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src
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gallium
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state_trackers
/
nine
/
nine_state.h
Commit message (
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Author
Age
Files
Lines
*
st/nine: Use fast clears more often for MRTs
Axel Davy
2016-02-04
1
-1
/
+1
*
st/nine: Add Render state validation layer
Axel Davy
2016-02-04
1
-0
/
+1
*
st/nine: Introduce STREAMFREQ state
Axel Davy
2016-02-04
1
-17
/
+18
*
st/nine: Use ff vertex shader when position_t is used
Axel Davy
2016-02-04
1
-0
/
+1
*
st/nine: Fix the number of texture stages
Axel Davy
2015-08-21
1
-3
/
+5
*
st/nine: Use CSO cache for sampler views
Axel Davy
2015-08-21
1
-1
/
+0
*
st/nine: Remove NINED3DRS_ZBIASSCALE
Axel Davy
2015-08-21
1
-2
/
+1
*
st/nine: Programmable ps D3DTTSS_PROJECTED support
Axel Davy
2015-08-21
1
-2
/
+3
*
st/nine: Finish Fog implementation
Axel Davy
2015-08-21
1
-2
/
+3
*
st/nine: Rework shader states
Axel Davy
2015-08-21
1
-2
/
+2
*
st/nine: Rework ff constant buffers
Axel Davy
2015-08-21
1
-4
/
+2
*
st/nine: Rework constant buffer state handling
Axel Davy
2015-08-21
1
-0
/
+5
*
st/nine: Rework blend states
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Rework rasterizer states
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Reorder DSA state settings
Axel Davy
2015-08-21
1
-0
/
+7
*
st/nine: Remove group_mask argument from nine_update_state
Axel Davy
2015-08-21
1
-1
/
+2
*
st/nine: Implement TEXBEM,TEXBEML and BEM
Tiziano Bacocco
2015-08-21
1
-0
/
+2
*
st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for point size
Patrick Rudolph
2015-08-21
1
-11
/
+10
*
util: Move gallium's linked list to util
Jason Ekstrand
2015-05-08
1
-1
/
+1
*
st/nine: Implement dummy vbo behaviour when vs is missing inputs
Tiziano Bacocco
2015-02-06
1
-0
/
+3
*
st/nine: Dummy sampler should have a=1
Axel Davy
2015-02-06
1
-0
/
+2
*
st/nine: Implement AMD alpha to coverage
Axel Davy
2015-02-06
1
-1
/
+2
*
st/nine: Commit sampler views again if srgb state changed.
Axel Davy
2015-02-06
1
-0
/
+1
*
st/nine: Check for the correct number of constants.
Axel Davy
2015-02-06
1
-0
/
+1
*
st/nine: Refactor how user constbufs sizes are calculated
Axel Davy
2015-02-06
1
-5
/
+0
*
st/nine: Allocate vs constbuf buffer for indirect addressing once.
Axel Davy
2015-01-22
1
-0
/
+1
*
st/nine: Allocate the correct size for the user constant buffer
Axel Davy
2015-01-22
1
-1
/
+1
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+234