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src
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gallium
/
state_trackers
/
nine
/
device9.c
Commit message (
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)
Author
Age
Files
Lines
*
st/nine: Track bindings for buffers
Axel Davy
2016-12-20
1
-2
/
+7
*
st/nine: Simplify the logic to bind textures
Axel Davy
2016-12-20
1
-10
/
+1
*
st/nine: Use nine_context for resource_copy_region
Patrick Rudolph
2016-12-20
1
-4
/
+2
*
st/nine: Use nine_context for blit
Patrick Rudolph
2016-12-20
1
-2
/
+3
*
st/nine: Implement gallium nine CSMT
Patrick Rudolph
2016-12-20
1
-9
/
+44
*
st/nine: Call GetPipe for implicit pipe usages
Axel Davy
2016-12-20
1
-0
/
+6
*
st/nine: Add struct nine_clipplane
Patrick Rudolph
2016-12-20
1
-1
/
+1
*
st/nine: Back swvp in nine_context
Axel Davy
2016-12-20
1
-1
/
+2
*
st/nine: Move Managed Pool handling out of nine_context
Axel Davy
2016-12-20
1
-0
/
+57
*
st/nine: Integrate nine_pipe_context_clear to nine_context_clear
Axel Davy
2016-12-20
1
-5
/
+2
*
st/nine: Move pipe and cso to nine_context
Axel Davy
2016-12-20
1
-16
/
+16
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
1
-3
/
+3
*
st/nine: Remove NineDevice9_GetCSO
Axel Davy
2016-12-20
1
-6
/
+0
*
st/nine: Track dirty state groups in nine_context
Axel Davy
2016-12-20
1
-1
/
+1
*
st/nine: Back User Clip Planes to nine_context
Axel Davy
2016-12-20
1
-1
/
+4
*
st/nine: Back ps to nine_context
Axel Davy
2016-12-20
1
-16
/
+13
*
st/nine: Back ds to nine_context
Axel Davy
2016-12-20
1
-3
/
+4
*
st/nine: Back all ff states in nine_context
Axel Davy
2016-12-20
1
-38
/
+22
*
st/nine: Refactor LightEnable
Axel Davy
2016-12-20
1
-24
/
+1
*
st/nine: Refactor SetLight
Axel Davy
2016-12-20
1
-20
/
+4
*
st/nine: Put ff data in a separate structure
Axel Davy
2016-12-20
1
-3
/
+3
*
st/nine: Back viewport to nine_context
Axel Davy
2016-12-20
1
-1
/
+3
*
st/nine: Back scissor to nine_context
Axel Davy
2016-12-20
1
-1
/
+6
*
st/nine: Back RT to nine_context
Axel Davy
2016-12-20
1
-11
/
+5
*
st/nine: Back current index buffer to nine_context
Axel Davy
2016-12-20
1
-5
/
+11
*
st/nine: Back all shader constants to nine_context
Axel Davy
2016-12-20
1
-51
/
+87
*
st/nine: Back sampler states to nine_context
Axel Davy
2016-12-20
1
-7
/
+11
*
st/nine: Back vs to nine_context
Axel Davy
2016-12-20
1
-13
/
+13
*
st/nine: Back vdecl to nine_context
Axel Davy
2016-12-20
1
-11
/
+10
*
st/nine: Move stream freq data to nine_context
Axel Davy
2016-12-20
1
-9
/
+10
*
st/nine: Move vtxbuf to nine_context
Axel Davy
2016-12-20
1
-13
/
+20
*
st/nine: Back textures into nine_context
Axel Davy
2016-12-20
1
-0
/
+2
*
st/nine: Move texture setting to nine_context_*
Axel Davy
2016-12-20
1
-17
/
+19
*
st/nine: Track changed.texture only for stateblocks
Axel Davy
2016-12-20
1
-1
/
+2
*
st/nine: Move draw calls to nine_state
Axel Davy
2016-12-20
1
-170
/
+36
*
st/nine: Move core of device clear to nine_state
Axel Davy
2016-12-20
1
-129
/
+1
*
st/nine: Introduce nine_context
Axel Davy
2016-12-20
1
-10
/
+14
*
st/nine: Ignore MULTISAMPLEMASK when RT is not multisampled
Axel Davy
2016-12-20
1
-2
/
+2
*
st/nine: Correctly release sw cursor image
Axel Davy
2016-12-20
1
-0
/
+1
*
st/nine: Handle when cursor stride is not what is expected
Axel Davy
2016-12-20
1
-2
/
+18
*
st/nine: Avoid crash on empty Draw*Up
Axel Davy
2016-12-20
1
-0
/
+2
*
st/nine: Capture texturestage states in pixel stateblocks
Axel Davy
2016-12-20
1
-1
/
+4
*
st/nine: Add missing changed states to pixel stateblocks
Axel Davy
2016-12-20
1
-1
/
+4
*
st/nine: Fix useless swapchain init checks
Axel Davy
2016-12-20
1
-14
/
+7
*
st/nine: Remove useless call to nine_update_state
Axel Davy
2016-12-20
1
-1
/
+0
*
st/nine: Add validation to SetSamplerState
Axel Davy
2016-12-20
1
-3
/
+6
*
st/nine: More checks for GetRenderTargetData
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Prevent crash in GetRenderTargetData
Patrick Rudolph
2016-10-10
1
-0
/
+2
*
st/nine: Implement MSAA quality levels
Patrick Rudolph
2016-10-10
1
-1
/
+7
*
st/nine: Allocate surface resources in surface ctor
Patrick Rudolph
2016-10-10
1
-48
/
+6
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