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Author
Age
Files
Lines
...
*
llvmpipe: Remove unused variables.
José Fonseca
2011-11-14
1
-2
/
+0
*
llvmpipe: Make more resilient to out-of-memory situations.
José Fonseca
2011-11-14
5
-24
/
+68
*
llvmpipe: fix unswizzle of packed float types.
Dave Airlie
2011-11-14
1
-2
/
+2
*
r600g: properly handle cayman in is_alu_vec_unit_inst()
Alex Deucher
2011-11-13
1
-7
/
+15
*
r600g: fix cb offset for flushed_depth_texture
Vadim Girlin
2011-11-13
1
-1
/
+1
*
r600g: fix stencil buffer ref counting on evergreen
Vadim Girlin
2011-11-13
1
-1
/
+4
*
r600g: lazy load for AR register
Vadim Girlin
2011-11-13
3
-46
/
+61
*
r600g: include INTERP_[XY|ZW] in is_alu_vec_unit_inst
Vadim Girlin
2011-11-13
1
-1
/
+3
*
svga: don't crash/assert if we fail to allocate a vertex buffer
Brian Paul
2011-11-11
1
-9
/
+20
*
r600g: don't set the query result to 0 after a call to get_query_result
Marek Olšák
2011-11-11
1
-2
/
+0
*
r600g: the type of OCCLUSION_PREDICATE result should be boolean
Marek Olšák
2011-11-11
3
-11
/
+17
*
r600g: implement PIPE_QUERY_OCCLUSION_PREDICATE
Marek Olšák
2011-11-10
1
-5
/
+21
*
r300g: fix query result of GPU_FINISHED
Marek Olšák
2011-11-10
1
-1
/
+1
*
r300g: implement PIPE_QUERY_GPU_FINISHED
Marek Olšák
2011-11-10
1
-4
/
+35
*
r300g: implement PIPE_QUERY_OCCLUSION_PREDICATE
Marek Olšák
2011-11-10
1
-1
/
+5
*
llvmpipe/u_format: add support for EXT_texture_shared_exponent + EXT_packed_f...
Dave Airlie
2011-11-10
2
-3
/
+37
*
llvmpipe: add NV_conditional_render support.
Dave Airlie
2011-11-10
7
-0
/
+43
*
r600g: remove useless texture barrier
Marek Olšák
2011-11-10
1
-2
/
+0
*
r600g: flush the whole context when CS is full, not just hw_context
Marek Olšák
2011-11-10
3
-1
/
+6
*
r600g: turn some CS overflow checks into assertions
Marek Olšák
2011-11-10
2
-12
/
+2
*
r600g: put the rest of CS overflow checks in r600_need_cs_space
Marek Olšák
2011-11-10
3
-18
/
+9
*
r600g: flush caches regardless of render condition
Marek Olšák
2011-11-10
1
-5
/
+5
*
r600g: disable render condition at the end of CS, re-enable at the beginning
Marek Olšák
2011-11-10
2
-0
/
+19
*
r600g: don't suspend queries if they have already been suspended by blitter
Marek Olšák
2011-11-10
1
-2
/
+11
*
r600g: properly reserve CS space for queries_suspend
Marek Olšák
2011-11-10
3
-21
/
+18
*
r600g: reserve CS space for a draw command in begin_query and render_condition
Marek Olšák
2011-11-10
3
-11
/
+25
*
r600g: consolidate checking whether CS is full
Marek Olšák
2011-11-10
3
-31
/
+28
*
r600g: clarify meaning of one variable in shader codegen
Marek Olšák
2011-11-09
1
-1
/
+1
*
r600g: cosmetic changes in query code
Marek Olšák
2011-11-09
2
-10
/
+7
*
r600g: use modulo for computing index into query (ring) buffers
Marek Olšák
2011-11-09
1
-14
/
+5
*
r600g: make r600_query_result more generic
Marek Olšák
2011-11-09
1
-15
/
+37
*
Remove tgsi_sse2.
José Fonseca
2011-11-08
8
-266
/
+1
*
softpipe: don't clamp or do logical operations on floating-point buffers.
Morgan Armand
2011-11-08
1
-22
/
+54
*
softpipe: fix memory leaks
Morgan Armand
2011-11-07
2
-1
/
+7
*
llvmpipe: enable RGTC after u_format fix.
Dave Airlie
2011-11-06
1
-5
/
+0
*
scons: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
2011-11-06
2
-2
/
+4
*
android: add CPP_SOURCES for nv50/nvc0
Chia-I Wu
2011-11-06
2
-4
/
+4
*
r600g: add initial linestipple support.
Dave Airlie
2011-11-06
6
-6
/
+51
*
r600g: move SPI setup to PS setup
Vadim Girlin
2011-11-05
4
-74
/
+73
*
r600g: precalculate semantic indices for SPI setup
Vadim Girlin
2011-11-05
5
-58
/
+65
*
Revert "r600g: precalculate semantic indices for SPI setup"
Alex Deucher
2011-11-04
5
-64
/
+57
*
Revert "r600g: move SPI setup to PS setup"
Alex Deucher
2011-11-04
4
-73
/
+74
*
svga: fix varying var remapping for unused FS outputs
Brian Paul
2011-11-04
3
-9
/
+22
*
svga: add comments and reformat code in svga_tgsi_decl_sm30.c
Brian Paul
2011-11-04
1
-47
/
+85
*
r600g: move SPI setup to PS setup
Vadim Girlin
2011-11-04
4
-74
/
+73
*
r600g: precalculate semantic indices for SPI setup
Vadim Girlin
2011-11-04
5
-57
/
+64
*
svga: Tighten the register file assertions.
José Fonseca
2011-11-04
1
-4
/
+2
*
svga: use the draw-module's sprite stage depending on FS inputs
Brian Paul
2011-11-03
1
-1
/
+23
*
svga: pass fragment shader to draw module
Brian Paul
2011-11-03
3
-0
/
+12
*
svga: implement generic variable index remapping
Brian Paul
2011-11-03
9
-21
/
+165
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