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path: root/src/gallium/drivers
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* meson: build freedrenoRob Clark2017-10-241-0/+218
* freedreno/ir3: use a flag instead of setting PYTHONPATHRob Clark2017-10-243-6/+23
* freedreno: per-context fd_pipeRob Clark2017-10-249-12/+20
* freedreno: rename pipe -> vsc_pipeRob Clark2017-10-246-15/+15
* freedreno: pass context flags through to fd_context_init()Rob Clark2017-10-246-6/+6
* radeonsi: postponed KILL isn't postponed anymore, but maintains WQMMarek Olšák2017-10-241-0/+6
* radeonsi: use postponed KILL only when derivatives are usedMarek Olšák2017-10-244-3/+9
* ac: replace ac_build_kill with ac_build_kill_if_falseMarek Olšák2017-10-242-52/+38
* meson: build etnaviv driver + winsysDylan Baker2017-10-231-0/+96
* ac/nir: Only clamp shadow reference on radeonsi.Bas Nieuwenhuizen2017-10-231-0/+1
* broadcom/vc4: Fix aliasing issueStefan Schake2017-10-201-1/+1
* radeonsi: hardcode shader WAVE_LIMIT to the maximum valueAndres Rodriguez2017-10-211-7/+14
* broadcom/vc5: Fix pasteo that broke vertex texturing.Eric Anholt2017-10-201-1/+1
* broadcom/vc5: Move default attribute value setup to the CSO and fix them.Eric Anholt2017-10-203-29/+23
* broadcom/vc5: Move most of the shader state attribute record to the CSO.Eric Anholt2017-10-204-65/+90
* broadcom/vc5: Fix build failure frm nir_shader::stage removal.Eric Anholt2017-10-201-4/+4
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-204-16/+16
* etnaviv: fix implicit conversion warningChristian Gmeiner2017-10-202-2/+2
* etnaviv: enable occlusion query if GPU supports itChristian Gmeiner2017-10-201-1/+2
* etnaviv: add support for occlusion queriesChristian Gmeiner2017-10-201-0/+78
* etnaviv: add basic infrastructure for hw queriesChristian Gmeiner2017-10-206-0/+292
* etnaviv: update headers from rnndbChristian Gmeiner2017-10-205-89/+622
* swr: Rework scratch space allocationGeorge Kyriazis2017-10-192-30/+23
* swr: knob overrides for Intel Xeon PhiTim Rowley2017-10-195-1/+37
* swr/rast: Add api to override draws in flightTim Rowley2017-10-194-19/+31
* swr/rast: Widen fetch shader to SIMD16 (disabled for now)Tim Rowley2017-10-191-13/+428
* swr/rast: Change DS memory allocationTim Rowley2017-10-192-2/+3
* swr/rast: Fix indentationTim Rowley2017-10-191-1/+1
* swr/rast: Miscellaneous viewport array code changesTim Rowley2017-10-195-38/+71
* swr/rast: Minor changes for os-xTim Rowley2017-10-191-2/+4
* llvmpipe: handle shader sample mask outputRoland Scheidegger2017-10-181-2/+24
* meson: Add support for the vc5 driver.Eric Anholt2017-10-171-0/+65
* meson: Add support for the vc4 driver.Eric Anholt2017-10-171-0/+101
* radeonsi: if there's just const buffer 0, set it in place of CONST/SSBO pointerMarek Olšák2017-10-174-13/+87
* ac: clean up ac_build_indexed_load function interfacesMarek Olšák2017-10-172-19/+19
* radeonsi: handle 64-bit loads earlier in fetch_constantMarek Olšák2017-10-171-16/+10
* radeonsi: add si_descriptors::gpu_address and remove buffer_offsetMarek Olšák2017-10-173-14/+18
* radeonsi: unify code for extracting a buffer address from a descriptorMarek Olšák2017-10-171-4/+7
* radeonsi: remove atom parameter from si_upload_descriptorsMarek Olšák2017-10-171-8/+4
* radeonsi: pack si_descriptors better againMarek Olšák2017-10-171-2/+2
* radeonsi: emit dirty consecutive pointers in one SET_SH_REG packetMarek Olšák2017-10-171-27/+39
* radeonsi: split si_emit_shader_pointerMarek Olšák2017-10-171-11/+23
* radeonsi: generalize the SI_VS_SHADER_POINTER_MASK macroMarek Olšák2017-10-173-4/+4
* radeonsi/gfx9: use SPI_SHADER_USER_DATA_COMMONMarek Olšák2017-10-171-13/+13
* radeonsi/gfx9: move RW_BUFFERS from s[0:1] to s[8:9] for HS and GSMarek Olšák2017-10-172-39/+16
* radeonsi: add GFX-IB-size query to the HUDMarek Olšák2017-10-173-0/+6
* broadcom/vc4: Fix false-positive for the tiling ioctls on simulator mode.Eric Anholt2017-10-171-0/+1
* broadcom/vc4: Skip BO labeling when in simulator mode.Eric Anholt2017-10-172-1/+5
* broadcom/vc5: Don't forget to set the RT format for 1555 textures.Eric Anholt2017-10-171-2/+2
* meson: build llvmpipeDylan Baker2017-10-161-0/+116