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path: root/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
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* gallium: unify transfer functionsMarek Olšák2012-10-111-4/+4
* gallium: remove resource_resolveMarek Olšák2012-09-301-0/+2
* gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-3/+3
* gallium: remove PIPE_TRANSFER_NOOVERWRITE, use equivalent UNSYNCHRONIZEDMarek Olšák2012-04-181-1/+1
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-101-17/+1
* d3d1x: implement new stream output interfaceChristoph Bumiller2011-12-151-34/+70
* d3d1x: set primitive restart in the correct draw callsChristoph Bumiller2011-10-211-9/+9
* d3d1x: fix/improve OMSetRenderTargetsChristoph Bumiller2011-10-211-19/+26
* d3d1x/context: fix IASetVertexBuffers stride comparisonChristoph Bumiller2011-10-211-1/+1
* d3d1x: fix translation of subresource to layerChristoph Bumiller2011-10-211-16/+15
* d3d1x: implement array texturesChristoph Bumiller2011-10-211-1/+2
* d3d1x: switch to TGSI SAMPLE opcodesChristoph Bumiller2011-10-211-41/+20
* d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDERChristoph Bumiller2011-10-131-2/+0
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-1/+1
* gallium: move border color to be a color unionDave Airlie2011-09-271-4/+4
* d3d1x: setup draw info primitive restart parametersChristoph Bumiller2011-09-221-3/+22
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-181-1/+6
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-171-0/+1
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-171-0/+2
* d3d1x: save to correct slot in xs_set_constant_buffersChristoph Bumiller2011-08-251-2/+2
* d3d1x: fix xs_set_samplersChristoph Bumiller2011-08-251-1/+2
* d3d1x: adapt to resource_resolve interface changeChristoph Bumiller2011-08-071-3/+20
* gallium: remove flags from the flush functionMarek Olšák2011-03-111-1/+1
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-141-1/+0
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-41/+54
* d3d1x: fix MapLuca Barbieri2010-09-271-4/+6
* d3d1x: don't crash on drivers not supporting vertex or geometry samplingLuca Barbieri2010-09-241-2/+8
* d3d1x: rename context paramsLuca Barbieri2010-09-231-387/+387
* d3d1x: remove specstringsLuca Barbieri2010-09-231-174/+174
* d3d1x: normalize whitespaceLuca Barbieri2010-09-231-176/+176
* d3d1x: bind NULL CSOs before destroying default CSOs on context dtorLuca Barbieri2010-09-231-0/+18
* d3d1x: fix deadlocks on non-recursive mutexLuca Barbieri2010-09-231-5/+15
* d3d1x: add template parameters to base class ctor calls for GCC 4.4Luca Barbieri2010-09-211-2/+2
* d3d1x: add new Direct3D 10/11 COM state tracker for GalliumLuca Barbieri2010-09-211-0/+2033