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path: root/src/gallium/state_trackers/nine/nine_ff.c
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* st/nine: Implement BumpEnvMap for ffAxel Davy2016-05-181-24/+54
* st/nine: Fix ff pointscale computationAxel Davy2016-05-181-9/+18
* Treewide: Remove Elements() macroJan Vesely2016-05-171-3/+3
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-2/+2
* st/nine: Drop path for ureg_NRM and ureg_CLAMPAxel Davy2016-02-121-24/+4
* st/nine: Remove usage of SQRT in ff codeAxel Davy2016-02-121-1/+3
* st/nine: Fix shade mode flatPatrick Rudolph2016-02-041-6/+6
* st/nine: Use ff vertex shader when position_t is usedAxel Davy2016-02-041-2/+2
* st/nine: Fix fixed-function blendweightsPatrick Rudolph2016-02-041-4/+13
* st/nine: Always normalize hitDirPatrick Rudolph2016-02-041-2/+3
* st/nine: Replace r[0] with tmpPatrick Rudolph2016-02-041-14/+14
* st/nine: Fix ff calculation of midVecPatrick Rudolph2016-02-041-2/+2
* st/nine: Implement D3DRS_SPECULARENABLEPatrick Rudolph2016-02-041-2/+11
* st/nine: Fix D3DRS_LOCALVIEWER being ignoredPatrick Rudolph2016-02-041-0/+2
* nine: allow fragment shader POSITION and FACE to be system valuesMarek Olšák2016-01-081-1/+9
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-021-0/+2
* st/nine: Silent warning in nine_ffAxel Davy2015-08-211-0/+2
* st/nine: Implement special DOTPRODUCT3 behaviourAxel Davy2015-08-211-0/+4
* st/nine: Implement ff vertex data passthroughAxel Davy2015-08-211-7/+61
* st/nine: Complete ff texture transform implementationAxel Davy2015-08-211-69/+92
* st/nine: Fix nine_ff_ps_key paddingAxel Davy2015-08-211-1/+3
* st/nine: Fix fixed function fog supportAxel Davy2015-08-211-34/+19
* st/nine: Rework ff constant buffersAxel Davy2015-08-211-79/+39
* st/nine: Improve fallback when driver doesn't support user buffers.Axel Davy2015-08-211-0/+23
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-7/+7
* tgsi/ureg: add support for output array declarationsMarek Olšák2015-06-051-2/+4
* st/nine: Dummy sampler should have a=1Axel Davy2015-02-061-0/+7
* st/nine: Correctly handle when ff vs should have no texture coord input/outputAxel Davy2015-01-221-11/+20
* st/nine: Fix some fixed function pipeline operationAxel Davy2015-01-221-2/+4
* st/nine: Fix vertex declarations for non-standard (usage/index)Axel Davy2014-12-031-22/+27
* st/nine: propertly declare constants (v2)Axel Davy2014-11-261-5/+2
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+2257