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* Merge remote branch 'origin/master' into lp-binningJosé Fonseca2010-01-1674-838/+1822
|\ | | | | | | | | | | Conflicts: src/gallium/drivers/llvmpipe/lp_quad.h src/gallium/drivers/llvmpipe/lp_setup.c
| * nv50: fix tile flags for scanout tex usageChristoph Bumiller2010-01-161-1/+12
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| * nv50: handle all and more system valuesChristoph Bumiller2010-01-162-12/+110
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| * nv50: hook up geometry programsChristoph Bumiller2010-01-167-27/+103
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| * nv50: support for geometry programs in nv50_programChristoph Bumiller2010-01-165-119/+341
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| * nv50: get access to primitive input spaceChristoph Bumiller2010-01-161-88/+197
| | | | | | | | | | | | | | | | | | | | | | Vertex data in geometry programs is located in p[] space. The base address in p[] for vertex i is located in vertex attribute space, i.e. a[i << 2]. This means p[] is always accessed with an address register, and I had to to mess with their allocation once again. Also fixes negative offsets e.g. CONST[ADDR[0].x - 3].
| * nouveau: nv30: Remove useless variables fs, txp. Also do not change txf, as ↵Patrice Mandin2010-01-151-9/+1
| | | | | | | | | | | | bit 13 is in the texture format Signed-off-by: Patrice Mandin <[email protected]>
| * Merge branch 'gallium-noconstbuf'Roland Scheidegger2010-01-1530-98/+98
| |\ | | | | | | | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
| | * gallium: remove const qualifier from pipe_buffer argument in set_constant_bufferRoland Scheidegger2010-01-1119-19/+19
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| | * gallium: adapt drivers to pipe_constant_buffer removalRoland Scheidegger2009-12-2430-96/+96
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| * | Merge branch 'mesa_7_7_branch'Jakob Bornecrantz2010-01-143-3/+8
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/util/Makefile src/gallium/drivers/r300/r300_state_derived.c
| | * | svga: Fix compile_vs error code.José Fonseca2010-01-132-3/+7
| | | | | | | | | | | | | | | | | | | | | | | | It could erroneously return PIPE_OK in some circumstances. Make compile_fs code identical.
| | * | r300g: Silence unused variable warnings.Vinson Lee2010-01-082-1/+2
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| * | | Merge branch 'instanced-arrays'Michal Krol2010-01-144-44/+162
| |\ \ \ | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c
| | * | | svga: Fix call to translate::run().Michal Krol2010-01-131-1/+1
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| | * | | gallium: draw_arrays/elements_instanced() are of type void.Michal Krol2010-01-122-24/+24
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| | * | | Merge branch 'master' into instanced-arraysMichal Krol2010-01-05117-871/+1654
| | |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/tgsi/tgsi_dump.c src/gallium/include/pipe/p_shader_tokens.h
| | * | | | Add lame support for instanceID to draw module.Michal Krol2009-12-301-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | It's all screaming for integer support -- fake it with float for now.
| | * | | | sp: Generalise drawing code to remove dupes.Michal Krol2009-12-301-81/+84
| | | | | | | | | | | | | | | | | | | | | | | | Also, avoid nested draw calls from simpler versions.
| | * | | | sp: Implement draw_elements_instanced().Michal Krol2009-12-303-2/+55
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| | * | | | Implement draw_arrays_instanced() in softpipe.Michal Krol2009-12-294-0/+61
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Modify the translate module to respect instance divisors and accept instance id as a parameter to calculate input vertex offset.
| * | | | | r300g: Cleanup from last few commits.Corbin Simpson2010-01-141-5/+1
| | | | | | | | | | | | | | | | | | | | | | | | Strangely enough, the code solidified pretty quickly.
| * | | | | r300g: Really destroy translated buffer at the end.Łukasz Krotowski2010-01-141-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Note that indexSize is changed by r300_translate_elts(). Also make sure it's destroyed on errors.
| * | | | | r300g: Use indices to translate index buffers of ubytes.Corbin Simpson2010-01-131-7/+58
| | | | | | | | | | | | | | | | | | | | | | | | progs/redbook/aapoly, among others, works fine now.
| * | | | | r300g: Disable immediate mode rendering for now.Corbin Simpson2010-01-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | Will re-enable when the bugs are ironed out.
| * | | | | r300g: Account for CS space used per atom.Corbin Simpson2010-01-134-18/+55
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Oh yeah, those atoms are startin' to pay off. The main obstacle now for OA playability is the absurdly low default mouse sensitivity, IMO. Not totally smooth yet, but getting there.
| * | | | | r300g: Two dirty state optimizations.Corbin Simpson2010-01-131-8/+6
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| * | | | | r300g: DCE in emit.Corbin Simpson2010-01-131-26/+0
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| * | | | | r300g: Lower the immd mode threshold.Corbin Simpson2010-01-121-3/+8
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| * | | | | r300g: Fix is_r400 status for rs4xx and rc4xx.Corbin Simpson2010-01-121-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | As suggested by agd5f.
| * | | | | r300g: Switch to immediate mode for tiny renders.Corbin Simpson2010-01-121-4/+40
| | | | | | | | | | | | | | | | | | | | | | | | Useful for e.g. blitter.
| * | | | | r300g: emit blend LTE/GTE thresholds on >=RV350Marek Olšák2010-01-121-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | As per classic r300.
| * | | | | r300g: update the texture initialization so that it respects tilingMarek Olšák2010-01-121-6/+50
| | | | | | | | | | | | | | | | | | | | | | | | This is still work-in-progress and tiling is not enabled by default.
| * | | | | r300g: add emission of texture tiling bitsMarek Olšák2010-01-123-11/+32
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| * | | | | r300g: add is_r400 flagMarek Olšák2010-01-122-1/+22
| | | | | | | | | | | | | | | | | | | | | | | | r4xx has some additional fragment shader registers compared to r3xx.
| * | | | | r300g: silence a warningMarek Olšák2010-01-121-1/+1
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| * | | | | r300g: only emit scissor when neededMarek Olšák2010-01-122-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reverting some bits from ce1c493ff8fad4b62e2b66f06636ac6560a6e0ad. Given the latest fixes, it's not needed to always emit scissor, really.
| * | | | | Revert "r300g: Placate kernel checker by explicitly disabling depth test."Marek Olšák2010-01-121-8/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit e920ee23b32f6031a7b8527b540566e7ada6af8a. Assuming the FB state is not dirty and the DSA state is, then the depth test will be re-enabled, making the kernel checker angry. Reverting the commit fixes piglit/glsl-bug-22603.
| * | | | | r300g: mark all states as dirty after flushMarek Olšák2010-01-121-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | It fixes almost all regressions introduced lately.
| * | | | | nv50: fix 2 off by one memory leaks (nv50_miptree_level->image_offset)Marcin Slusarz2010-01-121-2/+2
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| * | | | | nv50: fix memory leak on nv50_pc freeMarcin Slusarz2010-01-121-0/+2
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| * | | | | gallium: Rename ALIGN_STACK -> PIPE_ALIGN_STACK for consistency.José Fonseca2010-01-124-4/+4
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| * | | | | gallium: Simplify PIPE_ALIGN_VAR.José Fonseca2010-01-1213-44/+45
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | gcc allows pre-fix variable attributes. Suggested by Ian Romanick.
| * | | | | gallium: Generalize the alignment macros to other compilers and any alignment.José Fonseca2010-01-1214-49/+57
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| * | | | | r300g: Always emit scissors.Corbin Simpson2010-01-125-69/+45
| | | | | | | | | | | | | | | | | | | | | | | | Save some code, improve FPS, and fix piglit tests. Everybody wins.
| * | | | | r300g: Add back dirty state check.Corbin Simpson2010-01-111-0/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | From 07ea7e6c80. This is the only questionable part of that commit, AFAICT...
| * | | | | r300g: Placate kernel checker by explicitly disabling depth test.Corbin Simpson2010-01-111-11/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This probably should disable stencil, too, if the kernel cares enough. Note: When atomized, framebuffer setup should go towards the end anyway, but it *must* follow these test setups anyway.
| * | | | | r300g: Avoid segfault on binding null RS state.Corbin Simpson2010-01-111-1/+5
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| * | | | | r300g: Don't bother testing for empty scissors.Corbin Simpson2010-01-103-28/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If somebody goes through that much effort, they probably intended it. So humor them. :3
| * | | | | r300g: Atomize scissors.Corbin Simpson2010-01-106-26/+22
| | | | | | | | | | | | | | | | | | | | | | | | Argfl. Some of this code is so questionable.