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* nv50: save tgsi instructionsChristoph Bumiller2010-09-092-0/+6
* nv50: load address register before using it, not afterChristoph Bumiller2010-09-031-5/+7
* Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller2010-09-02139-5045/+12138
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| * r600g: fix memory/bo leakJerome Glisse2010-09-023-0/+20
| * r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
| * r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
| * r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
| * r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
| * r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
| * r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
| * r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
| * r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
| * r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
| * r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0110-927/+399
| * Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-017-88/+142
| * nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
| * r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
| * Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-017-142/+184
| * r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
| * r600g: fix glean texCube and shadows.Dave Airlie2010-09-011-5/+149
| * llvmpipe: slightly simplify build_maskKeith Whitwell2010-08-311-6/+2
| * llvmpipe: combine linear mask calculationKeith Whitwell2010-08-312-15/+84
| * llvmpipe: intrinsics versions of build_mask functionsKeith Whitwell2010-08-311-1/+77
| * r600g: fix up depth write swizzles.Dave Airlie2010-08-311-1/+4
| * r600g: fix fp-fragment-position test.Dave Airlie2010-08-311-0/+1
| * r600g: fix typo in last commitDave Airlie2010-08-311-1/+1
| * r600g: fix position input to fragment shader.Dave Airlie2010-08-311-0/+7
| * r600g: remove unneeded function call from scsDave Airlie2010-08-311-4/+0
| * r600g: make LIT work properlyDave Airlie2010-08-311-8/+3
| * r600g: fixup trig functions when input is a literalDave Airlie2010-08-311-9/+67
| * r600g: make sure LIT splits constantsDave Airlie2010-08-311-14/+11
| * r600g: fix constant splittingDave Airlie2010-08-311-2/+2
| * r600g: fix LIT testsDave Airlie2010-08-311-2/+3
| * r600g: add missing literalsDave Airlie2010-08-312-1/+33
| * r600g: precompute some of the hw stateJerome Glisse2010-08-307-184/+142
| * r600g: fix depth buffer decompression after states reworkJerome Glisse2010-08-301-1/+1
| * r600g: fixup states generation in winsys.Dave Airlie2010-08-308-117/+85
| * svga: Fix CMP translation for vertex shader targets.Michal Krol2010-08-301-0/+19
| * svga: Re-emit bound rendertargets and texture samplers at the beginning of ev...José Fonseca2010-08-304-8/+27
| * r300g: fix warning in winsysMarek Olšák2010-08-301-0/+1
| * r600g: add DST opcode support.Dave Airlie2010-08-301-1/+41
| * r600g: add SCS support.Dave Airlie2010-08-301-6/+69
| * r600g: fix warning introduced by last commit.Dave Airlie2010-08-301-1/+0
| * r600g: add initial relative support to assemblerDave Airlie2010-08-304-6/+45
| * r600g: add KILP supportDave Airlie2010-08-303-5/+23
| * r600g: fix SSG and op3 neg writingDave Airlie2010-08-302-14/+15
| * r600g : add basic loop support.Dave Airlie2010-08-303-23/+247
| * r600g: use the values from the correct literalsBas Nieuwenhuizen2010-08-301-4/+23
| * r600g: added literals where needed for POW instructionBas Nieuwenhuizen2010-08-301-0/+9
| * nvfx: Remove util_is_pot in favor of util_is_power_of_two.Vinson Lee2010-08-282-5/+5