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path: root/src/gallium/state_trackers/nine/nine_state.c
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* st/nine: Allow non-zero resource offset for vertex buffersAxel Davy2016-12-201-6/+9
* st/nine: Add arguments to context's blit and copy_regionAxel Davy2016-12-201-0/+10
* st/nine: Idem for nine_context_gen_mipmapAxel Davy2016-12-201-0/+4
* st/nine: Bind destination for surface/volume uploadsAxel Davy2016-12-201-0/+4
* st/nine: Implement nine_context_box_uploadAxel Davy2016-12-201-0/+39
* st/nine: Implement nine_context_gen_mipmapAxel Davy2016-12-201-0/+15
* st/nine: Implement nine_context_range_uploadAxel Davy2016-12-201-0/+11
* st/nine: Avoid flushing the queue for queries GetDataAxel Davy2016-12-201-10/+23
* st/nine: Use nine_context_clear_render_targetAxel Davy2016-12-201-0/+17
* st/nine: use get_pipe_acquire/release when possibleAxel Davy2016-12-201-6/+10
* st/nine: Add nine_context_get_pipe_acquire/releaseAxel Davy2016-12-201-0/+67
* st/nine: Use nine_context for resource_copy_regionPatrick Rudolph2016-12-201-0/+17
* st/nine: Use nine_context for blitPatrick Rudolph2016-12-201-0/+8
* st/nine: Implement gallium nine CSMTPatrick Rudolph2016-12-201-167/+393
* st/nine: Add struct nine_clipplanePatrick Rudolph2016-12-201-2/+2
* st/nine: Back swvp in nine_contextAxel Davy2016-12-201-2/+12
* st/nine: Reimplement nine_context_apply_stateblockAxel Davy2016-12-201-0/+206
* st/nine: Decompose nine_context_set_textureAxel Davy2016-12-201-25/+48
* st/nine: Decompose nine_context_set_indicesAxel Davy2016-12-201-8/+24
* st/nine: Decompose nine_context_set_stream_sourceAxel Davy2016-12-201-9/+25
* st/nine: Do not use NineBaseTexture9 in nine_contextAxel Davy2016-12-201-25/+48
* st/nine: Move Managed Pool handling out of nine_contextAxel Davy2016-12-201-32/+0
* st/nine: Integrate nine_pipe_context_clear to nine_context_clearAxel Davy2016-12-201-1/+24
* st/nine: Move pipe and cso to nine_contextAxel Davy2016-12-201-52/+77
* st/nine: Rename pipe to pipe_data in nine_contextAxel Davy2016-12-201-45/+45
* st/nine: Rename cso in nine_context to cso_shaderAxel Davy2016-12-201-6/+6
* st/nine: Move query9 pipe calls to nine_contextAxel Davy2016-12-201-0/+33
* st/nine: Track dirty state groups in nine_contextAxel Davy2016-12-201-80/+52
* st/nine: Back User Clip Planes to nine_contextAxel Davy2016-12-201-5/+25
* st/nine: Back ps to nine_contextAxel Davy2016-12-201-11/+38
* st/nine: Back ds to nine_contextAxel Davy2016-12-201-11/+22
* st/nine: Back all ff states in nine_contextAxel Davy2016-12-201-3/+157
* st/nine: Refactor LightEnableAxel Davy2016-12-201-0/+35
* st/nine: Refactor SetLightAxel Davy2016-12-201-0/+28
* st/nine: Put ff data in a separate structureAxel Davy2016-12-201-7/+7
* st/nine: Back viewport to nine_contextAxel Davy2016-12-201-8/+29
* st/nine: Back scissor to nine_contextAxel Davy2016-12-201-6/+26
* st/nine: Back RT to nine_contextAxel Davy2016-12-201-13/+41
* st/nine: Back current index buffer to nine_contextAxel Davy2016-12-201-2/+27
* st/nine: Back all shader constants to nine_contextAxel Davy2016-12-201-97/+252
* st/nine: Back sampler states to nine_contextAxel Davy2016-12-201-25/+58
* st/nine: Back vs to nine_contextAxel Davy2016-12-201-22/+46
* st/nine: Back vdecl to nine_contextAxel Davy2016-12-201-1/+27
* st/nine: Move stream freq data to nine_contextAxel Davy2016-12-201-4/+28
* st/nine: Move vtxbuf to nine_contextAxel Davy2016-12-201-14/+52
* st/nine: Move stream_usage_mask to nine_contextAxel Davy2016-12-201-3/+3
* st/nine: Back textures into nine_contextAxel Davy2016-12-201-16/+28
* st/nine: Move texture setting to nine_context_*Axel Davy2016-12-201-2/+35
* st/nine: Track changed.texture only for stateblocksAxel Davy2016-12-201-4/+0
* st/nine: Move draw calls to nine_stateAxel Davy2016-12-201-25/+253