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gallium_va_encpackedheader01
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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
winsys/amdgpu: Add R600_DEBUG flag to reserve VMID per ctx.
Andrey Grodzovsky
2017-10-31
2
-0
/
+2
*
broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.
Eric Anholt
2017-10-30
3
-7
/
+27
*
broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.
Eric Anholt
2017-10-30
4
-11
/
+30
*
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2017-10-30
2
-10
/
+49
*
broadcom/vc5: Don't do r/b channel swapping on 565.
Eric Anholt
2017-10-30
1
-1
/
+7
*
broadcom/vc5: Use the proper gallium format for our RGB10_A2.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Drop duplicated setup of clip_window_height_in_pixels.
Eric Anholt
2017-10-30
1
-1
/
+0
*
broadcom/vc5: Don't forget to actually turn on stencil testing.
Eric Anholt
2017-10-30
1
-0
/
+3
*
broadcom/vc5: Set up MSAA texture type according to the internal format.
Eric Anholt
2017-10-30
2
-2
/
+39
*
broadcom/vc5: Use the sampler view's format, not the resource's.
Eric Anholt
2017-10-30
3
-8
/
+1
*
broadcom/vc5: Emit raw loads for MSAA buffers.
Eric Anholt
2017-10-30
1
-0
/
+58
*
broadcom/vc5: Use raw stores for MSAA buffers.
Eric Anholt
2017-10-30
1
-15
/
+97
*
broadcom/vc5: Add lowering for txf_ms to a txf on a 2x2-scaled texture.
Eric Anholt
2017-10-30
1
-2
/
+0
*
broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.
Eric Anholt
2017-10-30
2
-14
/
+37
*
broadcom/vc5: Add PIPE_TEX_WRAP_CLAMP support for linear-filtered textures.
Eric Anholt
2017-10-30
1
-2
/
+6
*
broadcom/vc5: Disable GL_ARB_transform_feedback3.
Eric Anholt
2017-10-30
1
-1
/
+1
*
broadcom/vc5: Fix gl_FragCoord pixel center setup.
Eric Anholt
2017-10-30
1
-3
/
+4
*
broadcom/vc5: Always set up 1D textures as raster order.
Eric Anholt
2017-10-30
1
-0
/
+5
*
broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.
Eric Anholt
2017-10-30
1
-4
/
+24
*
etnaviv: add ext_texture_srgb support
Christian Gmeiner
2017-10-28
3
-1
/
+10
*
gallium: s/unsigned/enum pipe_prim_type/
Brian Paul
2017-10-27
5
-6
/
+6
*
meson: Add a dependency on nir_opcodes_h for freedreno
Dylan Baker
2017-10-27
1
-1
/
+1
*
vc4: fix release build
Eric Engestrom
2017-10-27
1
-6
/
+6
*
radeonsi: update hack for HTILE corruption in ARK: Survival Evolved
Samuel Pitoiset
2017-10-27
4
-9
/
+9
*
radeonsi: add a workaround for weird s_buffer_load_dword behavior on SI
Marek Olšák
2017-10-26
1
-3
/
+10
*
freedreno: implement pipe->invalidate_resource()
Rob Clark
2017-10-26
2
-1
/
+28
*
freedreno: GL_ARB_texture_barrier
Rob Clark
2017-10-26
2
-1
/
+13
*
freedreno/a5xx: rename invalidate_resource()
Rob Clark
2017-10-26
1
-8
/
+9
*
freedreno/a5xx: mem2gmem is read-only for BO
Rob Clark
2017-10-26
1
-1
/
+1
*
freedreno: small rename
Rob Clark
2017-10-26
1
-4
/
+4
*
radeon/video: add gfx9 offsets when rejoin the video surface
Leo Liu
2017-10-26
1
-1
/
+4
*
ac/llvm: consolidate find lsb function.
Dave Airlie
2017-10-26
1
-25
/
+2
*
ac/nir: move lds declaration/load/store into shared code.
Dave Airlie
2017-10-26
2
-16
/
+5
*
meson: build freedreno
Rob Clark
2017-10-24
1
-0
/
+218
*
freedreno/ir3: use a flag instead of setting PYTHONPATH
Rob Clark
2017-10-24
3
-6
/
+23
*
freedreno: per-context fd_pipe
Rob Clark
2017-10-24
9
-12
/
+20
*
freedreno: rename pipe -> vsc_pipe
Rob Clark
2017-10-24
6
-15
/
+15
*
freedreno: pass context flags through to fd_context_init()
Rob Clark
2017-10-24
6
-6
/
+6
*
radeonsi: postponed KILL isn't postponed anymore, but maintains WQM
Marek Olšák
2017-10-24
1
-0
/
+6
*
radeonsi: use postponed KILL only when derivatives are used
Marek Olšák
2017-10-24
4
-3
/
+9
*
ac: replace ac_build_kill with ac_build_kill_if_false
Marek Olšák
2017-10-24
2
-52
/
+38
*
meson: build etnaviv driver + winsys
Dylan Baker
2017-10-23
1
-0
/
+96
*
ac/nir: Only clamp shadow reference on radeonsi.
Bas Nieuwenhuizen
2017-10-23
1
-0
/
+1
*
broadcom/vc4: Fix aliasing issue
Stefan Schake
2017-10-20
1
-1
/
+1
*
radeonsi: hardcode shader WAVE_LIMIT to the maximum value
Andres Rodriguez
2017-10-21
1
-7
/
+14
*
broadcom/vc5: Fix pasteo that broke vertex texturing.
Eric Anholt
2017-10-20
1
-1
/
+1
*
broadcom/vc5: Move default attribute value setup to the CSO and fix them.
Eric Anholt
2017-10-20
3
-29
/
+23
*
broadcom/vc5: Move most of the shader state attribute record to the CSO.
Eric Anholt
2017-10-20
4
-65
/
+90
*
broadcom/vc5: Fix build failure frm nir_shader::stage removal.
Eric Anholt
2017-10-20
1
-4
/
+4
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
4
-16
/
+16
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