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* gallium: Add ARB_gl_spirv supportCaio Marcelo de Oliveira Filho2019-09-101-0/+2
| | | | | | | | | | | | | | The PIPE_CAP_GL_SPIRV capability enables ARB_gl_spirv and ARB_spirv_extensions, and will make sure the corresponding SPIR-V capabilities and extensions lists are initialized. The additional PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS capability enables the support for Variable Pointers in SPIR-V shaders. This depends on the driver and is not mandatory for ARB_gl_spirv support. v2: Add a PIPE_CAP for Variable Pointers. (Marek) Reviewed-by: Alejandro Piñeiro <[email protected]> [v1]
* gallium: Plumb through a way to disable GLSL const loweringConnor Abbott2019-09-051-0/+1
| | | | | | | | | | For radeonsi, we will prefer the NIR pass as it'll generate better code (some index calculation and a single load vs. a load, then index calculation, then another load) and oftentimes NIR optimization can kick in and make all the access indices constant. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* gallium: Add the ASTC 3D formats.Eric Anholt2019-08-261-0/+22
| | | | | | | No driver implements them yet, but this is a long way toward gallium having matching format enums for Mesa formats. Reviewed-by: Marek Olšák <[email protected]>
* gallium/vl: use compute preference for all multimedia, not just blitIlia Mirkin2019-08-201-1/+1
| | | | | | | | | | | | The compute paths in vl are a bit AMD-specific. For example, they (on nouveau), try to use a BGRX8 image format, which is not supported. Fixing all this is probably possible, but since the compute paths aren't in any way better, it's difficult to care. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111213 Fixes: 9364d66cb7 (gallium/auxiliary/vl: Add video compositor compute shader render) Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Remove manual defining of PIPE_FORMAT enum values.Eric Anholt2019-08-191-357/+357
| | | | | | | | | Now that SVGA doesn't have a table that has to be in PIPE_FORMAT order, we can let the enums have whatever values they naturally would without worrying about holes. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* st/dri2: Implement DRI2bufferDamageExtensionDaniel Stone2019-08-131-0/+17
| | | | | | | | | | | | | | | Add a pipe_screen->set_damage_region() hook to propagate set-damage-region requests to the driver, it's then up to the driver to decide what to do with this piece of information. If the hook is left unassigned, the buffer-damage extension is considered unsupported. Signed-off-by: Daniel Stone <[email protected]> Signed-off-by: Boris Brezillon <[email protected]> Reviewed-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Qiang Yu <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* state_tracker/winsys_handle: Add plane input fieldJordan Justen2019-08-131-0/+5
| | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Acked-by: Eric Anholt <[email protected]>
* gallium/screen: Add pipe_screen::resource_get_paramJordan Justen2019-08-132-0/+25
| | | | | | | | | | This function retrieves individual parameters selected by enum pipe_resource_param. It can be used as a more direct alternative to pipe_screen::resource_get_handle. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Acked-by: Eric Anholt <[email protected]>
* gallium: add TGSI_SEMANTIC_DEFAULT_OUTER/INNER_LEVELMarek Olšák2019-08-121-0/+2
| | | | for radeonsi NIR support.
* gallium: add AMD-specific compute TGSI enumsMarek Olšák2019-08-121-0/+2
| | | | for tgsi_to_nir
* gallium: add TGSI_PROPERTY_VS_BLIT_SGPRS_AMD for tgsi_to_nirMarek Olšák2019-08-121-0/+1
| | | | needed by radeonsi NIR support
* mesa/gallium: add dric option to allow overriding GL vendor stringTimothy Arceri2019-08-071-0/+1
| | | | | | | Will be used in the following patch. Reviewed-by: Marek Olšák <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93551
* gallium: add PIPE_CAP_TGSI_ATOMINC_WRAP to indicate supportPierre-Eric Pelloux-Prayer2019-08-061-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* tgsi: add ATOMICINC_WRAP/ATOMICDEC_WRAP opcodePierre-Eric Pelloux-Prayer2019-08-061-1/+4
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: deduplicate os detection logic by using detect_os.hEric Engestrom2019-08-021-28/+19
| | | | | | | | This allows us to avoid having to rename all the PIPE_OS_* at once while still making sure PIPE_OS_* and DETECT_OS_* are always in sync. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* gallium/utils: drop PIPE_SUBSYSTEM_WINDOWS_USEREric Engestrom2019-08-021-17/+0
| | | | | | | This is basically just an alias for PIPE_OS_WINDOWS. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* gallium: remove never-used PIPE_SUBSYSTEM_DRIEric Engestrom2019-08-021-4/+0
| | | | | | | | PIPE_SUBSYSTEM_DRI was introduced in dacfef158943665fc0d1 ("gallium: New configuration header.") 11 years ago, and was never used. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* gallium: Implement GL_EXT_shader_samples_identical via a new capabilityKenneth Graunke2019-08-011-0/+1
| | | | | | | | | This exposes the textureSamplesIdenticalEXT function in GLSL. We enable it for iris and radeonsi, because their compilers already have support for this. Tested on Intel Kabylake and AMD Vega 64. Reviewed-by: Marek Olšák <[email protected]>
* gallium: add AYUV and XYUV formatsMike Blumenkrantz2019-07-311-0/+3
| | | | | | this only adds the PIPE_FORMAT members, not any direct handling for them Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: Add PIPE_CAP_TEXTURE_SHADOW_LODSagar Ghuge2019-07-301-0/+1
| | | | | | | | v2: Line wrap to 80 char (Marek Olsak) Signed-off-by: Sagar Ghuge <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: add PIPE_CAP_GRAPHICSMarek Olšák2019-07-291-0/+1
| | | | | Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Pierre-Eric Pelloux-Prayer <[email protected]>
* gallium: remove boolean from state tracker APIsIlia Mirkin2019-07-223-44/+42
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* gallium: switch boolean -> bool at the interface definitionsIlia Mirkin2019-07-224-44/+44
| | | | | | | | | | | | | | | | | | This is a relatively minimal change to adjust all the gallium interfaces to use bool instead of boolean. I tried to avoid making unrelated changes inside of drivers to flip boolean -> bool to reduce the risk of regressions (the compiler will much more easily allow "dirty" values inside a char-based boolean than a C99 _Bool). This has been build-tested on amd64 with: Gallium drivers: nouveau r300 r600 radeonsi freedreno swrast etnaviv v3d vc4 i915 svga virgl swr panfrost iris lima kmsro Gallium st: mesa xa xvmc xvmc vdpau va Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Alyssa Rosenzweig <[email protected]>
* gallium: Add PIPE_CAP_TGSI_FS_POINT_IS_SYSVALAndreas Baierl2019-07-181-0/+1
| | | | | | | | This adds an option to treat gl_PointCoord as a system value. Signed-off-by: Andreas Baierl <[email protected]> Reviewed-by: Qiang Yu <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium: use MAP_DIRECTLY to mean supression of DISCARD in buffer_subdataMarek Olšák2019-07-151-0/+2
| | | | | This is needed to fix an issue with OpenGL when a buffer is mapped and BufferSubData is called. In this case, we can't invalidate the buffer range.
* gallium: get rid of PIPE_CAP_SM3Erik Faye-Lund2019-07-101-1/+0
| | | | | | | | | | | | | | | | | | | | | PIPE_CAP_SM3 has always been an odd one out of all our caps. While most other caps are fine-grained and single-purpose, this cap encode several features in one. And since OpenGL cares more about single features, it'd be nice to get rid of this one. As it turns, this is now relatively simple. We only really care about three features using this cap, and those already got their own caps. So we can remove it, and make sure all current drivers just give the same response to all of them. The only place we *really* care about SM3 is in nine, and there we can instead just re-construct the information based on the finer-grained caps. This avoids DX9 semantics from needlessly leaking into all of the drivers, most of who doesn't care a whole lot about DX9 specifically. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Acked-by: Alyssa Rosenzweig <[email protected]>
* gallium: give vertex-shader saturate its own capErik Faye-Lund2019-07-101-0/+1
| | | | | | | | | | Shader Model 3.0 is a big promise to make to the state-tracker, and for instance mobile hardware might support vertex-shader saturate but not some of the other features of SM3. So let's give this its own cap for simplicity. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: give fragment-shader derivatives its own capErik Faye-Lund2019-07-101-0/+1
| | | | | | | | | | Shader Model 3.0 is a big promise to make to the state-tracker, and for instance mobile hardware might support fragment-shader derivatives but not some of the other features of SM3. So let's give this its own cap for simplicity. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: give fragment-shader texture-lod its own capErik Faye-Lund2019-07-101-0/+1
| | | | | | | | | | Shader Model 3.0 is a big promise to make to the state-tracker, and for instance mobile hardware might support texture lod but not some of the other features of SM3. So let's give this its own cap for simplicity. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add CAP for opcode DIVGert Wollny2019-06-301-0/+1
| | | | | | | | Not all drivers support TGSI_OPCODE_DIV, so we should have a cap to be able to check this. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add z24s8_as_r8g8b8a8 formatRob Clark2019-06-151-0/+2
| | | | | | | | | | | | This maps to a special format that recent generations of adreno have, for blitting z24s8. Conceptually it is similar to doing Z and/or S blits by pretending it is r8g8b8a8 (with appropriate writemask). But it differs when bandwidth compression is used, as z24 is a different type from r8g8b8. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kristian H. Kristensen <[email protected]>
* gallium: Add PIPE_CAP_ATOMIC_FLOAT_MINMAXCaio Marcelo de Oliveira Filho2019-06-131-0/+1
| | | | | | | Used to enable INTEL_shader_atomic_float_minmax. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* gallium: Add PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTEDCaio Marcelo de Oliveira Filho2019-06-111-0/+1
| | | | | | | | | | | Tells whether or not the driver can handle gl_LocalInvocationIndex and gl_GlobalInvocationID. If not supported (the default), state tracker will lower those on behalf of the driver. v2: Add case to u_screen.c. (Anholt) Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: Add PIPE_CAP_FBFETCH_COHERENT and expose extensionsKenneth Graunke2019-05-231-0/+1
| | | | | | | st/mesa now exposes KHR_blend_equation_advanced_coherent and EXT_shader_framebuffer_fetch if the new capability is supported. Reviewed-by: Marek Olšák <[email protected]>
* gallium: Change PIPE_CAP_TGSI_FS_FBFETCH bool to PIPE_CAP_FBFETCH countKenneth Graunke2019-05-231-1/+1
| | | | | | | | | | | | | | TGSI's FBFETCH instruction currently only supports reading from a single render target, but NIR intrinsics can support multiple render targets. radeonsi can only support fetching from RT 0, but other drivers may be able to support fetching from any render target. To express this, this patch renames PIPE_CAP_TGSI_FS_FBFETCH to simply PIPE_CAP_FBFETCH, and converts it from a boolean "is FBFETCH supported?" to an integer number of render targets which can be fetched. Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add a PIPE_CAP_FRAGMENT_SHADER_INTERLOCK.Kenneth Graunke2019-05-141-0/+1
| | | | | | | | | Corresponding to GL_ARB_fragment_shader_interlock and GL_NV_fragment_shader_interlock. Currently, only the NIR paths support this functionality, but someone could conceivably add it to TGSI too. Reviewed-by: Marek Olšák <[email protected]>
* gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.Eric Anholt2019-05-131-1/+1
| | | | | | | | The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
* gallium: fix typo in commentEric Engestrom2019-05-091-1/+1
| | | | Signed-off-by: Eric Engestrom <[email protected]>
* gallium: add resource_get_info to pipe_screenJulien Isorce2019-04-301-0/+9
| | | | | | | | Generic plumbing. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110443 Signed-off-by: Julien Isorce <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_PREFER_COMPUTE_BLIT_FOR_MULTIMEDIAMarek Olšák2019-04-241-0/+1
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* gallium: replace drm_driver_descriptor::configuration with driconf_xmlMarek Olšák2019-04-231-37/+8
| | | | | | PIPE_CAPs are better. Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: replace DRM_CONF_SHARE_FD with PIPE_CAP_DMABUFMarek Olšák2019-04-232-6/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: replace DRM_CONF_THROTTLE with PIPE_CAP_MAX_FRAMES_IN_FLIGHTMarek Olšák2019-04-232-4/+1
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: document conservative rasterization flagsMarek Olšák2019-04-231-0/+11
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: add pipe cap for inner_coverage conservative raster modeMike Blumenkrantz2019-04-231-0/+1
| | | | | | | this can be used by drivers which support the extension to indicate support Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium: add ATC format supportJonathan Marek2019-04-231-0/+4
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Jonathan Marek <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* vl: Add cropping flags for H264suresh guttula2019-04-161-0/+5
| | | | | | | This patch adds cropping flags for H264 in pipe_h264_enc_pic_control. Signed-off-by: Satyajit Sahu <[email protected]> Reviewed-by: Leo Liu <[email protected]>
* gallium: add support for formatted image loadsRhys Perry2019-04-151-0/+1
| | | | | | | | v3: rebase v3: make use of u_pipe_screen_get_param_defaults Signed-off-by: Rhys Perry <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
* Gallium: Add new CAP that indicated whether IO array definitions can be shrikedGert Wollny2019-04-101-0/+1
| | | | | | | | | PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS is added to indicate whether the TGSI pass to shrink IO arrays should be skipped to enforce the originally declared array sizes and locations instead. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
* gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVESCaio Marcelo de Oliveira Filho2019-04-081-0/+1
| | | | | | | | To enable NV_compute_shader_derivatives, which allows derivatives (and texture lookups with implicit derivatives) in compute shaders. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>