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* llvmpipe: remove old prototypes, fix-up formattingBrian Paul2010-04-281-10/+9
* llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul2010-04-284-29/+37
* llvmpipe: make clip-related functions static, clean-up initializationsBrian Paul2010-04-283-25/+28
* llvmpipe: make draw-related functions static, clean-up initializationsBrian Paul2010-04-283-29/+22
* llvmpipe: make vertex-related functions static, clean-up initializationsBrian Paul2010-04-283-21/+19
* llvmpipe: make blend-related functions static, clean-up initializationsBrian Paul2010-04-283-42/+38
* llvmpipe: make sampler-related functions static, clean-up initializationsBrian Paul2010-04-283-46/+27
* llvmpipe: remove some unneeded shader structure fieldsBrian Paul2010-04-282-9/+2
* llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul2010-04-282-0/+12
* softpipe: consolidate tex image offset codeBrian Paul2010-04-281-29/+32
* llvmpipe: remove unused write_depthBrian Paul2010-04-283-15/+6
* softpipe: use consistant names for local varsBrian Paul2010-04-281-36/+33
* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-281-1/+0
* r300g: move ZTOP to separate fileMarek Olšák2010-04-286-73/+142
* r300: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.José Fonseca2010-04-271-2/+0
* cell: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.José Fonseca2010-04-271-12/+0
* svga: Drop BGNFOR, ENDFOR, REP, and ENDREP opcodes.José Fonseca2010-04-271-3/+0
* llvmpipe: remove lp_scene_map_buffers(), lp_scene_unmap_buffers()Brian Paul2010-04-271-58/+4
* llvmpipe: implement max scene sizeBrian Paul2010-04-274-2/+61
* llvmpipe: added llvmpipe_resource_size()Brian Paul2010-04-272-0/+25
* llvmpipe: comment-out unused field for nowBrian Paul2010-04-271-1/+1
* llvmipe: update commentsBrian Paul2010-04-271-3/+3
* r300g: fix mipmapped texture3D size calculationMarek Olšák2010-04-271-1/+1
* r300g: compensate for non-atomized emit_query_end in the CSMarek Olšák2010-04-272-4/+11
* nvfx: Move src/gallium/drivers to beginning of SCons include path.Vinson Lee2010-04-271-1/+1
* r300g: reserve CS space for index offsetMarek Olšák2010-04-271-1/+1
* llvmpipe: Remove unused variable.Vinson Lee2010-04-261-2/+0
* r300g: add support for more unaligned vertex formatsMarek Olšák2010-04-271-1/+33
* r300g: setup PSC first, then align vertex formatsMarek Olšák2010-04-271-3/+5
* r300g: set undefined vertex swizzles to (0,0,0,1) respectivelyMarek Olšák2010-04-271-1/+8
* r300g: disable point sprites (again)Marek Olšák2010-04-261-1/+4
* r300g: fix warnings when printing uint64_tMarek Olšák2010-04-261-2/+4
* r300g: fix warnings by using the const qualifierMarek Olšák2010-04-261-1/+1
* r300g: use CS_OUT_TABLE betterMatt Turner2010-04-261-13/+3
* svga: Pass-through max_index to translate.José Fonseca2010-04-261-1/+1
* r300g: Rudimentary stats, printed on exit.Corbin Simpson2010-04-264-0/+22
* r300g: Add stats debug flag.Corbin Simpson2010-04-262-0/+2
* r300g: Use table CS writing when applicable.Corbin Simpson2010-04-261-35/+13
* r300g: Add CS table writing.Corbin Simpson2010-04-262-0/+11
* nvfx: Add include path to SCons build.Vinson Lee2010-04-251-0/+4
* r300g: support index bias on r500 and DRM 2.3.0Marek Olšák2010-04-261-13/+40
* r300g: support rendering more than 65535 vertices in one batch on r500Marek Olšák2010-04-261-21/+4
* r300g: emit MSPOS regsMarek Olšák2010-04-263-9/+11
* r300g: force prefetch for non-indexed verticesMarek Olšák2010-04-264-8/+8
* r300g: use the dummy FS shader for shaders with zero instructionsMarek Olšák2010-04-261-0/+8
* r300g: allow unaligned vertex formats if the stride is dword-alignedMarek Olšák2010-04-262-7/+43
* r300g: abort on unsupported vertex formatsMarek Olšák2010-04-261-0/+4
* r300g: abort if a vertex buffer offset is not dword-alignedMarek Olšák2010-04-261-0/+9
* nvfx: Add missing header.Vinson Lee2010-04-251-0/+1
* llvmpipe: No need to flush the caches for buffers.José Fonseca2010-04-252-12/+14