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path: root/src/gallium/include/pipe
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* llvmpipe: use MCJIT on ARM and AArch64Kyle McMartin2013-07-171-1/+8
* tgsi: rename the TGSI fragment kill opcodesBrian Paul2013-07-121-2/+2
* mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependenciesMarek Olšák2013-07-021-1/+0
* gallium: Fix llvmpipe on big-endian machinesAdam Jackson2013-06-241-0/+22
* gallium: add condition parameter to render_conditionRoland Scheidegger2013-06-181-0/+2
* gallium/draw: add limits to the clip and cull distancesZack Rusin2013-06-131-0/+2
* gallium: add a cull distance semanticZack Rusin2013-06-101-1/+2
* gallium: System z supportRichard Sandiford2013-06-051-1/+5
* gallium: add support for layered renderingRoland Scheidegger2013-06-011-1/+2
* gallium: Add support for multiple viewportsZack Rusin2013-05-254-6/+13
* gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GLMarek Olšák2013-05-111-1/+2
* gallium: fix type of flags in pipe_context::flush()Chia-I Wu2013-05-041-1/+3
* draw/pt: adjust overflow calculationsZack Rusin2013-05-031-0/+7
* gallium: increase the number of available stream output declsZack Rusin2013-04-261-1/+2
* gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...José Fonseca2013-04-231-12/+2
* gallium: Add a new clip_halfz rasterizer state.José Fonseca2013-04-221-0/+6
* st/mesa: optionally apply texture swizzle to border color v2Christoph Bumiller2013-04-181-1/+6
* gallium: Disambiguate TGSI_OPCODE_IF.José Fonseca2013-04-171-1/+1
* gallium: Eliminate TGSI_OPCODE_IFC.José Fonseca2013-04-171-1/+1
* gallium: add get_sample_position interfaceDave Airlie2013-04-111-0/+13
* Avoid spurious GCC warnings in STATIC_ASSERT() macro.Paul Berry2013-04-041-1/+1
* gallium: add PIPE_CAP_QUERY_PIPELINE_STATISTICSChristoph Bumiller2013-04-031-1/+2
* gallium: add interface for driver queries like performance counters, etc.Marek Olšák2013-03-262-0/+23
* gallium,st/mesa: don't use blit-based transfers with software rasterizersMarek Olšák2013-03-231-1/+2
* gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3Christoph Bumiller2013-03-203-3/+6
* tgsi: use separate structure for indirect address v2Christian König2013-03-191-6/+18
* tgsi: add ArrayID to declarationsChristian König2013-03-191-1/+7
* tgsi: remove TGSI_FILE_(IMMEDIATE|TEMP)_ARRAYChristian König2013-03-191-4/+2
* mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.José Fonseca2013-03-121-69/+5
* gallium: add red-alpha texture formats and a couple of util functionsMarek Olšák2013-02-131-0/+12
* gallium: add RGBX formats for existing GL RGB texture formatsMarek Olšák2013-02-071-0/+14
* gallium: add SQRT shader opcodeBrian Paul2013-02-042-2/+3
* gallium: add PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENTChristoph Bumiller2013-01-301-1/+2
* gallium: remove PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATEMarek Olšák2013-01-151-1/+0
* gallium: extend pipe_context::flush for it to accept an END_OF_FRAME flagMarek Olšák2013-01-042-2/+10
* gallium: s/PIPE_CAP_TIMER_QUERY/PIPE_CAP_QUERY_TIME_ELAPSED/José Fonseca2012-12-201-1/+1
* gallium: remove pipe_surface::usageMarek Olšák2012-12-121-1/+0
* gallium: add new texture buffer object capabilityDave Airlie2012-12-081-1/+2
* gallium: fix some function comments in p_context.hDmitry Cherkassov2012-11-151-3/+2
* gallium: add defines/shader opcode for texture cube map arrayDave Airlie2012-11-092-4/+13
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-311-1/+2
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-311-0/+1
* mesa: bump MAX_VARYING to 32Marek Olšák2012-10-291-2/+2
* gallium: remove unused data pointer from pipe_transferMarek Olšák2012-10-181-1/+0
* gallium: unify transfer functionsMarek Olšák2012-10-112-19/+18
* gallium: remove resource_resolveMarek Olšák2012-09-302-34/+1
* gallium: add blit into the interfaceMarek Olšák2012-09-302-0/+28
* gallium: add PIPE_CAP_TEXTURE_MULTISAMPLEMarek Olšák2012-09-301-1/+2
* gallium: Add PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE v2Tom Stellard2012-09-251-1/+2
* clover: Handle multiple kernels in the same program v2Blaž Tomažič2012-09-251-0/+4