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path: root/src/gallium/state_trackers/nine/device9.c
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* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-261-1/+1
* st/nine: Always use user constant buffersKrzysztof Sobiecki2015-08-211-1/+3
* st/nine: Catch setting the same shaderAxel Davy2015-08-211-0/+6
* st/nine: Avoid Constant upload when there is no changeAxel Davy2015-08-211-0/+42
* st/nine: Use CSO cache for sampler viewsAxel Davy2015-08-211-3/+0
* st/nine: Calculate dummy sampler state only onceAxel Davy2015-08-211-3/+18
* st/nine: Programmable ps D3DTTSS_PROJECTED supportAxel Davy2015-08-211-0/+3
* st/nine: Rework ff constant buffersAxel Davy2015-08-211-0/+8
* st/nine: Rework constant buffer state handlingAxel Davy2015-08-211-63/+6
* st/nine: Improve fallback when driver doesn't support user buffers.Axel Davy2015-08-211-17/+53
* st/nine: Avoid useless updates in SetSamplerStateAxel Davy2015-08-211-5/+7
* st/nine: Remove group_mask argument from nine_update_stateAxel Davy2015-08-211-7/+7
* st/nine: Implement TEXBEM,TEXBEML and BEMTiziano Bacocco2015-08-211-1/+31
* st/nine: Fix use of uninitialized valuesPatrick Rudolph2015-08-211-1/+3
* st/nine: Return correct error codes in NineDevice9_ResetPatrick Rudolph2015-08-211-2/+2
* st/nine: Impose restrictions on DXTN texture sizesAxel Davy2015-08-211-0/+7
* st/nine: Fix FillColor Flag checkAxel Davy2015-08-211-5/+2
* st/nine: Fix StretchRect checksAxel Davy2015-08-211-1/+5
* st/nine: Implement EvictManagedResourcesAxel Davy2015-08-211-4/+8
* st/nine: Track managed texturesAxel Davy2015-08-211-0/+1
* st/nine: Only update dirty rect for UpdateTextureAxel Davy2015-08-211-8/+39
* st/nine: Simplify NineVolume9_CopyVolumeAxel Davy2015-08-211-2/+2
* st/nine: Split NineSurface9_CopySurfaceAxel Davy2015-08-211-6/+75
* gallium: Add blending to pipe blitChristoph Bumiller2015-08-211-0/+1
* st/nine: Revert to sw cursor in case of failure to set hw cursorAxel Davy2015-08-211-2/+2
* st/nine: Force hw cursor for Windowed modeAxel Davy2015-08-211-3/+9
* st/nine: Hide hardware cursor when we don't use itAxel Davy2015-08-211-6/+12
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-3/+3
* st/nine: Some D3DUSAGE_AUTOGENMIPMAP fixesAxel Davy2015-04-291-1/+13
* st/nine: Encapsulate variables for MANAGED resourceAxel Davy2015-04-291-1/+1
* st/nine: Add debug warning when application uses sw processingAxel Davy2015-04-291-0/+5
* st/nine: Change x86 FPU Control word on device creationTiziano Bacocco2015-04-291-0/+31
* st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORYAxel Davy2015-04-291-8/+2
* st/nine: Workaround barycentrics issue on some cardsAxel Davy2015-04-291-1/+3
* st/nine: Clear struct pipe_blit_info before use.Xavier Bouchoux2015-04-291-0/+2
* st/nine: NineDevice9_Clear skip fastpath for bigger depth-buffersPatrick Rudolph2015-04-291-4/+13
* st/nine: Implement dummy vbo behaviour when vs is missing inputsTiziano Bacocco2015-02-061-0/+37
* st/nine: Dummy sampler should have a=1Axel Davy2015-02-061-0/+39
* st/nine: Fix update_framebuffer binding cbufs the pixel shader wouldn't rende...Axel Davy2015-02-061-0/+8
* st/nine: Clear: better behave if rt_mask is different to the one of the frame...Axel Davy2015-02-061-13/+27
* st/nine: Fix enabled lights in stateblocksTiziano Bacocco2015-02-061-1/+3
* st/nine: Fix depth stencil formats bindings flags.Axel Davy2015-02-061-1/+3
* st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantFPatrick Rudolph2015-02-061-5/+5
* st/nine: Set [out] argument to NULL for some functionsPatrick Rudolph2015-02-061-0/+6
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+8
* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-061-2/+15
* st/nine: NineDevice9_SetClipPlane: pPlane must be non-NULLAxel Davy2015-02-061-3/+5
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-061-2/+4
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+57
* st/nine: Commit sampler views again if srgb state changed.Axel Davy2015-02-061-0/+3