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path: root/src/gallium/state_trackers/nine/adapter9.c
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* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-1/+1
* st/nine: Improve doc of D3DPMISCCAPS_POSTBLENDSRGBCONVERTAxel Davy2016-12-201-1/+1
* st/nine: Fix multisample limit checkAxel Davy2016-10-171-1/+1
* st/nine: Fix check and remove useless code in swapchain9Axel Davy2016-10-101-1/+5
* st/nine: Implement MSAA quality levelsPatrick Rudolph2016-10-101-3/+17
* st/nine: Add additional error handling in CheckDeviceMultiSampleTypePatrick Rudolph2016-10-101-0/+6
* st/nine: Implement SPHEREMAPAxel Davy2016-10-101-1/+1
* st/nine: Increase MaxVertexBlendMatrixIndexAxel Davy2016-10-101-1/+1
* st/nine: Fix some check flagsAxel Davy2016-10-101-11/+12
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-2/+1
* st/nine: Enable D3DPMISCCAPS_PERSTAGECONSTANTPatrick Rudolph2016-05-181-1/+1
* st/nine: Fix CheckDeviceFormat advertising for surfacesAxel Davy2016-05-181-0/+12
* st/nine: Align stack for entry pointsAxel Davy2016-02-121-9/+9
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-121-10/+11
* st/nine: Support ATI1/ATI2 for CubeTextureAxel Davy2016-02-121-2/+3
* st/nine: Store minor version numPatrick Rudolph2016-02-041-2/+4
* st/nine: Fix D3DPMISCCAPS_FOGANDSPECULARALPHA supportAxel Davy2016-02-041-1/+1
* st/nine: Fix AlphaCmpCapsPatrick Rudolph2016-02-041-1/+2
* st/nine: Change a few advertised capsAxel Davy2015-08-211-15/+11
* st/nine: Advertise Fog flagsAxel Davy2015-08-211-6/+6
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-2/+2
* st/nine: Fix behaviour of D3DUSAGE_QUERY_POSTPIXELSHADER_BLENDINGXavier Bouchoux2015-04-291-1/+2
* st/nine: Do not advertise D3DDEVCAPS_TEXTURESYSTEMMEMORYAxel Davy2015-04-291-1/+1
* st/nine: Fix multisampling support detectionAxel Davy2015-02-061-3/+9
* st/nine: Fix depth stencil formats bindings flags.Axel Davy2015-02-061-24/+2
* st/nine: Implement ATOC hackAxel Davy2015-02-061-0/+4
* st/nine: Change the value of some advertised capsAxel Davy2015-02-061-3/+3
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-061-52/+35
* st/nine: Improve CheckDeviceFormat debug outputAxel Davy2015-02-061-9/+3
* st/nine: Implement RESZ hackAxel Davy2015-02-061-0/+6
* st/nine: Explicit nine requirementsAxel Davy2015-02-061-45/+61
* st/nine: Add ATI1 and ATI2 supportAxel Davy2015-01-221-0/+3
* st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTSAxel Davy2015-01-221-1/+3
* st/nine: clean device9ex.Axel Davy2014-11-261-1/+1
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+1091