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drivers
Commit message (
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Author
Age
Files
Lines
*
radeonsi: add some missing register definitions
Marek Olšák
2014-10-21
1
-0
/
+23
*
radeonsi: load ring resource descriptors only once
Marek Olšák
2014-10-21
1
-35
/
+42
*
radeonsi: clarify shader constant load functions
Marek Olšák
2014-10-21
1
-40
/
+46
*
radeonsi: statically declare resource and sampler arrays
Marek Olšák
2014-10-21
1
-8
/
+2
*
radeonsi: remove conversion of DX9 FACE input to GL
Marek Olšák
2014-10-21
1
-14
/
+1
*
radeonsi: revert hack for random failures in glsl-max-varyings
Marek Olšák
2014-10-21
1
-7
/
+1
*
radeonsi: generate shader pm4 states right after shader compilation
Marek Olšák
2014-10-21
3
-17
/
+24
*
radeonsi: make pm4 state generation for shaders independent of the context
Marek Olšák
2014-10-21
1
-17
/
+9
*
radeonsi: inline si_pm4_alloc_state
Marek Olšák
2014-10-21
4
-23
/
+17
*
r300g: replace r300_get_num_samples with a util variant
Marek Olšák
2014-10-21
1
-25
/
+1
*
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
Marek Olšák
2014-10-21
11
-0
/
+25
*
vc4: Fix SRC_ALPHA_SATURATE blending.
Eric Anholt
2014-10-21
1
-3
/
+11
*
vc4: Fix stencil writemask handling.
Eric Anholt
2014-10-21
1
-2
/
+2
*
vc4: Don't look at back stencil state unless two-sided stencil is enabled.
Eric Anholt
2014-10-21
1
-2
/
+6
*
freedreno/ir3: add debug flag to disable cp
Rob Clark
2014-10-20
4
-1
/
+10
*
freedreno: positions come out as integers, not half-integers
Ilia Mirkin
2014-10-20
1
-2
/
+2
*
freedreno/a3xx: disable early-z when we have kill's
Rob Clark
2014-10-20
3
-0
/
+10
*
freedreno/ir3: fix potential gpu lockup with kill
Rob Clark
2014-10-20
4
-2
/
+61
*
freedreno/ir3: comment + better fxn name
Rob Clark
2014-10-20
1
-3
/
+5
*
freedreno/a3xx: only emit dirty consts
Rob Clark
2014-10-20
2
-5
/
+9
*
freedreno/a3xx: more layer/level fixes
Rob Clark
2014-10-20
3
-8
/
+14
*
vc4: Translate 4-byte index buffers to 2 bytes.
Eric Anholt
2014-10-19
4
-10
/
+92
*
vc4: Add support for rebasing texture levels so firstlevel == 0.
Eric Anholt
2014-10-19
5
-3
/
+83
*
vc4: Apply a Newton-Raphson step to improve RSQ
Eric Anholt
2014-10-18
1
-2
/
+20
*
vc4: Apply a Newton-Raphson step to improve RCP.
Eric Anholt
2014-10-18
1
-1
/
+17
*
vc4: Add a little bit more packet parsing to make dump reading easier.
Eric Anholt
2014-10-18
1
-19
/
+114
*
vc4: Make some assertions about how many flushes/EOFs the simulator sees.
Eric Anholt
2014-10-17
4
-9
/
+26
*
vc4: Fix accidental dropping of the low bits of the store tilebuffer packet.
Eric Anholt
2014-10-17
1
-3
/
+5
*
vc4: Set the primitive list format at the start of rendering.
Eric Anholt
2014-10-17
2
-0
/
+15
*
vc4: Replace the FLUSH_ALL with FLUSH.
Eric Anholt
2014-10-17
1
-1
/
+3
*
vc4: Add some comments about state management.
Eric Anholt
2014-10-17
2
-0
/
+11
*
vc4: Make sure there's exactly 1 tile store per tile coords packet.
Eric Anholt
2014-10-17
1
-15
/
+64
*
vc4: correctly include the source files
Emil Velikov
2014-10-16
2
-3
/
+1
*
freedreno/ir3: large const support
Rob Clark
2014-10-15
5
-13
/
+33
*
freedreno: update generated headers
Rob Clark
2014-10-15
4
-5
/
+10
*
freedreno: fix layer_stride
Rob Clark
2014-10-15
1
-1
/
+1
*
freedreno: inline fd_draw_emit()
Rob Clark
2014-10-15
2
-49
/
+47
*
freedreno/ir3: optimize shader key comparision
Rob Clark
2014-10-15
5
-40
/
+79
*
freedreno/a3xx: refactor/optimize emit
Rob Clark
2014-10-15
7
-83
/
+125
*
freedreno/a3xx: refactor vertex state emit
Rob Clark
2014-10-15
11
-79
/
+83
*
vc4: Fix the uniform debug output.
Eric Anholt
2014-10-15
1
-1
/
+1
*
vc4: Add support for user clip plane and gl_ClipVertex.
Eric Anholt
2014-10-15
5
-4
/
+91
*
vc4: Move the output semantics setup to a helper.
Eric Anholt
2014-10-15
1
-16
/
+28
*
r600g,radeonsi: Only set use_staging_texture = TRUE once
Michel Dänzer
2014-10-15
1
-8
/
+5
*
r600g,radeonsi: Use staging texture for transfers if any miplevel is tiled
Michel Dänzer
2014-10-15
1
-1
/
+1
*
freedreno: use tgsi_lowering
Rob Clark
2014-10-14
8
-1673
/
+6
*
r300/compiler: remove useless check
David Heidelberger
2014-10-14
1
-5
/
+2
*
automake: explicitly set TARGET_RADEON_{WINSYS,COMMON}
Emil Velikov
2014-10-14
3
-5
/
+5
*
vc4: Fix render target NPOT alignment at small miplevels.
Eric Anholt
2014-10-14
1
-3
/
+12
*
vc4: Add support for having 0 vertex elements used.
Eric Anholt
2014-10-14
2
-6
/
+47
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