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gallium
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state_trackers
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d3d1x
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gd3d11
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d3d11_context.h
Commit message (
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Author
Age
Files
Lines
*
gallium: unify transfer functions
Marek Olšák
2012-10-11
1
-4
/
+4
*
gallium: remove resource_resolve
Marek Olšák
2012-09-30
1
-0
/
+2
*
gallium: change set_constant_buffer to be UBO-friendly
Marek Olšák
2012-04-30
1
-3
/
+3
*
gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZED
Marek Olšák
2012-04-18
1
-1
/
+1
*
Squash-merge branch 'gallium-clip-state'
Marek Olšák
2012-01-10
1
-17
/
+1
*
d3d1x: implement new stream output interface
Christoph Bumiller
2011-12-15
1
-34
/
+70
*
d3d1x: set primitive restart in the correct draw calls
Christoph Bumiller
2011-10-21
1
-9
/
+9
*
d3d1x: fix/improve OMSetRenderTargets
Christoph Bumiller
2011-10-21
1
-19
/
+26
*
d3d1x/context: fix IASetVertexBuffers stride comparison
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
d3d1x: fix translation of subresource to layer
Christoph Bumiller
2011-10-21
1
-16
/
+15
*
d3d1x: implement array textures
Christoph Bumiller
2011-10-21
1
-1
/
+2
*
d3d1x: switch to TGSI SAMPLE opcodes
Christoph Bumiller
2011-10-21
1
-41
/
+20
*
d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
Christoph Bumiller
2011-10-13
1
-2
/
+0
*
gallium: add PIPE_CAP_CONDITIONAL_RENDER
Marek Olšák
2011-09-30
1
-1
/
+1
*
gallium: move border color to be a color union
Dave Airlie
2011-09-27
1
-4
/
+4
*
d3d1x: setup draw info primitive restart parameters
Christoph Bumiller
2011-09-22
1
-3
/
+22
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
1
-1
/
+6
*
d3d1x: set flatshade_first in rasterizer state
Christoph Bumiller
2011-09-17
1
-0
/
+1
*
d3d1x: initialize point size and line width to 1
Christoph Bumiller
2011-09-17
1
-0
/
+2
*
d3d1x: save to correct slot in xs_set_constant_buffers
Christoph Bumiller
2011-08-25
1
-2
/
+2
*
d3d1x: fix xs_set_samplers
Christoph Bumiller
2011-08-25
1
-1
/
+2
*
d3d1x: adapt to resource_resolve interface change
Christoph Bumiller
2011-08-07
1
-3
/
+20
*
gallium: remove flags from the flush function
Marek Olšák
2011-03-11
1
-1
/
+1
*
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
1
-1
/
+0
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
1
-41
/
+54
*
d3d1x: fix Map
Luca Barbieri
2010-09-27
1
-4
/
+6
*
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
2010-09-24
1
-2
/
+8
*
d3d1x: rename context params
Luca Barbieri
2010-09-23
1
-387
/
+387
*
d3d1x: remove specstrings
Luca Barbieri
2010-09-23
1
-174
/
+174
*
d3d1x: normalize whitespace
Luca Barbieri
2010-09-23
1
-176
/
+176
*
d3d1x: bind NULL CSOs before destroying default CSOs on context dtor
Luca Barbieri
2010-09-23
1
-0
/
+18
*
d3d1x: fix deadlocks on non-recursive mutex
Luca Barbieri
2010-09-23
1
-5
/
+15
*
d3d1x: add template parameters to base class ctor calls for GCC 4.4
Luca Barbieri
2010-09-21
1
-2
/
+2
*
d3d1x: add new Direct3D 10/11 COM state tracker for Gallium
Luca Barbieri
2010-09-21
1
-0
/
+2033