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path: root/src/gallium/state_trackers/nine/device9.c
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* st/nine: Use offset_units_unscaledAxel Davy2016-06-251-0/+1
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* st/nine: Minor change to support musl libcWang He2016-05-181-8/+7
* st/nine: Fix usage of rasterizer multisample bit.Axel Davy2016-05-181-1/+1
* st/nine: ATOC has effect only with ALPHATESTENABLEAxel Davy2016-05-181-1/+8
* st/nine: Use new function to query for resolution mismatchPatrick Rudolph2016-05-181-0/+3
* st/nine: Format conversion for volumes in UpdateTextureAxel Davy2016-05-181-8/+0
* st/nine: Fix header of GetIndicesAxel Davy2016-05-181-2/+1
* st/nine: Add ColorFill test for compressed texturesAxel Davy2016-05-181-0/+8
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-181-30/+48
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* Treewide: Remove Elements() macroJan Vesely2016-05-171-5/+5
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-4/+4
* st/nine: Implement Managed vertex/index buffersAxel Davy2016-02-121-0/+11
* st/nine: Align stack for entry pointsAxel Davy2016-02-121-116/+116
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-121-1/+1
* st/nine: Add format checks to create_zs_or_rt_surfaceAxel Davy2016-02-121-0/+3
* st/nine: Move texture creation checksAxel Davy2016-02-121-13/+0
* st/nine: Disallow non-argb8888 cursorsAxel Davy2016-02-041-0/+1
* st/nine: Use fast clears more often for MRTsAxel Davy2016-02-041-1/+1
* st/nine: Add Render state validation layerAxel Davy2016-02-041-13/+20
* st/nine: Implement NineDevice9_GetAvailableTextureMemPatrick Rudolph2016-02-041-5/+14
* st/nine: Handle Window OcclusionPatrick Rudolph2016-02-041-3/+16
* st/nine: Store minor version numPatrick Rudolph2016-02-041-3/+7
* st/nine: Fix remaining swapchain testsPatrick Rudolph2016-02-041-0/+3
* st/nine: Fix crash NineDevice9_CreateAdditionalSwapChainAxel Davy2016-02-041-0/+4
* st/nine: Fix possible crash on errorPatrick Rudolph2016-02-041-1/+2
* st/nine: Fix clear for multisample mismatch depth-stencilPatrick Rudolph2016-02-041-5/+7
* st/nine: Allow ColorFill on D3DFMT_NULL surfacesPatrick Rudolph2016-02-041-0/+2
* st/nine: Introduce STREAMFREQ stateAxel Davy2016-02-041-1/+3
* st/nine: Catch redundant SetStreamSourceFreq callsAxel Davy2016-02-041-0/+3
* st/nine: Squash indexbuffer9 and vertexbuffer9Patrick Rudolph2016-02-041-2/+2
* st/nine: Use pipe_resource_reference for vtxbufAxel Davy2016-02-041-1/+2
* st/nine: Use ff vertex shader when position_t is usedAxel Davy2016-02-041-3/+14
* st/nine: Change StretchRect check orderAxel Davy2016-02-041-3/+4
* u_upload_mgr: allow specifying PIPE_USAGE_* for the upload bufferMarek Olšák2016-01-021-3/+5
* u_upload_mgr: remove alignment parameter from u_upload_createMarek Olšák2016-01-021-3/+3
* u_upload_mgr: pass alignment to u_upload_data manuallyMarek Olšák2016-01-021-3/+5
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-1/+1
* st/nine: Always use user constant buffersKrzysztof Sobiecki2015-08-211-1/+3
* st/nine: Catch setting the same shaderAxel Davy2015-08-211-0/+6
* st/nine: Avoid Constant upload when there is no changeAxel Davy2015-08-211-0/+42
* st/nine: Use CSO cache for sampler viewsAxel Davy2015-08-211-3/+0
* st/nine: Calculate dummy sampler state only onceAxel Davy2015-08-211-3/+18
* st/nine: Programmable ps D3DTTSS_PROJECTED supportAxel Davy2015-08-211-0/+3
* st/nine: Rework ff constant buffersAxel Davy2015-08-211-0/+8
* st/nine: Rework constant buffer state handlingAxel Davy2015-08-211-63/+6
* st/nine: Improve fallback when driver doesn't support user buffers.Axel Davy2015-08-211-17/+53
* st/nine: Avoid useless updates in SetSamplerStateAxel Davy2015-08-211-5/+7
* st/nine: Remove group_mask argument from nine_update_stateAxel Davy2015-08-211-7/+7