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path: root/src/gallium/include/pipe/p_context.h
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* gallium: switch boolean -> bool at the interface definitionsIlia Mirkin2019-07-221-16/+16
* gallium: add writable_bitmask parameter into set_shader_buffersMarek Olšák2019-04-041-1/+4
* gallium/docs: clarify set_sampler_views (v2)Rob Clark2019-03-301-1/+1
* gallium: fix typoRob Clark2018-12-071-1/+1
* gallium: add pipe_context::set_context_param for tuning perf on AMD Zen (v2)Marek Olšák2018-09-071-0/+7
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-2/+39
* gallium: add fence_server_signal() v2Andres Rodriguez2018-01-301-0/+6
* gallium: add type parameter to create_fence_fdAndres Rodriguez2018-01-301-3/+5
* gallium: add hw atomic buffer binding API.Dave Airlie2017-11-101-0/+16
* gallium: add pipe_context::callbackNicolai Hähnle2017-11-091-0/+11
* gallium: add PIPE_FLUSH_ASYNC and PIPE_FLUSH_HINT_FINISHNicolai Hähnle2017-11-091-1/+7
* gallium: clarify the constraints on sampler_view_destroyNicolai Hähnle2017-11-091-0/+10
* gallium: add pipe_context::set_log_contextNicolai Hähnle2017-08-221-0/+14
* gallium: add ARB_bindless_texture interfaceSamuel Pitoiset2017-06-141-0/+59
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-4/+0
* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+13
* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-081-1/+1
* gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()Brian Paul2017-03-081-1/+1
* gallium: add common uploaders into pipe_context (v2)Marek Olšák2017-02-141-0/+11
* gallium: add flags parameter to texture barrierIlia Mirkin2017-01-161-1/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+13
* gallium: wire up server_wait_syncRob Clark2016-12-011-0/+6
* gallium: add pipe_context::set_device_reset_callbackNicolai Hähnle2016-10-051-0/+8
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+2
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-2/+3
* gallium: add render_condition_enable param to clear_render_target/depth_stencilMarek Olšák2016-08-101-2/+4
* gallium: rework flags for pipe_context::dump_debug_stateMarek Olšák2016-07-261-1/+1
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-10/+17
* gallium: make image_view constRob Clark2016-06-201-1/+1
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* gallium: make shader_buffers constRob Clark2016-06-201-1/+1
* gallium: add API for setting window rectanglesIlia Mirkin2016-06-181-0/+5
* gallium: add bool return to pipe_context::end_queryNicolai Hähnle2016-04-211-1/+1
* gallium: add pipe_context::set_active_query_state for pausing queriesMarek Olšák2016-04-121-0/+6
* gallium/p_context.h: Make comment more readableEdward O'Callaghan2016-03-271-1/+1
* gallium: make image views non-persistent objectsIlia Mirkin2016-02-151-12/+2
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-131-15/+2
* gallium: add a way to store query result into bufferIlia Mirkin2016-02-041-0/+22
* gallium: add GREMEDY_string_markerRob Clark2016-01-211-0/+7
* gallium/st: add pipe_context::generate_mipmap()Charmaine Lee2016-01-141-0/+12
* gallium: add PIPE_CAP_INVALIDATE_BUFFERNicolai Hähnle2016-01-141-2/+6
* gallium: add the concept of batch queriesNicolai Hähnle2015-11-201-0/+19
* gallium: add PIPE_CAP_CLEAR_TEXTURE and clear_texture prototypeIlia Mirkin2015-11-111-0/+10
* gallium: expose a debug message callback settable by context ownerIlia Mirkin2015-11-051-0/+8
* gallium/st: add pipe_context::get_timestamp()Brian Paul2015-09-021-0/+7
* gallium: add an interface for dumping debug driver stateMarek Olšák2015-08-261-0/+12
* gallium: add interface for writable shader buffersMarek Olšák2015-07-161-0/+18
* gallium: add interface for writable shader imagesMarek Olšák2015-07-161-11/+24