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path:
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src
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gallium
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state_trackers
/
nine
/
basetexture9.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Do not use NineBaseTexture9 in nine_context
Axel Davy
2016-12-20
1
-11
/
+10
*
st/nine: Access pipe_context via NineDevice9_GetPipe
Axel Davy
2016-12-20
1
-5
/
+8
*
st/nine: Track dirty state groups in nine_context
Axel Davy
2016-12-20
1
-1
/
+2
*
st/nine: Back textures into nine_context
Axel Davy
2016-12-20
1
-0
/
+1
*
st/nine: Track changed.texture only for stateblocks
Axel Davy
2016-12-20
1
-3
/
+1
*
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Marek Olšák
2016-04-22
1
-18
/
+18
*
st/nine: Align stack for entry points
Axel Davy
2016-02-12
1
-7
/
+7
*
st/nine: Fix use of uninitialized memory
Patrick Rudolph
2016-02-04
1
-1
/
+1
*
st/nine: Fail on D3DUSAGE_DYNAMIC for D3DPOOL_SCRATCH textures
Patrick Rudolph
2015-08-21
1
-1
/
+2
*
st/nine: Fix GenerateMipSubLevels potential crash
Patrick Rudolph
2015-08-21
1
-2
/
+3
*
st/nine: Implement EvictManagedResources
Axel Davy
2015-08-21
1
-0
/
+15
*
st/nine: Track managed textures
Axel Davy
2015-08-21
1
-1
/
+6
*
st/nine: SetAutoGenFilterType should regenerate the sublevels
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Simplify Volume9 dirty region tracking
Axel Davy
2015-08-21
1
-6
/
+3
*
st/nine: Fix Swizzle for ATI2 format
Axel Davy
2015-08-21
1
-0
/
+5
*
st/nine: Remove Managed texture hack.
Axel Davy
2015-04-29
1
-3
/
+4
*
st/nine: Enforce LOD 0 for D3DUSAGE_AUTOGENMIPMAP
Axel Davy
2015-04-29
1
-3
/
+5
*
st/nine: util_gen_mipmap doesn't need we reset states.
Axel Davy
2015-04-29
1
-2
/
+0
*
st/nine: Fix NineBaseTexture9_PreLoad
Axel Davy
2015-04-29
1
-1
/
+1
*
st/nine: Rewrite Managed texture uploads
Axel Davy
2015-04-29
1
-96
/
+125
*
st/nine: Simplify Surface9 Managed resources implementation
Axel Davy
2015-04-29
1
-8
/
+7
*
st/nine: Encapsulate variables for MANAGED resource
Axel Davy
2015-04-29
1
-41
/
+41
*
st/nine: Add D3DFMT_DF16 support
Axel Davy
2015-02-06
1
-2
/
+10
*
st/nine: fix early basetexture destruction
Axel Davy
2015-02-06
1
-1
/
+2
*
st/nine: Add ATI1 and ATI2 support
Axel Davy
2015-01-22
1
-3
/
+6
*
st/nine: Check if srgb format is supported before trying to use it.
Axel Davy
2015-01-22
1
-1
/
+10
*
st/nine: Hack to generate resource if it doesn't exist when getting view
Stanislaw Halik
2015-01-22
1
-0
/
+3
*
st/nine: NineBaseTexture9: update sampler view creation
Axel Davy
2015-01-22
1
-13
/
+32
*
st/nine: NineBaseTexture9: fix setting of last_layer
Axel Davy
2015-01-22
1
-2
/
+2
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
1
-0
/
+17
*
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
Axel Davy
2014-11-26
1
-2
/
+2
*
st/nine: Rework Basetexture9 and Resource9.
Axel Davy
2014-11-26
1
-8
/
+11
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
1
-0
/
+504