| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/gallium/drivers/llvmpipe/lp_quad.h
src/gallium/drivers/llvmpipe/lp_setup.c
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Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
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Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
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Conflicts:
src/gallium/auxiliary/tgsi/tgsi_dump.c
src/gallium/include/pipe/p_shader_tokens.h
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Other struct types (like pipe_texture) are referenced before they're
defined so no reason to special-case this one.
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gcc allows pre-fix variable attributes.
Suggested by Ian Romanick.
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The name can be used for driver selection. It has the same name as the
DRI driver does right now.
Signed-off-by: Chia-I Wu <[email protected]>
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As the default build has -fvisibility=hidden, add a macro to control the
visibility.
Signed-off-by: Chia-I Wu <[email protected]>
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Fixes gnome-shell on nouveau, as well as window resize with various
other applications.
Signed-off-by: Ben Skeggs <[email protected]>
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ad-hoc definitions.
Everybody is using the C99's integer types. Everybody except Microsoft,
which in turns means everybody is including their own definitions of C99
integer types for MSVC, causing duplicate definitions when linking two
projects. This is the case of building Gallium and LLVM with MSVC.
Shipping alternative stdint.h and stdbool.h headers for MSVC allows us
to share a single definition. It also removes clutter from the Gallium
headers.
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Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
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This patch removes PIPE_TEX_FILTER_ANISO.
Anisotropic filtering is enabled if and only if max_anisotropy > 1.0.
Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be
considered equivalent, and meaning to turn off anisotropic filtering.
This approach has the small drawback of eliminating the possibility of
enabling anisotropic filter on either minification or magnification
separately, which Radeon hardware seems to support, is currently
support by Gallium but not exposed to OpenGL. If this is actually
useful it could be handled by splitting max_anisotropy in two values
and adding an appropriate OpenGL extension.
NOTE: some fiddling & reformatting by keithw to get this patch to
apply. Hopefully nothing broken in the process.
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Conflicts:
src/gallium/drivers/identity/id_context.c
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Either that or have UDIV have two destination operands.
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Provide reference implementation of them in tgsi_exec.
Note that BREAK opcode is overloaded and can be used to break out
of either a loop or a switch-case statement.
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This is to differentiate it from its unsigned version, TGSI_OPCODE_USHR.
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For conditional rendering predicated on results of an occlusion query.
If this driver function is NULL, conditional rendering is not supported by
the driver.
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it's a leftover from an early version of geometry shading support.
geometry shaders now encode the primitive size in the PROPERTY token
and don't need special input with their size.
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using the draw module allows us to enable geometry shading even on hardware
that doesn't support it.
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Conflicts:
src/mesa/state_tracker/st_draw.c
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The idea here is to eliminate the set_edgeflags() call in pipe_context
by treating edgeflags as a regular vertex element.
Edgeflags provoke special treatment in hardware, which means we need to
label them in some way, in this case we'll be passing them through the
vertex shader and labelling the vertex shader output with a new TGSI
semantic (TGSI_SEMANTIC_EDGEFLAG).
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Previously they depended on format blocks, but after removing those
they started depending on format encoding.
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Conflicts:
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_pstipple.c
src/gallium/auxiliary/util/u_blit.c
src/gallium/auxiliary/util/u_gen_mipmap.c
src/gallium/auxiliary/util/u_surface.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/drivers/cell/ppu/cell_texture.c
src/gallium/drivers/llvmpipe/lp_texture.c
src/gallium/drivers/r300/r300_emit.c
src/gallium/drivers/r300/r300_texture.c
src/gallium/drivers/softpipe/sp_texture.c
src/gallium/drivers/softpipe/sp_tile_cache.c
src/gallium/drivers/svga/svga_state_vs.c
src/gallium/include/pipe/p_format.h
src/gallium/state_trackers/dri/dri_drawable.c
src/gallium/state_trackers/egl/egl_surface.c
src/gallium/state_trackers/python/p_device.i
src/gallium/state_trackers/python/st_softpipe_winsys.c
src/gallium/state_trackers/vega/api_filters.c
src/gallium/state_trackers/vega/image.c
src/gallium/state_trackers/vega/mask.c
src/gallium/state_trackers/vega/paint.c
src/gallium/state_trackers/vega/renderer.c
src/gallium/state_trackers/vega/vg_tracker.c
src/gallium/state_trackers/xorg/xorg_crtc.c
src/gallium/state_trackers/xorg/xorg_dri2.c
src/gallium/state_trackers/xorg/xorg_exa.c
src/gallium/state_trackers/xorg/xorg_renderer.c
src/gallium/state_trackers/xorg/xorg_xv.c
src/gallium/state_trackers/xorg/xvmc/surface.c
src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c
src/gallium/winsys/drm/radeon/core/radeon_buffer.c
src/gallium/winsys/egl_xlib/sw_winsys.c
src/gallium/winsys/g3dvl/xlib/xsp_winsys.c
src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c
src/gallium/winsys/gdi/gdi_softpipe_winsys.c
src/gallium/winsys/xlib/xlib_cell.c
src/gallium/winsys/xlib/xlib_llvmpipe.c
src/gallium/winsys/xlib/xlib_softpipe.c
src/mesa/state_tracker/st_cb_fbo.c
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_texture.c
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adds support for properties to all parts of the tgsi framework, plus
introduces a new register which will be used for system generated
values.
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all code in gallium should use boolean not bool
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Historically, parts of mesa code are not strict-aliasing safe, hence
-fno-strict-aliasing is needed to compile (this got forgotten for scons
builds for gallium, which indeed not only caused compiler warnings but also
unexplicable crashes in non-debug builds). However, we should try to eliminate
code not complying with strict-aliasing code at least for gallium.
Hence change pipe_reference functions to make them strict-aliasing compliant.
This adds a bit more complexity (especially for derived classes) but is the
right thing to do, and it does in fact fix a segfault.
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Apparently not only unnecessary but also causes gcc to complain.
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Conflicts:
src/gallium/state_trackers/xorg/xorg_exa.c
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This patch removes nblocksx, nblocksy arrays from pipe_texture (can be
recalculated if needed). Furthermore, pipe_format_block struct is gone
completely (again, contains just derived state).
nblocksx, nblocksy, block are also removed from pipe_transfer, together with
the format enum (can be obtained from the texture associated with the transfer).
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Depricate pf_type(), pf_size_*(), pf_layout() and pf_exp2().
Map depricated PIPE_FORMAT_TYPE to new UTIL_FORMAT_ values:
UNKNOWN = TYPE_VOID
UNORM = TYPE_UNSIGNED + LAYOUT_ARITH
SNORM = TYPE_SIGNED + LAYOUT_ARITH
FIXED = TYPE_FIXED
FLOAT = TYPE_FLOAT
USCALED = TYPE_UNSIGNED + LAYOUT_ARRAY
SSCALED = TYPE_SIGNED + LAYOUT_ARRAY
SRGB = TYPE_COLORSPACE_SRGB
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