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path: root/src/gallium/include/pipe/p_defines.h
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* gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESSMarek Olšák2017-10-061-0/+1
* gallium: add LDEXP TGSI instruction and corresponding capNicolai Hähnle2017-09-291-0/+1
* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+1
* gallium: add PIPE_QUERY_OCCLUSION_PREDICATE_CONSERVATIVENicolai Hähnle2017-09-181-0/+2
* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* gallium: remove unused PIPE_DUMP_* definesNicolai Hähnle2017-08-221-3/+0
* gallium: introduce device/driver UUID queriesAndres Rodriguez2017-08-061-0/+1
* gallium: get rid of pipe_screen_config::flagsNicolai Hähnle2017-08-041-6/+0
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+3
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* st/dri: add a drirc workaround for Rocket LeagueMarek Olšák2017-06-231-0/+6
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
* gallium: add flag PIPE_CONTEXT_PREFER_THREADEDMarek Olšák2017-05-151-0/+8
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-141-0/+1
* gallium: add PIPE_CAP_TGSI_BALLOTNicolai Hähnle2017-04-051-0/+1
* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+2
* gallium: Add NV_fill_rectangle to pipe stateLyude2017-03-311-0/+1
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-311-0/+1
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-011-1/+0
* gallium: add PIPE_CAP_TGSI CLOCKNicolai Hähnle2017-03-311-0/+1
* gallium: add PIPE_CAP_TGSI_TEX_TXF_LZMarek Olšák2017-03-151-0/+1
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-251-1/+0
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
* gallium: turn PIPE_SHADER_CAP_DOUBLES into a screen capabilityNicolai Hähnle2017-02-021-1/+1
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-0/+6
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+2
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
* gallium: add PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELYMarek Olšák2016-10-131-0/+1
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
* gallium: add PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCKSamuel Pitoiset2016-10-071-1/+2
* gallium/hud: Add power sensor supportSteven Toth2016-09-291-0/+1
* gallium/hud: Add support for block I/O, network I/O and lmsensor statsSteven Toth2016-09-281-0/+4
* gallium: remove PIPE_BIND_TRANSFER_READ/WRITEMarek Olšák2016-09-081-2/+1
* gallium: add cap to export device pointer sizeJan Vesely2016-08-291-0/+1
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
* gallium: rework flags for pipe_context::dump_debug_stateMarek Olšák2016-07-261-1/+4
* mesa: standardize naming Mesa3D, MESA -> MesaVedran Miletić2016-07-261-1/+1
* gallium: add PIPE_FLUSH_DEFERREDMarek Olšák2016-07-221-1/+2