/
+30
*
st/nine: Simplify the logic to bind textures
Axel Davy
2016-12-20
1
-29
/
+26
*
st/nine: Put ff data in a separate structure
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Back all shader constants to nine_context
Axel Davy
2016-12-20
1
-71
/
+11
*
st/nine: Back sampler states to nine_context
Axel Davy
2016-12-20
1
-3
/
+0
*
st/nine: Back vdecl to nine_context
Axel Davy
2016-12-20
1
-4
/
+1
*
st/nine: Move stream freq data to nine_context
Axel Davy
2016-12-20
1
-4
/
+0
*
st/nine: Move vtxbuf to nine_context
Axel Davy
2016-12-20
1
-2
/
+0
*
st/nine: Back textures into nine_context
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Move texture setting to nine_context_*
Axel Davy
2016-12-20
1
-4
/
+1
*
st/nine: Track changed.texture only for stateblocks
Axel Davy
2016-12-20
1
-1
/
+0
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
1
-3
/
+3
*
st/nine: Add some debug info in stateblocks
Axel Davy
2016-12-20
1
-0
/
+5
*
st/nine: Fix bad light initialization in stateblocks
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Remove unused ff.changed.group
Axel Davy
2016-12-20
1
-5
/
+0
*
st/nine: Add validation to SetSamplerState
Axel Davy
2016-12-20
1
-0
/
+3
*
st/nine: Partial software vertex processing support
Axel Davy
2016-10-10
1
-25
/
+60
*
st/nine: Rework vs int and bool constants buffer
Axel Davy
2016-10-10
1
-5
/
+13
*
st/nine: Change dirty tracking for vs int and bool constants
Axel Davy
2016-10-10
1
-14
/
+24
*
Treewide: Remove Elements() macro
Jan Vesely
2016-05-17
1
-3
/
+3
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-2
/
+2
*
st/nine: Fix stateblocks crashes with lights
Axel Davy
2016-02-12
1
-8
/
+32
*
st/nine: Add Render state validation layer
Axel Davy
2016-02-04
1
-0
/
+2
*
st/nine: Use pipe_resource_reference for vtxbuf
Axel Davy
2016-02-04
1
-2
/
+2
*
st/nine: Use ff vertex shader when position_t is used
Axel Davy
2016-02-04
1
-1
/
+5
*
st/nine: Initialize lights in stateblocks
Axel Davy
2016-02-04
1
-0
/
+4
*
st/nine: Fix the number of texture stages
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Encapsulate variables for MANAGED resource
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Fix enabled lights in stateblocks
Tiziano Bacocco
2015-02-06
1
-2
/
+4
*
st/nine: Add variables containing the size of the constant buffers
Axel Davy
2015-01-22
1
-2
/
+2
*
Remove useless checks for NULL before freeing
Matt Turner
2014-12-08
1
-4
/
+4
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+3
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+533