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path: root/src/gallium/state_trackers/d3d1x
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* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-1/+1
* gallium: unify transfer functionsMarek Olšák2012-10-111-4/+4
* gallium: remove resource_resolveMarek Olšák2012-09-301-0/+2
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-1/+1
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-111-3/+3
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| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-3/+3
* | gallium/tgsi: Split sampler views from shader resources.Francisco Jerez2012-05-111-6/+7
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* gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZEDMarek Olšák2012-04-181-1/+1
* gallium: remove format aliasesChristian König2012-03-081-1/+1
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-104-22/+6
* d3d1x: implement new stream output interfaceChristoph Bumiller2011-12-157-50/+213
* d3d1x: set primitive restart in the correct draw callsChristoph Bumiller2011-10-211-9/+9
* d3d1x: fix/improve OMSetRenderTargetsChristoph Bumiller2011-10-211-19/+26
* d3d1x: avoid translating invalid blend, depth or stencil stateChristoph Bumiller2011-10-212-32/+56
* d3d1x: add support for buffer viewsChristoph Bumiller2011-10-211-0/+6
* d3d1x: improve CreateInputLayoutChristoph Bumiller2011-10-211-13/+50
* d3d1x/context: fix IASetVertexBuffers stride comparisonChristoph Bumiller2011-10-211-1/+1
* d3d1x: use ZS formats for TYPELESS resources with DS bindingChristoph Bumiller2011-10-211-0/+10
* d3d1x: use resource format if view format is UNKNOWNChristoph Bumiller2011-10-211-6/+9
* d3d1x: fix shadow comparison to gallium enum off by oneChristoph Bumiller2011-10-211-1/+1
* d3d1x: improve CheckFormatSupportChristoph Bumiller2011-10-211-18/+48
* d3d1x: update format mapping tableChristoph Bumiller2011-10-212-37/+55
* d3d1x: fix translation of subresource to layerChristoph Bumiller2011-10-211-16/+15
* d3d1x: fix initial data upload for 3D texturesChristoph Bumiller2011-10-211-1/+1
* d3d1x: MipLevels -1 in resource view desc means allChristoph Bumiller2011-10-211-1/+5
* d3d1x/dxgi: fix initialization of pipe_box for Present copyChristoph Bumiller2011-10-211-2/+2
* d3d1x: implement array texturesChristoph Bumiller2011-10-213-18/+70
* d3d1x: fix refcounting of GalliumD3D11DeviceChild objectsChristoph Bumiller2011-10-211-2/+6
* d3d1x/sm4: save CUSTOMDATAChristoph Bumiller2011-10-211-0/+11
* d3d1x: add FORK/JOIN phase opcodes to declarationsChristoph Bumiller2011-10-211-0/+9
* d3d1x: add shader signature to sm4_programChristoph Bumiller2011-10-215-7/+52
* d3d1x: attempt to detect D3D10 feature levelChristoph Bumiller2011-10-211-13/+31
* d3d1x: switch to TGSI SAMPLE opcodesChristoph Bumiller2011-10-216-222/+61
* d3d1x: make use of new query typesChristoph Bumiller2011-10-202-17/+18
* d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDERChristoph Bumiller2011-10-132-3/+1
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-7/+7
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-1/+1
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-1/+1
* d3d1x: propagate DepthBiasClamp to rasterizer csoChristoph Bumiller2011-09-281-2/+1
* d3d1x: fix uninitialized const color union blackChristoph Bumiller2011-09-281-1/+1
* gallium: move border color to be a color unionDave Airlie2011-09-272-5/+5
* d3d1x: setup draw info primitive restart parametersChristoph Bumiller2011-09-221-3/+22
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-182-6/+11
* d3d1x: fix parsing of SM4 relative addressing register opChristoph Bumiller2011-09-171-1/+1
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-172-0/+2
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-172-0/+4
* d3d1x: fix a build errorChia-I Wu2011-09-091-3/+4
* d3d1x: Fix include styleKai Wasserbäch2011-08-295-19/+19
* d3d1x: save to correct slot in xs_set_constant_buffersChristoph Bumiller2011-08-251-2/+2
* d3d1x: fix xs_set_samplersChristoph Bumiller2011-08-251-1/+2