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* radeon: Allocate htile buffer for SI in r600_texture.Andreas Hartmetz2013-12-121-15/+67
* radeon: rearrange r600_texture and related code a bit.Andreas Hartmetz2013-12-125-46/+46
* r600g,radeonsi: consolidate buffer code, add handling of DISCARD_RANGE for SIMarek Olšák2013-12-1213-353/+210
* r600g,radeonsi: add common interface for buffer invalidationMarek Olšák2013-12-127-6/+10
* r600g,radeonsi: consolidate some debug flagsMarek Olšák2013-12-124-4/+5
* r600g: refactor out code for buffer invalidationMarek Olšák2013-12-123-55/+57
* r600g,radeonsi: share flags has_cp_dma and has_streamoutMarek Olšák2013-12-1210-26/+28
* radeonsi: handle PIPE_TRANSFER_DISCARD_WHOLE_RESOURCEMarek Olšák2013-12-123-0/+135
* radeonsi: implement accelerated buffer copyingMarek Olšák2013-12-123-4/+64
* r600g: use common interfaces in buffer_transfer_unmapMarek Olšák2013-12-125-14/+22
* radeon: move some functions to r600_buffer_common.cMarek Olšák2013-12-124-130/+161
* winsys/radeon: set/get the scanout flag with the tiling ioctlsMarek Olšák2013-12-123-7/+9
* svga: expose HW smooth/stipple/wide linesBrian Paul2013-12-117-14/+99
* llvmpipe: add plumbing for ARB_depth_clampMatthew McClure2013-12-113-35/+60
* r600g/sb: fix stack size computation on evergreenVadim Girlin2013-12-111-4/+12
* llvmpipe: add a very useful (disabled) debugging outputZack Rusin2013-12-101-0/+20
* llvmpipe: fix blending with half-float formatsZack Rusin2013-12-101-5/+26
* nouveau: Support DRI Image 7 extensionMaarten Lankhorst2013-12-101-2/+9
* gallium/winsys/drm: Prepare for passing prime fds in winsys_handleChristopher James Halse Rogers2013-12-102-0/+11
* nv50: report 15 max inputs for fragment programsIlia Mirkin2013-12-101-1/+1
* nouveau: Fix compiler warning regressionMaarten Lankhorst2013-12-101-4/+0
* r300/compiler/tests: Fix line length check in test parserTom Stellard2013-12-091-1/+3
* r300/compiler/tests: Fix segfaultTom Stellard2013-12-091-6/+5
* nouveau/video: update a few more h264 picparm field namesIlia Mirkin2013-12-091-16/+17
* nouveau/video: update h264 picparm field names based on usageIlia Mirkin2013-12-091-15/+13
* nv50: enable h264 and mpeg4 for nv98+ (vp3, vp4.0)Ilia Mirkin2013-12-092-7/+2
* nvc0: make sure nvd7 gets NVC8_3D_CLASS as wellIlia Mirkin2013-12-091-1/+2
* nv50: TXF already has integer arguments, don't try to convert from f32Ilia Mirkin2013-12-091-7/+9
* llvmpipe: clamp fragment shader depth write to the current viewport depth range.Matthew McClure2013-12-0913-29/+255
* r600/llvm: Allow arbitrary amount of temps in tgsi to llvmVincent Lejeune2013-12-072-4/+45
* freedreno/a3xx: add adreno 330 supportRob Clark2013-12-072-4/+7
* freedreno/a3xx/compiler: add ROUNDRob Clark2013-12-071-0/+1
* nvc0: fixup gk110 and up not being listed in various switch statementsBen Skeggs2013-12-066-12/+25
* trace: Reorder dumping of pipe_rasterizer_state.José Fonseca2013-12-051-3/+11
* trace: Dump pipe_sampler_state::seamless_cube_map.José Fonseca2013-12-051-0/+1
* radeonsi: Remove some stale XXX / FIXME commentsMichel Dänzer2013-12-052-5/+1
* nouveau: Add lots of comments to the buffer transfer logicIlia Mirkin2013-12-042-4/+71
* nv50: wait on the buf's fence before sticking it into pushbufIlia Mirkin2013-12-042-0/+12
* nouveau: avoid leaking fences while waitingIlia Mirkin2013-12-041-6/+5
* nv50: fix a small leak on context destroyIlia Mirkin2013-12-041-0/+2
* nv50: Fix GPU_READING/WRITING bit removalIlia Mirkin2013-12-042-3/+3
* gallium/radeon: use PRIu64 macro for printing uint64_tEmil Velikov2013-12-032-4/+6
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-034-5/+4
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-0312-0/+17
* radeonsi: add driver support for layered rendering and AMD_vertex_shader_layerMarek Olšák2013-12-034-12/+27
* radeonsi: implement OpenGL edge flagsMarek Olšák2013-12-033-6/+48
* freedreno: Add a few texture formatsAndreas Heider2013-12-021-0/+3
* trace: Dump PIPE_QUERY_* enums.José Fonseca2013-11-285-15/+62
* trace: Dump query results faithfully.José Fonseca2013-11-283-15/+133
* gallium: new shader cap bit for the amount of sampler viewsRoland Scheidegger2013-11-2812-6/+26