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src
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gallium
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state_trackers
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nine
/
pixelshader9.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Enable shadow mapping for ps 1.X
Axel Davy
2018-10-26
1
-1
/
+1
*
st/nine: Avoid RefToBind calls in ff
Axel Davy
2018-09-25
1
-1
/
+5
*
st/nine: use get_pipe_acquire/release when possible
Axel Davy
2016-12-20
1
-1
/
+2
*
st/nine: Implement gallium nine CSMT
Patrick Rudolph
2016-12-20
1
-1
/
+1
*
st/nine: Change the way nine_shader gets the pipe
Axel Davy
2016-12-20
1
-2
/
+7
*
st/nine: Rename cso in nine_context to cso_shader
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Introduce nine_context
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Initial ProcessVertices support
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix Pointsize in programmable shader
Axel Davy
2016-05-18
1
-4
/
+4
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-1
/
+1
*
st/nine: Enforce centroid for color input when multisampling is on
Axel Davy
2016-02-04
1
-0
/
+1
*
st/nine: Programmable ps D3DTTSS_PROJECTED support
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Finish Fog implementation
Axel Davy
2015-08-21
1
-5
/
+8
*
st/nine: Rework shader states
Axel Davy
2015-08-21
1
-5
/
+25
*
st/nine: Implement TEXBEM,TEXBEML and BEM
Tiziano Bacocco
2015-08-21
1
-0
/
+1
*
st/nine: Refactor how user constbufs sizes are calculated
Axel Davy
2015-02-06
1
-1
/
+0
*
st/nine: Remove unused code for ps
Axel Davy
2015-01-22
1
-6
/
+4
*
Remove useless checks for NULL before freeing
Matt Turner
2014-12-08
1
-2
/
+1
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+4
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+172