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drivers
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Age
Files
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*
radeonsi: move index buffer flushing into a non-upload indexed case
Marek Olšák
2017-02-18
1
-7
/
+6
*
radeonsi: use SI_MAX_ATTRIBS where it should be used
Marek Olšák
2017-02-18
4
-5
/
+5
*
radeonsi: sort members of si_shader_key::part
Marek Olšák
2017-02-18
1
-6
/
+6
*
radeonsi: have separate LS and ES main shader parts in the shader selector
Marek Olšák
2017-02-18
3
-5
/
+49
*
radeonsi: don't compile pure monolithic shaders asynchronously
Marek Olšák
2017-02-18
1
-2
/
+6
*
radeonsi: allow unaligned vertex buffer offsets and strides on CIK-VI
Marek Olšák
2017-02-18
1
-3
/
+9
*
radeonsi: remove the fix_size3 workaround
Marek Olšák
2017-02-18
3
-36
/
+0
*
radeonsi: add a workaround for clamping unaligned RGB 8 & 16-bit vertex loads
Marek Olšák
2017-02-18
5
-6
/
+60
*
radeonsi: make fix_fetch an array of uint8_t
Marek Olšák
2017-02-18
5
-23
/
+25
*
gallium/u_suballoc: allow setting pipe_resource::flags
Marek Olšák
2017-02-18
3
-4
/
+5
*
swr: remove unneeded extern "C"
George Kyriazis
2017-02-16
1
-3
/
+0
*
radeonsi: use shared emit_umsb helper.
Dave Airlie
2017-02-16
1
-22
/
+2
*
radeonsi: use shared emit imsb code.
Dave Airlie
2017-02-16
1
-25
/
+3
*
gallium/radeon: add a HUD query for monitoring the CS thread activity
Marek Olšák
2017-02-15
3
-1
/
+25
*
radeonsi: implement uploading zero-stride vertex attribs
Marek Olšák
2017-02-14
1
-8
/
+23
*
gallium/radeon: include SDMA in the GPU load query
Marek Olšák
2017-02-14
2
-1
/
+12
*
gallium/radeon: add an assertion to texture_transfer_map for app bugs
Marek Olšák
2017-02-14
1
-0
/
+1
*
radeonsi: implement legacy GL_DOUBLE vertex formats
Marek Olšák
2017-02-14
3
-21
/
+117
*
radeonsi: clean up si_get_param
Marek Olšák
2017-02-14
1
-19
/
+11
*
gallium/radeon: remove the internal u_upload_mgr pointer
Marek Olšák
2017-02-14
7
-26
/
+33
*
gallium: set pipe_context uploaders in drivers (v3)
Marek Olšák
2017-02-14
18
-6
/
+131
*
nvc0: disable linked tsc mode in compute launch descriptor
Ilia Mirkin
2017-02-13
2
-2
/
+6
*
radeonsi: use common sendmsg emission function.
Dave Airlie
2017-02-14
1
-26
/
+6
*
nv50,nvc0: use alternate samplers for stencil
Ilia Mirkin
2017-02-12
1
-3
/
+3
*
etnaviv: Set shader instruction area correctly for GC3000
Wladimir J. van der Laan
2017-02-12
1
-5
/
+21
*
etnaviv: Update hw header files
Wladimir J. van der Laan
2017-02-12
5
-48
/
+160
*
nvc0: set the render condition in the compute object
Ilia Mirkin
2017-02-11
1
-2
/
+10
*
gm107/ir: fix address offset bitfield for ATOMS
Ilia Mirkin
2017-02-11
1
-1
/
+1
*
nv50/ir: convert an ATOM.EXCH without a destination into a store
Ilia Mirkin
2017-02-11
1
-0
/
+5
*
nvc0: fix 64-bit integer query buffer writes
Ilia Mirkin
2017-02-11
3
-20
/
+37
*
nv50/ir: return a register when retrieving thread id sysval
Ilia Mirkin
2017-02-11
1
-1
/
+1
*
nv50/ir: add missing break after DSSG
Ilia Mirkin
2017-02-11
1
-0
/
+1
*
etnaviv: shader-db traces
Christian Gmeiner
2017-02-11
4
-1
/
+47
*
etnaviv: keep track of emitted loops
Christian Gmeiner
2017-02-11
2
-0
/
+7
*
etnaviv: wire up core pipe_debug_callback
Christian Gmeiner
2017-02-11
2
-0
/
+15
*
vc4: Enable glSampleMask() even when !rasterizer->multisample.
Eric Anholt
2017-02-10
1
-2
/
+1
*
vc4: Respect glSampleMask() even when we're not writing color.
Eric Anholt
2017-02-10
1
-3
/
+13
*
vc4: Use the nir_builder helper for loading sample mask.
Eric Anholt
2017-02-10
1
-10
/
+1
*
vc4: Use accurate 1/w in coordinate shader as well as vert shader.
Eric Anholt
2017-02-10
1
-1
/
+1
*
vc4: Drop VS inputs to 8.
Eric Anholt
2017-02-10
1
-4
/
+1
*
vc4: Avoid emitting small immediates for UBO indirect load address guards.
Eric Anholt
2017-02-10
5
-4
/
+20
*
gallium/radeon: use staging for texture read mappings from GTT WC
Marek Olšák
2017-02-10
1
-4
/
+5
*
gallium/radeon: ignore the level parameter in buffer_transfer_map
Marek Olšák
2017-02-10
1
-5
/
+4
*
gallium/radeon: fix performance of buffer readbacks
Marek Olšák
2017-02-10
1
-8
/
+9
*
radeonsi: align vertex buffer descriptor list size for optimal prefetch
Marek Olšák
2017-02-10
4
-2
/
+7
*
radeonsi: align shader binaries to CP DMA alignment for optimal prefetch
Marek Olšák
2017-02-10
1
-1
/
+2
*
radeonsi: move CP_DMA_ALIGNMENT definition
Marek Olšák
2017-02-10
2
-10
/
+10
*
radeonsi: remove SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
Marek Olšák
2017-02-10
3
-6
/
+6
*
radeonsi: remove separate CB/DB_META flush flags
Marek Olšák
2017-02-10
3
-17
/
+8
*
radeonsi: reduce the number of FMASK input coordinates
Marek Olšák
2017-02-10
1
-7
/
+3
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