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path: root/src/gallium/state_trackers/nine/device9.c
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* st/nine: Implement dummy vbo behaviour when vs is missing inputsTiziano Bacocco2015-02-061-0/+37
* st/nine: Dummy sampler should have a=1Axel Davy2015-02-061-0/+39
* st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't rende...Axel Davy2015-02-061-0/+8
* st/nine: Clear: better behave if rt_mask is different to the one of the frame...Axel Davy2015-02-061-13/+27
* st/nine: Fix enabled lights in stateblocksTiziano Bacocco2015-02-061-1/+3
* st/nine: Fix depth stencil formats bindings flags.Axel Davy2015-02-061-1/+3
* st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantFPatrick Rudolph2015-02-061-5/+5
* st/nine: Set [out] argument to NULL for some functionsPatrick Rudolph2015-02-061-0/+6
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+8
* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-061-2/+15
* st/nine: NineDevice9_SetClipPlane: pPlane must be non-NULLAxel Davy2015-02-061-3/+5
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-061-2/+4
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+57
* st/nine: Commit sampler views again if srgb state changed.Axel Davy2015-02-061-0/+3
* st/nine: Explicit nine requirementsAxel Davy2015-02-061-4/+5
* st/nine: Allocate vs constbuf buffer for indirect addressing once.Axel Davy2015-01-221-1/+4
* st/nine: Allocate the correct size for the user constant bufferAxel Davy2015-01-221-3/+3
* st/nine: Add variables containing the size of the constant buffersAxel Davy2015-01-221-4/+6
* st/nine: Convert integer constants to floats before storing them when cards d...Axel Davy2015-01-221-13/+52
* st/nine: Rework of boolean constantsAxel Davy2015-01-221-19/+16
* st/nine: fix DBG typo (trivial)David Heidelberg2014-12-211-1/+1
* cso: put cso_release_all into cso_destroy_contextMarek Olšák2014-12-101-1/+0
* st/nine: Queries: Use gallium caps to get if queries are supported. (v2)Axel Davy2014-12-031-1/+1
* st/nine: Queries: remove dummy queriesAxel Davy2014-12-031-2/+3
* st/nine: return GetAvailableTextureMem in bytes as expected (v2)David Heidelberg2014-11-261-1/+5
* st/nine: Add pool check to SetTexture (v2)Axel Davy2014-11-261-1/+9
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-11-261-0/+46
* st/nine: clean device9ex.Axel Davy2014-11-261-8/+11
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+3458