Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | d3d1x: Use native_surface::present. | Chia-I Wu | 2010-11-03 | 1 | -10/+4 |
| | | | | | Replace native_surface::flush_frontbuffer and native_surface::swap_buffers calls by native_surface::present calls. | ||||
* | d3d1x: work around crash in widl | Luca Barbieri | 2010-09-28 | 2 | -2/+12 |
| | |||||
* | d3d11: fix reference counting so devices get freed | Luca Barbieri | 2010-09-27 | 1 | -0/+2 |
| | |||||
* | d3d1x: fix Map | Luca Barbieri | 2010-09-27 | 1 | -4/+6 |
| | |||||
* | d3d1x: rework DXGI for occlusion testing and default width/height | Luca Barbieri | 2010-09-27 | 3 | -29/+174 |
| | |||||
* | d3d1x: put proper calling convention in headers, fixes 64-bit builds | Luca Barbieri | 2010-09-27 | 2 | -2/+2 |
| | |||||
* | d3d1x: properly support specifying MipLevels as 0 | Luca Barbieri | 2010-09-27 | 1 | -6/+15 |
| | |||||
* | d3d1x: support centroid interpolation | Luca Barbieri | 2010-09-27 | 1 | -10/+16 |
| | |||||
* | d3d1x: link to libdrm for X11 platform too | Luca Barbieri | 2010-09-27 | 1 | -1/+1 |
| | | | | Thanks to Xavier Chantry. | ||||
* | d3d11: ignore StructureByteStride | Luca Barbieri | 2010-09-27 | 1 | -4/+0 |
| | | | | | D3D11 applications are allowed to pass a random value if the buffer is not structured | ||||
* | d3d11: advertise IDXGIDevice1, not just IDXGIDevice | Luca Barbieri | 2010-09-27 | 1 | -1/+1 |
| | | | | Fixes failure to create device in DirectX SDK samples. | ||||
* | d3d1x: link progs with CXXFLAGS | Luca Barbieri | 2010-09-27 | 1 | -4/+4 |
| | |||||
* | d3d1x: fix progs linking if not all EGL platforms are enabled | Luca Barbieri | 2010-09-27 | 1 | -4/+18 |
| | |||||
* | d3d1x: add private gitignore file | Luca Barbieri | 2010-09-27 | 1 | -0/+20 |
| | |||||
* | d3d1x: fix parallel build | Luca Barbieri | 2010-09-27 | 2 | -2/+4 |
| | |||||
* | d3d1x: CRLF -> LF in progs | Luca Barbieri | 2010-09-24 | 26 | -5300/+5300 |
| | |||||
* | d3d1x: stop using GLX in demos, just use the default visual | Luca Barbieri | 2010-09-24 | 3 | -25/+7 |
| | |||||
* | d3d1x: assert if X visual is not among enumerated visuals | Luca Barbieri | 2010-09-24 | 1 | -0/+1 |
| | |||||
* | d3d1x: don't crash on drivers not supporting vertex or geometry sampling | Luca Barbieri | 2010-09-24 | 3 | -2/+13 |
| | |||||
* | d3d1x: fix linking of dxbc2tgsi | Luca Barbieri | 2010-09-24 | 1 | -1/+1 |
| | |||||
* | d3d1x: draw to the correct buffer | Luca Barbieri | 2010-09-24 | 1 | -1/+1 |
| | |||||
* | d3d1x: fix CheckMultisampleQualityLevels | Luca Barbieri | 2010-09-24 | 1 | -1/+4 |
| | |||||
* | d3d1x: don't assert on unsupported resource types | Luca Barbieri | 2010-09-24 | 1 | -3/+11 |
| | |||||
* | d3d1x: add untested support for geometry shader translation | Luca Barbieri | 2010-09-24 | 5 | -31/+75 |
| | |||||
* | d3d1x: add shader dumping | Luca Barbieri | 2010-09-24 | 2 | -0/+11 |
| | |||||
* | d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too | Luca Barbieri | 2010-09-23 | 1 | -291/+291 |
| | |||||
* | d3d1x: add autogenerated files as prerequisites, so make builds them | Luca Barbieri | 2010-09-23 | 1 | -1/+3 |
| | |||||
* | d3d1x: fix build without system EGL/egl.h | Luca Barbieri | 2010-09-23 | 1 | -1/+1 |
| | |||||
* | d3d1x: add missing guid.cpp | Luca Barbieri | 2010-09-23 | 1 | -0/+6 |
| | |||||
* | d3d1x: flush properly | Luca Barbieri | 2010-09-23 | 1 | -1/+1 |
| | |||||
* | d3d1x: remove another include specstrings.h | Luca Barbieri | 2010-09-23 | 1 | -1/+0 |
| | |||||
* | d3d1x: flush the pipe context when presenting | Luca Barbieri | 2010-09-23 | 1 | -0/+2 |
| | |||||
* | d3d1x: remove specstrings.h include | Luca Barbieri | 2010-09-23 | 1 | -3/+0 |
| | |||||
* | d3d11: obliterate IDL parameter names | Luca Barbieri | 2010-09-23 | 6 | -641/+641 |
| | |||||
* | d3d1x: rename parameters in dxgi | Luca Barbieri | 2010-09-23 | 3 | -219/+219 |
| | |||||
* | d3d1x: rename params in misc and objects | Luca Barbieri | 2010-09-23 | 2 | -115/+117 |
| | |||||
* | d3d11: rename screen params | Luca Barbieri | 2010-09-23 | 1 | -333/+321 |
| | |||||
* | d3d1x: rename context params | Luca Barbieri | 2010-09-23 | 1 | -387/+387 |
| | |||||
* | d3d1x: minifix | Luca Barbieri | 2010-09-23 | 2 | -2/+2 |
| | |||||
* | d3d1x: remove specstrings | Luca Barbieri | 2010-09-23 | 11 | -475/+449 |
| | |||||
* | d3d1x: normalize whitespace | Luca Barbieri | 2010-09-23 | 32 | -1585/+1584 |
| | |||||
* | d3d1x: s/tpf/sm4/g | Luca Barbieri | 2010-09-23 | 13 | -374/+376 |
| | |||||
* | d3d1x: autogenerate shader enums and text from def files | Luca Barbieri | 2010-09-23 | 17 | -792/+390 |
| | | | | This avoids the duplication in tpf.h and tpf_text.cpp | ||||
* | d3d1x: initialize the mutex | Luca Barbieri | 2010-09-23 | 1 | -0/+5 |
| | |||||
* | d3d1x: bind NULL CSOs before destroying default CSOs on context dtor | Luca Barbieri | 2010-09-23 | 1 | -0/+18 |
| | | | | Otherwise softpipe and llvmpipe assert. | ||||
* | d3d1x: fix deadlocks on non-recursive mutex | Luca Barbieri | 2010-09-23 | 1 | -5/+15 |
| | |||||
* | d3d1x: properly reference count the backend | Luca Barbieri | 2010-09-23 | 1 | -0/+4 |
| | |||||
* | d3d1x: add Wine dlls (tri, tex working, but no other testing) | Luca Barbieri | 2010-09-22 | 16 | -0/+386 |
| | |||||
* | d3d1x: define GUIDs in the normal way | Luca Barbieri | 2010-09-22 | 3 | -16/+0 |
| | |||||
* | d3d1x: fix API name | Luca Barbieri | 2010-09-22 | 1 | -1/+1 |
| |