Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | st/nine: Bound the dirty regions to resource size | Axel Davy | 2015-04-29 | 1 | -0/+4 |
* | st/nine: Encapsulate variables for MANAGED resource | Axel Davy | 2015-04-29 | 1 | -1/+1 |
* | st/nine: Rework texture data allocation | Axel Davy | 2015-04-29 | 1 | -10/+36 |
* | st/nine: Add debug warning when application uses sw processing | Axel Davy | 2015-04-29 | 1 | -0/+3 |
* | st/nine: Refactor format d3d9 to pipe conversion | Axel Davy | 2015-02-06 | 1 | -4/+3 |
* | st/nine: Add ATI1 and ATI2 support | Axel Davy | 2015-01-22 | 1 | -0/+4 |
* | st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format | Axel Davy | 2015-01-22 | 1 | -1/+9 |
* | st/nine: CubeTexture: fix GetLevelDesc | Axel Davy | 2015-01-22 | 1 | -1/+1 |
* | st/nine: call DBG() at more external entry points | Stanislaw Halik | 2014-11-26 | 1 | -0/+17 |
* | st/nine: rework the way D3DPOOL_SYSTEMMEM is handled | Axel Davy | 2014-11-26 | 1 | -1/+1 |
* | st/nine: Rework Basetexture9 and Resource9. | Axel Davy | 2014-11-26 | 1 | -5/+2 |
* | nine: Add state tracker nine for Direct3D9 (v3) | Joakim Sindholt | 2014-11-18 | 1 | -0/+274 |