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* gallium: add PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONChristoph Bumiller2012-02-091-1/+2
| | | | | | | Just let the hardware do it if it can and avoid drivers having to check for the special case on each draw call. v2: update the draw module
* vl: add interlacing capabilitiesChristian König2012-02-061-1/+4
| | | | | | | Let the driver control interlaced or progressive format of video buffers. Signed-off-by: Christian König <[email protected]>
* st-api: fix typos, whitespace, line wrappingBrian Paul2012-02-011-6/+6
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* gallium: remove trailing comma to silence warningBrian Paul2012-01-291-1/+1
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* st/mesa: add PIPE_CAP_GLSL_FEATURE_LEVEL, cleanup st_extensions.cMarek Olšák2012-01-291-1/+2
| | | | | | | | v2: handle the cap in r300 and r600 as well Additional info for r600g: The env var R600_GLSL130=1 enables GLSL 1.3. Along with R600_STREAMOUT=1, it enables full GL 3.
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-251-2/+4
| | | | | | | | | | | | | | For ARB_color_buffer_float. Most hardware can't do it and st/mesa is the perfect place for a fallback. The exceptions are: - r500 (vertex clamp only) - nv50 (both) - nvc0 (both) - softpipe (both) We also have to take into account that r300 can do CLAMPED vertex colors only, while r600 can do UNCLAMPED vertex colors only. The difference can be expressed with the two new CAPs.
* vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMATChristian König2012-01-151-1/+2
| | | | | | | Create the video buffers in the format the driver preffers. This temporary creates problems with decoder less VDPAU video playback. Signed-off-by: Christian König <[email protected]>
* vl: add h264 infrastructureChristian König2012-01-151-0/+43
| | | | | | | No implementation so far, just the defines for VDPAUs picture info structure. Signed-off-by: Christian König <[email protected]>
* vl: move away from state like parametersChristian König2012-01-152-38/+18
| | | | | | | Again based on Maartens work, but keep begin_frame and end_frame functions for now. Signed-off-by: Christian König <[email protected]>
* vl/video_buffer: add support for interlaced buffersChristian König2012-01-151-0/+1
| | | | | | Add the infrastructure, but not the decode implementation. Signed-off-by: Christian König <[email protected]>
* vl/video_buffer: use template style create paramsChristian König2012-01-151-3/+1
| | | | | | | Just like in the rest of gallium, this reduces the number of parameters significantly. Signed-off-by: Christian König <[email protected]>
* gallium: improve the pipe_stream_output_info struct (v2)Marek Olšák2012-01-151-5/+8
| | | | | | | | | | | | | | | | | | | | | There are 3 changes: 1) stride is specified for each buffer, not just one, so that drivers don't have to derive it from the outputs 2) new per-output property dst_offset, which specifies the offset into the buffer in dwords where the output should be stored, so that drivers don't have to compute the offsets manually; this will also be useful for gl_SkipComponents from ARB_transform_feedback3 3) register_mask is removed, instead, there is start_component and num_components; register_mask with non-consecutive 1s doesn't make much sense (some hardware cannot do packing of components) Christoph Bumiller: fixed nvc0. v2: resolve merge conflicts in Draw and clean it up
* tgsi: add TGSI_TEXTURE_SHADOWCUBEMAPDave Airlie2012-01-111-1/+2
| | | | | | | | This adds support for shadow cubemap texture sampling instructions. This is required for GL 3.0. Signed-off-by: Dave Airlie <[email protected]>
* tgsi: add ISSG supportDave Airlie2012-01-111-1/+2
| | | | | | | This adds integer version of SSG that GLSL 1.30 can produce. Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: introduce GLSL based interpolation rules. (v2)Dave Airlie2012-01-101-1/+2
| | | | | | | | | | | | This introduces an unspecified interpolation paramter that is only allowed for color semantics, so a specified GLSL interpolation will override the ShadeModel specified interpolation, but not vice-versa. This fixes a lot of the interpolation tests in piglit. v2: rename from unspecified to color Signed-off-by: Dave Airlie <[email protected]>
* Squash-merge branch 'gallium-clip-state'Marek Olšák2012-01-103-4/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/tgsi/tgsi_strings.c src/mesa/state_tracker/st_atom_clip.c commit d919791f2742e913173d6b335128e7d4c63c0840 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 17:59:22 2012 +0100 d3d1x: adapt to new clip state commit cfec82bca3fefcdefafca3f4555285ec1d1ae421 Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:16:51 2012 +0100 gallium/docs: update for clip state changes commit c02bfeb81ad9f62041a2285ea6373bbbd602912a Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 14:21:43 2012 +0100 tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS commit d4e0a785a6a23ad2f6819fd72e236acb9750028d Author: Brian Paul <[email protected]> Date: Thu Jan 5 08:30:00 2012 -0700 tgsi: consolidate TGSI string arrays in new tgsi_strings.h There was some duplication between the tgsi_dump.c and tgsi_text.c files. Also use some static assertions to help catch errors when adding new TGSI values. v2: put strings in tgsi_strings.c file instead of the .h file. Reviewed-by: Dave Airlie <[email protected]> commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd Author: Christoph Bumiller <[email protected]> Date: Fri Jan 6 12:48:09 2012 +0100 gallium: extend user_clip_plane_enable to apply to clip distances commit f1d5016c07f786229ed057effbe55fbfd160b019 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 02:39:09 2012 +0100 nvfx: adapt to new clip state commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24 Author: Marek Olšák <[email protected]> Date: Fri Jan 6 01:41:39 2012 +0100 st/mesa: fix DrawPixels with GL_DEPTH_CLAMP commit c86ad730aa1c017788ae88a55f54071bf222be12 Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:51:30 2012 +0100 nv50: adapt to new clip state commit 3a8ae6ac243bae5970729dc4057fe02d992543dc Author: Christoph Bumiller <[email protected]> Date: Tue Jan 3 23:32:36 2012 +0100 nvc0: adapt to new clip state commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11 Author: Marek Olšák <[email protected]> Date: Thu Dec 29 01:32:51 2011 +0100 draw: initalize pt.user.planes in draw_init This fixes a crash in glean/fpexceptions. commit e3056524b19b56d473f4faff84ffa0eb41497408 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:26:55 2011 +0100 svga: adapt to new clip state commit c5bfa8b37d6d489271df457229081d6bbb51b4b7 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:11:51 2011 +0100 r600g: adapt to new clip state commit f11890905362f62627c4a28a8255b76eb7de7df2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 14:10:26 2011 +0100 r300g: adapt to new clip state commit e37465327c79a01112f15f6278d9accc5bf3103f Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:39:16 2011 +0100 draw: adapt to new clip state This adds a regression in the LLVM clipping path. Can anybody see anything wrong with the code? It works for every other case, just glean/fpexceptions crashes when doing the "Infinite clip plane test". commit b474d2b18c72d965eefae4e427c269cba5ce6ba2 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:14:59 2011 +0100 u_blitter: don't save/set/restore clip state commit 9dd240ea91f523a677af45e8d0adb9e661e28602 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 13:11:56 2011 +0100 gallium: don't cso_save/set/restore clip state The enable bits are in the rasterizer state. commit a4f7031179f5f4ad524b34b394214b984ac950f6 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 12:58:55 2011 +0100 gallium: default depth_clip to 1 depth_clip = !depth_clamp commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3 Author: Marek Olšák <[email protected]> Date: Mon Dec 26 06:14:19 2011 +0100 trace,util: update state logging to new clip state Also dump the other missing flags. commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23 Author: Marek Olšák <[email protected]> Date: Sun Dec 25 10:43:43 2011 +0100 st/mesa: adapt to new clip state commit b7b656a42fca19d7c85267f42649a206a85a2c72 Author: Marek Olšák <[email protected]> Date: Sat Dec 17 15:45:19 2011 +0100 gallium: move state enable bits from clip_state to rasterizer_state
* vl: replace decode_buffers with auxiliary data fieldChristian König2012-01-093-18/+18
| | | | | | | Based on patches from Maarten Lankhorst <[email protected]> Signed-off-by: Christian König <[email protected]> Acked-by: Maarten Lankhorst <[email protected]>
* gallium: add an IABS opcode to TGSIBryan Cain2012-01-071-1/+2
| | | | | | This is a necessary operation that is missing from TGSI. Reviewed-by: Brian Paul <[email protected]>
* gallium: add new semantic for clip vertex.Dave Airlie2012-01-071-1/+2
| | | | | | This is to match the gl_ClipVertex output from GLSL 1.20. Signed-off-by: Dave Airlie <[email protected]>
* gallium: add support for clip distancesBryan Cain2012-01-051-1/+2
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* gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLYMarek Olšák2012-01-051-0/+16
| | | | | | | | | | | Please see the diff for further info. This paves the way for moving user buffer uploads out of drivers and should allow to clean up the mess in u_upload_mgr in the meantime. For now only allowed for buffers on r300 and r600. Acked-by: Christian König <[email protected]>
* gallium: remove deprecated PIPE_TRANSFER_DISCARDMarek Olšák2012-01-051-1/+0
| | | | PIPE_TRANSFER_DISCARD_RANGE is defined the same.
* gallium: add STATIC_ASSERT macroBrian Paul2012-01-051-0/+11
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* vl: call decode_bitstream only onceChristian König2011-12-261-1/+3
| | | | | | | Submit all bitstreams at once to decode_bitstream. Signed-off-by: Christian König <[email protected]> Signed-off-by: Maarten Lankhorst <[email protected]>
* gallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBSMarek Olšák2011-12-251-1/+0
| | | | | | It's the same as PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS. Reviewed-by: Brian Paul <[email protected]>
* st-api: Have context_create explain why creation failedIan Romanick2011-12-231-0/+14
| | | | | | | | | | This won't be used in the client-side libGL, but the xserver has to generate a different protocol error depending on the reason context creation failed. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Chia-I Wu <[email protected]>
* st-api: Clean-up OpenGL profile handlingIan Romanick2011-12-231-9/+10
| | | | | | | | | | | | | | | | There seems to have been two different ways to communicate the profile. There were flags and there were profiles. I've opted to remove the profile flags and use ST_PROFILE_DEFAULT (compatibility profile) and ST_PROFILE_OPENGL_CORE (core profile) consistently instead. Also change the values of the ST_CONTEXT_FLAG_DEBUG and ST_CONTEXT_FLAG_FORWARD_COMPATIBLE flags to match the WGL and GLX values. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Chia-I Wu <[email protected]>
* gallium: interface changes necessary to implement transform feedback (v5)Marek Olšák2011-12-153-38/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Namely: - EXT_transform_feedback - ARB_transform_feedback2 - ARB_transform_feedback_instanced The old interface was not useful for OpenGL and had to be reworked. This interface was originally designed for OpenGL, but additional changes have been made in order to make st/d3d1x support easier. The most notable change is the stream-out info must be linked with a vertex or geometry shader and cannot be set independently. This is due to limitations of existing hardware (special shader instructions must be used to write into stream-out buffers), and it's also how OpenGL works (stream outputs must be specified prior to linking shaders). Other than that, each stream output buffer has a "view" into it that internally maintains the number of bytes which have been written into it. (one buffer can be bound in several different transform feedback objects in OpenGL, so we must be able to have several views around) The set_stream_output_targets function contains a parameter saying whether new data should be appended or not. Also, the view can optionally be used to provide the vertex count for draw_vbo. Note that the count is supposed to be stored in device memory and the CPU never gets to know its value. OpenGL way | Gallium way ------------------------------------ BeginTF = set_so_targets(append_bitmask = 0) PauseTF = set_so_targets(num_targets = 0) ResumeTF = set_so_targets(append_bitmask = ~0) EndTF = set_so_targets(num_targets = 0) DrawTF = use pipe_draw_info::count_from_stream_output v2: * removed the reset_stream_output_targets function * added a parameter append_bitmask to set_stream_output_targets, each bit specifies whether new data should be appended to each buffer or not. v3: * added PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME for ARB_tfb2, note that the draw-auto subset is always required (for d3d10), only the pause/resume functionality is limited if the CAP is not advertised v4: * update gallium/docs v5: * compactified struct pipe_stream_output_info, updated dump/trace
* mesa: add const flags to skip MaxVarying and MaxUniform linker checks (v2)Marek Olšák2011-12-131-1/+3
| | | | | | | | | This is only temporary until a better solution is available. v2: print warnings and add gallium CAPs Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* vl: Add missing mpeg fields to pipe_mpeg12_picture_descMaarten Lankhorst2011-12-111-0/+3
| | | | Signed-off-by: Maarten Lankhorst <[email protected]>
* gallium: implement ARB_conservative_depthMarek Olšák2011-12-101-1/+9
| | | | This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
* gallium: add PIPE_FORMAT_ETC1_RGB8Chia-I Wu2011-12-021-0/+3
| | | | | | | The format is defined by GL_OES_compressed_ETC1_RGB8_texture. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* Remove windows kernel support code.José Fonseca2011-11-291-12/+2
| | | | | | Not actively used. Reviewed-by: Brian Paul <[email protected]>
* gallium: add B10G10R10A2_UINT formatDave Airlie2011-11-271-0/+1
| | | | | | This format is used for ARB_texture_rgb10_a2ui extension. Signed-off-by: Dave Airlie <[email protected]>
* gallium: remove trailing comma and unneeded comments in p_defines.hBrian Paul2011-11-221-4/+4
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* gallium: separate out floating-point CAPs into its own enumMarek Olšák2011-11-222-12/+20
| | | | | | | | | | | | | | | The motivation behind this is to add some self-documentation in the code about how each CAP can be used. The idea is: - enum pipe_cap is only valid in get_param - enum pipe_capf is only valid in get_paramf Which CAPs are floating-point have been determined based on how everybody except svga implemented the functions. svga have been modified to match all the other drivers. Besides that, the floating-point CAPs are now prefixed with PIPE_CAPF_.
* gallium: remove PIPE_CAP_GLSL and enable GLSL unconditionallyMarek Olšák2011-11-221-1/+0
| | | | | Only i965g does not enable GLSL, but that driver has been unmaintained and bitrotting for quite a while anyway.
* gallium: add PIPE_SHADER_CAP_OUTPUT_READVadim Girlin2011-11-211-1/+2
| | | | | | | It's intended to indicate whether the driver/hardware supports reading of the values written into shader outputs. Signed-off-by: Vadim Girlin <[email protected]>
* gallium: add TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2011-11-141-2/+3
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* state_trackers/vdpau: Add support for VC-1 decodingMaarten Lankhorst2011-11-031-0/+34
| | | | | | Add a struct with all the fields. Signed-off-by: Maarten Lankhorst <[email protected]>
* state_trackers/vdpau: Add support for MPEG4 Part 2Maarten Lankhorst2011-11-031-0/+27
| | | | | | Just the support patch, no decoder implements it currently. Signed-off-by: Maarten Lankhorst <[email protected]>
* state_trackers/vdpau: Add num_slices to mpeg12 picture structureMaarten Lankhorst2011-11-031-0/+1
| | | | | | Bitstream parsers might need that field. Signed-off-by: Maarten Lankhorst <[email protected]>
* Add solaris detection for PIPE_ARCH_LITTLE_ENDIAN/PIPE_ARCH_BIG_ENDIANAlan Coopersmith2011-10-201-0/+9
| | | | Signed-off-by: Alan Coopersmith <[email protected]>
* gallium: add new query types and missing documentationChristoph Bumiller2011-10-201-8/+11
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* gallium: add PIPE_BIND_BLENDABLE flagChristoph Bumiller2011-10-151-4/+5
| | | | | | | | | This is required for an accurate implementation of d3d1x's CheckFormatSupport query. It also seems generally useful for state trackers, which could choose alternative rendering paths or formats if blending would come at a significant performance loss.
* drm_driver: Add a configuration function to the driver descriptor.Thomas Hellstrom2011-10-141-1/+46
| | | | | | | | Adds a possibility for the state tracker manager to query the target for a specific configuration. Signed-off-by: Thomas Hellstrom <[email protected]> Reviewed-by: Jakob Bornecrantz <[email protected]>
* gallium: rename ZS stencil type to UINT (v2)Dave Airlie2011-10-111-7/+7
| | | | | | | | | | these are never USCALED, always UINT in reality. taken from some work by Christoph Bumiller v2: fixup formatting of table + tabs Signed-off-by: Dave Airlie <[email protected]>
* gallium: add initial pure integer support (v2)Dave Airlie2011-10-081-0/+60
| | | | | | | | | | | | | | | | | | | | | | | | | This add support for unsigned/signed integer types via adding a 'pure' bit in the format description table. It adds 4 new u_format get/put hooks, for get/put uint and get/put sint so that accessors can get native access to the integer bits. This is used to avoid precision loss via float converting paths. It doesn't add any float fetchers for these types at the moment, GL doesn't require float fetching from these types and I expect we'll introduce a lot of hidden bugs if we start allowing such conversions without an API mandating it. It adds all formats from EXT_texture_integer and EXT_texture_rg. 0 regressions on llvmpipe here with this. (there is some more follow on code in my gallium-int-work branch, bringing softpipe and mesa to a pretty integer clean state) v2: fixup python generator to get signed->unsigned and unsigned->signed fetches working. Signed-off-by: Dave Airlie <[email protected]>
* gallium: add PIPE_CAP_TEXTURE_BARRIERMarek Olšák2011-09-301-1/+2
| | | | | | Same issue as with conditional_render. Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-1/+2
| | | | | | | We were checking whether render_condition is set. That was not reliable, because it's always set with trace and noop regardless of driver support. Reviewed-by: Brian Paul <[email protected]>