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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
nvfx: Clean up header file inclusion in nvfx_screen.h.
Vinson Lee
2010-08-25
1
-2
/
+2
*
nvfx: Include missing headers in nvfx_shader.h.
Vinson Lee
2010-08-25
1
-0
/
+4
*
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
1
-2
/
+7
*
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
3
-7
/
+32
*
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
5
-8
/
+31
*
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
2
-22
/
+1
*
r300g: fix indentation
Marek Olšák
2010-08-25
2
-8
/
+8
*
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
4
-5
/
+12
*
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
1
-0
/
+4
*
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-24
1
-0
/
+3
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
3
-4
/
+0
*
r300g: Remove unused variable.
Vinson Lee
2010-08-23
1
-2
/
+0
*
r600g: add XPD support
Dave Airlie
2010-08-24
1
-1
/
+124
*
r600g: add CMP support.
Dave Airlie
2010-08-24
1
-1
/
+50
*
nvfx: don't emit dummy commands on nv30
Luca Barbieri
2010-08-24
1
-4
/
+8
*
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
Henri Verbeet
2010-08-23
2
-3
/
+4
*
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-23
5
-5
/
+89
*
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
1
-2
/
+4
*
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
8
-20
/
+65
*
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
1
-2
/
+5
*
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
7
-116
/
+163
*
r300g: avoid stall in no-tcl drawing when mapping vbo
Dave Airlie
2010-08-23
3
-15
/
+26
*
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
1
-1
/
+1
*
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
3
-43
/
+108
*
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-23
1
-8
/
+8
*
r600g: fix DB decompression
Jerome Glisse
2010-08-22
6
-75
/
+97
*
nvfx: Include missing header in nvfx_vertprog.c.
Vinson Lee
2010-08-22
1
-0
/
+2
*
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
5
-76
/
+127
*
nvfx: move stuff around
Luca Barbieri
2010-08-22
5
-84
/
+95
*
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
8
-34
/
+919
*
llvmpipe: reduce size of fragment shader variant key
Keith Whitwell
2010-08-22
2
-6
/
+22
*
llvmpipe: remove unused member from lp_fragment_shader_variant_key
Keith Whitwell
2010-08-22
1
-4
/
+0
*
llvmpipe: don't clear unused bins
Keith Whitwell
2010-08-22
1
-2
/
+5
*
nvfx: simplify and correct fragment program update logic
Luca Barbieri
2010-08-22
6
-94
/
+149
*
nvfx: make stipple setting independent of enable
Luca Barbieri
2010-08-22
4
-27
/
+3
*
nvfx: fix vertex programs
Luca Barbieri
2010-08-22
1
-0
/
+2
*
nvfx: use relocations array for vp constants
Luca Barbieri
2010-08-22
4
-35
/
+34
*
svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.
José Fonseca
2010-08-22
2
-6
/
+9
*
nvfx: Silence unused variable warning.
Vinson Lee
2010-08-22
1
-0
/
+1
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
2
-0
/
+6
*
i965g: Silence printf format warnings on 64-bit builds.
Vinson Lee
2010-08-21
1
-4
/
+4
*
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-08-21
1
-4
/
+4
*
nv50: Silence incompatible pointer type initialization warning.
Vinson Lee
2010-08-21
1
-2
/
+3
*
nv50: Disable unused code.
Vinson Lee
2010-08-21
1
-0
/
+4
*
i965g: Fix printf format warning on 32-bit platforms.
Vinson Lee
2010-08-21
1
-1
/
+1
*
r600g: partialy fix texturing from depth buffer + initial support for untiling
Jerome Glisse
2010-08-21
7
-66
/
+165
*
nvfx: actually fix it properly
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: fix incorrect assert
Luca Barbieri
2010-08-21
1
-6
/
+9
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
7
-56
/
+105
*
nvfx: fix warnings
Luca Barbieri
2010-08-21
3
-5
/
+2
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