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* gallium: add the concept of batch queriesNicolai Hähnle2015-11-202-6/+40
* st/mesa: map semantic driver query types to underlying typeNicolai Hähnle2015-11-201-0/+2
* gallium: remove pipe_driver_query_group_info field typeNicolai Hähnle2015-11-201-7/+0
* gallium: add support for gl_HelperInvocation semanticIlia Mirkin2015-11-121-1/+2
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-112-0/+11
* gallium: expose a debug message callback settable by context ownerIlia Mirkin2015-11-053-0/+45
* gallium/swrast: fix front buffer blitting. (v2)Dave Airlie2015-10-313-0/+8
* st/va: properly defines VAImageFormat formats and improve VaCreateImageJulien Isorce2015-10-301-1/+2
* gallium: add PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATSMarek Olšák2015-10-281-0/+1
* vl: add RefPicList defines for VAAPI HEVC decodeBoyuan Zhang2015-10-271-0/+2
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-201-1/+2
* gallium: add new properties for clip and cull distance usageMarek Olšák2015-10-201-1/+3
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-201-0/+1
* gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák2015-10-032-0/+2
* gallium: add PIPE_CAP_TGSI_TXQS to let st know if TXQS is supportedIlia Mirkin2015-09-131-0/+1
* tgsi: add a TXQS opcode to retrieve the number of texture samplesIlia Mirkin2015-09-131-0/+1
* gallium/docs: clairify dmabuf fd ownershipRob Clark2015-09-091-0/+8
* gallium/st: add pipe_context::get_timestamp()Brian Paul2015-09-021-0/+7
* gallium: add flags parameter to pipe_screen::context_createMarek Olšák2015-08-262-2/+24
* gallium: add an interface for dumping debug driver stateMarek Olšák2015-08-262-0/+17
* gallium: Add blending to pipe blitChristoph Bumiller2015-08-211-0/+1
* vl: add HEVC profiles and definesChristian König2015-08-142-2/+113
* vl: add cap for stacking framesLeo Liu2015-08-141-1/+2
* gallium: add an interface for EXT_depth_bounds_testMarek Olšák2015-08-142-0/+4
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+2
* gallium: GCC 4.9 allows to include tmmintrin.h without -msse3.Jose Fonseca2015-08-091-2/+2
* gallium,hud: allow displaying cumulative values instead of averageMarek Olšák2015-08-061-0/+10
* gallium,hud: add support for Hz units in driver queriesMarek Olšák2015-08-061-0/+2
* gallium: replace INLINE with inlineIlia Mirkin2015-07-212-7/+2
* gallium: add interface for writable shader buffersMarek Olšák2015-07-162-0/+28
* gallium: add interface for writable shader imagesMarek Olšák2015-07-162-11/+49
* gallium: add new limits for shader buffers and imagesMarek Olšák2015-07-161-1/+2
* gallium: add BIND flags for R/W buffers and imagesMarek Olšák2015-07-161-6/+7
* gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGSMarek Olšák2015-07-161-0/+1
* gallium: clarify reference counting for fenceRob Clark2015-07-101-1/+7
* gallium: fix comment typo in p_shader_tokens.hBrian Paul2015-07-091-1/+1
* gallium/hud: add PIPE_DRIVER_QUERY_TYPE_MICROSECONDS for HUDBrian Paul2015-07-071-5/+6
* gallium: remove redundant pipe_context::fence_signalledMarek Olšák2015-07-051-6/+0
* gallium: add PIPE_COMPUTE_CAP_SUBGROUP_SIZEGrigori Goronzy2015-06-291-1/+2
* gallium: whitespace, formatting clean-up in p_state.hBrian Paul2015-06-191-16/+20
* gallium: remove explicit values from PIPE_CAP_ enumsBrian Paul2015-06-111-98/+98
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-0/+1
* gallium: rename TGSI tessellation processor types to match pipe shader namesMarek Olšák2015-05-261-2/+2
* gallium: use const in set_tess_stateMarek Olšák2015-05-261-2/+2
* gallium: remove TGSI_SAT_MINUS_PLUS_ONEMarek Olšák2015-05-201-6/+2
* gallium: add set_tess_state to configure default tessellation parametersIlia Mirkin2015-05-161-0/+4
* gallium: add vertices_per_patch to draw infoIlia Mirkin2015-05-161-0/+2
* gallium: add tessellation shader propertiesIlia Mirkin2015-05-162-1/+13
* gallium: add interfaces for controlling tess program stateIlia Mirkin2015-05-161-0/+10
* gallium: bump shader input and output limitsMarek Olšák2015-05-161-2/+2