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* vc4: Add support for register allocation for threaded shaders.Eric Anholt2016-11-123-20/+85
* vc4: Split register class setup for physical files from accumulators.Eric Anholt2016-11-121-17/+19
* vc4: Use register allocator CLASS_BIT_R0_R3 to clean up CLASS_B.Eric Anholt2016-11-121-4/+4
* vc4: Add support for QPU scheduling of thread switch instructions.Eric Anholt2016-11-121-2/+27
* vc4: Add a thread switch QIR instruction.Eric Anholt2016-11-123-0/+18
* vc4: Add a bit of QPU validation for threaded shaders.Eric Anholt2016-11-121-1/+102
* vc4: Fix register class handling of DDX/DDY arguments.Eric Anholt2016-11-121-1/+1
* freedreno/ir3: fixup ralloc falloutRob Clark2016-11-122-2/+2
* nvc0: support MP performance counters on MaxwellSamuel Pitoiset2016-11-103-3/+721
* radeonsi: fix r600_texture::tc_compatible_htileMarek Olšák2016-11-101-3/+3
* radeonsi: accept is_store in image_fetch_rsrc instead of dcc_offMarek Olšák2016-11-101-4/+4
* radeonsi: don't rely on tgsi_scan::images_buffersMarek Olšák2016-11-101-8/+11
* radeonsi: re-order cases in si_get_shader_paramMarek Olšák2016-11-101-28/+28
* radeonsi: increase MAX_CONTROL_FLOW_DEPTH AKA MaxIfDepthMarek Olšák2016-11-101-2/+1
* radeonsi: fix/silence unused variable warnings in optimized buildsNicolai Hähnle2016-11-102-3/+3
* swr: correct setting of independentAlphaBlendEnableIlia Mirkin2016-11-091-1/+6
* swr: [rasterizer] add a .dir-locals.el to support 4-space indentsIlia Mirkin2016-11-091-0/+8
* swr: set halfz rasterizer settingIlia Mirkin2016-11-091-0/+1
* swr: [rasterizer core] allow an OpenGL driver to specify halfz clippingIlia Mirkin2016-11-092-7/+7
* swr: fix support for inverted depth scalesIlia Mirkin2016-11-091-7/+3
* swr: [rasterizer jitter] fix logic op to work with unorm/snormIlia Mirkin2016-11-091-17/+65
* vc4: Clamp the shadow comparison value.Eric Anholt2016-11-091-0/+9
* vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched.Eric Anholt2016-11-091-0/+12
* vc4: Print a reg pressure estimate in our reg allocation failure dump.Eric Anholt2016-11-091-0/+5
* vc4: Don't abort when a shader compile fails.Eric Anholt2016-11-096-8/+32
* llvmpipe: Fix build after removal of deprecated attribute API v2Aaron Watry2016-11-092-3/+2
* gallivm: Fix build after removal of deprecated attribute API v3Tom Stellard2016-11-092-44/+49
* swr: disable logic op when the rt format is float or srgbIlia Mirkin2016-11-081-0/+6
* swr: fix AND_INVERTED logic op conversionIlia Mirkin2016-11-081-1/+1
* swr: add support for EXT_depth_bounds_testIlia Mirkin2016-11-082-1/+7
* swr: [rasterizer core] set depth hottile when depth bounds test enabledIlia Mirkin2016-11-081-1/+3
* swr: allow alphatest without blend or logicopTim Rowley2016-11-081-1/+2
* nvc0: simplify draw parameters upload for vertex shadersSamuel Pitoiset2016-11-071-8/+6
* nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXXSamuel Pitoiset2016-11-051-56/+56
* gm107/ir: emit RED instead of ATOM when no dstSamuel Pitoiset2016-11-051-1/+28
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.Eric Anholt2016-11-041-1/+1
* vc4: Make sure that vertex shader texture2D() calls use LOD 0.Eric Anholt2016-11-041-0/+10
* radeonsi: fix vertex fetches for 2_10_10_10 formatsNicolai Hähnle2016-11-045-6/+78
* radeonsi: fix an assertion failure in si_decompress_sampler_color_texturesMarek Olšák2016-11-041-1/+3
* radeonsi: enable GLSL 4.50Nicolai Hähnle2016-11-041-1/+1
* vc4: Add miptree/texture state support for ETC1 compressed textures.Eric Anholt2016-11-035-1/+33
* vc4: Fix use of undefined values since the ralloc zeroing changes.Eric Anholt2016-11-031-6/+11
* svga: move svga_mark_surfaces_dirty() prototype to svga_surface.hBrian Paul2016-11-033-10/+4
* svga: whitespace / formatting clean-up in svga_context.cBrian Paul2016-11-031-28/+34
* svga: collect stats for time spent in svga_context_finish()Brian Paul2016-11-031-0/+4
* svga: invalidate new surface before it is bound to a render target viewCharmaine Lee2016-11-036-3/+42
* Revert "svga: use untyped surface formats in most cases"Charmaine Lee2016-11-031-7/+4
* svga: allow quad blit for more formatsCharmaine Lee2016-11-031-1/+136
* svga: create BGRX render target view for BGRX_UNORM surfaceCharmaine Lee2016-11-031-1/+2
* svga: add a helper function to check for typeless formatCharmaine Lee2016-11-032-0/+34