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* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-3/+12
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
* gallium: rework flags for pipe_context::dump_debug_stateMarek Olšák2016-07-262-2/+5
* mesa: standardize naming Mesa3D, MESA -> MesaVedran Miletić2016-07-261-1/+1
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-10/+17
* gallium: add PIPE_FLUSH_DEFERREDMarek Olšák2016-07-221-1/+2
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
* vl: add entry pointBoyuan Zhang2016-07-191-0/+1
* vl: add parameters for VAAPI encodeBoyuan Zhang2016-07-141-0/+33
* Revert "gallium: Force blend color to 16-byte alignment"Tim Rowley2016-07-131-11/+1
* gallium: add async flag to pipe_debug_callbackNicolai Hähnle2016-07-081-0/+6
* gallium: un-inline pipe_surface_descRob Clark2016-07-061-11/+12
* glsl: add driconf to zero-init unintialized varsRob Clark2016-07-021-0/+1
* clover: Pass work_dim parameter of clEnqueueNDRangeKernel() to driverHans de Goede2016-07-021-0/+7
* tgsi: Add WORK_DIM System ValueHans de Goede2016-07-021-0/+1
* gallium: Force blend color to 16-byte alignmentChuck Atkins2016-06-301-1/+11
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-252-0/+8
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-3/+3
* gallium: make image_view constRob Clark2016-06-201-1/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-1/+1
* gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all driversIlia Mirkin2016-06-181-0/+1
* gallium: add API for setting window rectanglesIlia Mirkin2016-06-182-0/+11
* st/va: ensure linear memory for dmabufJulien Isorce2016-06-141-0/+1
* gallium: remove st_api::get_proc_address hookEmil Velikov2016-06-131-12/+0
* gallium: add PIPE_CAP_TGSI_VOTE for when the VOTE ops are allowedIlia Mirkin2016-06-061-0/+1
* gallium: add VOTE_* opcodes to implement GL_ARB_shader_group_voteIlia Mirkin2016-06-061-1/+6
* gallium: add PIPE_BARRIER_ALL defineNicolai Hähnle2016-06-011-0/+1
* gallium: change pipe_draw_info::mode to be pipe_prim_typeBrian Paul2016-05-261-1/+1
* gallium: Add a pipe cap for whether primitive restart works for patches.Kenneth Graunke2016-05-231-0/+1
* tgsi: remove culldist semantic.Dave Airlie2016-05-231-1/+0
* gallium: Add a pipe cap for arb_cull_distanceTobias Klausmann2016-05-141-0/+1
* gallium: add NIR as a possible IRRob Clark2016-05-113-0/+16
* gallium: refactor pipe_shader_state to support multiple IR'sRob Clark2016-05-112-3/+35
* gallium: Include intrin.h instead of defining ourselves.Jose Fonseca2016-04-261-2/+2
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+1
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-10/+1
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-221-7/+9
* gallium: use enums in p_shader_tokens.h (v2)Marek Olšák2016-04-221-139/+164
* gallium: use enums in p_defines.h (v2)Marek Olšák2016-04-221-173/+205
* gallium: Add capability for ARB_robust_buffer_access_behavior.Bas Nieuwenhuizen2016-04-121-0/+1
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
* gallium: raise PIPE_MAX_SAMPLERS to 32Nicolai Hähnle2016-04-071-1/+1
* gallium: Put no.of {samples,layers} into pipe_framebuffer_stateEdward O'Callaghan2016-04-071-0/+8
* gallium: Add PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENTEdward O'Callaghan2016-04-071-0/+1
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-5/+8
* gallium: add global buffer memory barrier bitBas Nieuwenhuizen2016-04-021-0/+1
* gallium: add threads per block TGSI propertyBas Nieuwenhuizen2016-04-021-1/+4
* gallium: add compute shader IR typeBas Nieuwenhuizen2016-04-021-0/+1
* st/vdpau: move FormatRGBAToPipe into the interopChristian König2016-03-291-0/+65