| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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This patch enables multisample antialiasing in the OpenSWR software renderer.
MSAA is a proof-of-concept/work-in-progress with bug fixes and performance
on the way. We wanted to get the changes out now to allow several customers
to begin experimenting with MSAA in a software renderer. So as not to
impact current customers, MSAA is turned off by default - previous
functionality and performance remain intact. It is easily enabled via
environment variables, as described below.
It has only been tested with the glx-lib winsys. The intention is to
enable other state-trackers, both Windows and Linux and more fully support
FBOs.
There are 2 environment variables that affect behavior:
* SWR_MSAA_FORCE_ENABLE - force MSAA on, for apps that are not designed
for MSAA... Beware, results will vary. This is mainly for testing.
* SWR_MSAA_MAX_SAMPLE_COUNT - sets maximum supported number of
samples (1,2,4,8,16), or 0 to disable MSAA altogether.
(The default is currently 0.)
Reviewed-by: George Kyriazis <[email protected]>
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Removed unnecessary and probably wrong PIPE_BIND_SCANOUT and PIPE_BIND_SHARED
flags in favor of check on single PIPE_BIND_DISPLAY_TARGET flag.
Reference llvmpipe change <bee4c7718a3bd57e3d99f0913d9081cd13fe5fd>
Reviewed-by: Tim Rowley <[email protected]>
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The context now contains SIMD vectors which must be aligned (specifically
samplePositions in the rastState in the derived state). Failure to align
can result in segv crash on unaligned memory access in vector
instructions.
Reviewed-by: Tim Rowley <[email protected]>
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Probably should have flipped the switch a long time ago, since it
doesn't seem to cause any problems and is a nice perf boost in a number
of cases.
Signed-off-by: Rob Clark <[email protected]>
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Small re-order of switch statement to handled op-code categories in
order.
Signed-off-by: Rob Clark <[email protected]>
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For things like SSBOs and atomics we'll want to track this at a block
level.
Signed-off-by: Rob Clark <[email protected]>
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Want to move one of these under ir3_block, so that gives a reason to
migrate the remaining malloc/realloc to ralloc.
Signed-off-by: Rob Clark <[email protected]>
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Make swr compile for both linux and windows.
Reviewed-by: Tim Rowley <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
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gl_BaseVertex is supposed to be 0 in non-indexed draws. Unfortunately, the
way they're implemented, the VGT always generates indices starting at 0,
and the VS prolog adds the start index.
There's a VGT_INDX_OFFSET register which causes the VGT to start at a
driver-defined index. However, this register cannot be written from
indirect draws.
So fix this unlikely case by setting a bit to tell the VS whether the
draw is indexed or not, so that gl_BaseVertex can be adjusted accordingly
when used.
Fixes a bug in
KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters.*
Reviewed-by: Marek Olšák <[email protected]>
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v2: fix incorrect change in get_tcs_out_patch_stride
Reviewed-by: Marek Olšák <[email protected]>
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Avoid conflicts when merging various VS state bits.
Reviewed-by: Marek Olšák <[email protected]>
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We will merge other derived state information into this register.
Reviewed-by: Marek Olšák <[email protected]>
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Especially with subsequent changes, this makes it easier to see the
sequence of state emits at the higher level.
Reviewed-by: Marek Olšák <[email protected]>
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It is unused.
Reviewed-by: Marek Olšák <[email protected]>
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Fixes the following Clang warnings.
lp_setup_tri.c:55:1: warning: unused function 'subpixel_snap' [-Wunused-function]
subpixel_snap(float a)
^
lp_setup_tri.c:61:1: warning: unused function 'fixed_to_float' [-Wunused-function]
fixed_to_float(int a)
^
v2: - do not remove subpixel_snap() (use !PIPE_ARCH_SSE instead)
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Fixes the following Clang warning.
sp_fs_exec.c:56:1: warning: unused function 'sp_exec_fragment_shader' [-Wunused-function]
sp_exec_fragment_shader(const struct sp_fragment_shader_variant *var)
^
1 warning generated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes the following Clang warning.
sp_quad_fs.c:60:1: warning: unused function 'quad_shade_stage' [-Wunused-function]
quad_shade_stage(struct quad_stage *qs)
^
1 warning generated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes the following Clang warning.
sp_tex_sample.c:802:1: warning: unused function 'get_texel_quad_2d' [-Wunused-function]
get_texel_quad_2d(const struct sp_sampler_view *sp_sview,
^
CC sp_tile_cache.lo
1 warning generated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes the following Clang warnings.
tr_dump.c:137:1: warning: unused function 'trace_dump_tag' [-Wunused-function]
trace_dump_tag(const char *name)
^
tr_dump.c:168:1: warning: unused function 'trace_dump_tag_begin2' [-Wunused-function]
trace_dump_tag_begin2(const char *name,
^
tr_dump.c:187:1: warning: unused function 'trace_dump_tag_begin3' [-Wunused-function]
trace_dump_tag_begin3(const char *name,
^
CC tr_texture.lo
3 warnings generated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Fixes the following Clang warning.
virgl_screen.c:60:12: warning: enumeration value 'PIPE_CAP_DOUBLES' not handled in switch [-Wswitch]
switch (param) {
^
1 warning generated.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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readInvocationARB() and readFirstInvocationARB() need SHFL.IDX
instruction which is introduced in Kepler.
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Check if each channel is masked in TGSI_OPCODE_BALLOT (Ilia Mirkin)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Add name strings in nv50_ir_print.cpp (Ilia Mirkin)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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Implementation of readFirstInvocationARB() on nvidia hardware needs a
ballotARB(true) used to decide the first active thread. This expressed
in gm107 asm as (supposing output is $r0):
vote any $r0 0x1 0x1
To model the always true input, which corresponds to the second 0x1
above, we make OP_VOTE accept immediate value 0/1 and emit "0x1" and
"not 0x1" in the src field respectively.
v2: Make sure that asImm() is not NULL (Samuel Pitoiset)
v3: (Ilia Mirkin)
Make the handling more symmetric with predicate version in gm107
Use i->getSrc(s)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Make sure that asImm() is not NULL (Samuel Pitoiset)
v3: Check the range of immediate in OP_SHFL (Ilia Mirkin)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: (Samuel Pitoiset)
Add an assertion to check if the target is Kepler
Make sure that asImm() is not NULL
v3: (Ilia Mirkin)
Check the range of immediate value of OP_SHFL
Use the new setPDSTL API
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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GF100's ISA encoding has a weird form of predicate destination where its
3 bits are split across whole the instruction. Use a dedicated setPDSTL
function instead of original defId which is incorrect in this case.
v2: (Ilia Mirkin)
Change API of setPDSTL() to handle cases of no output
Fix setting of the highest bit in setPDSTL()
Cc: [email protected]
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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v2: Emit the original hard-coded 0x1c03 when OP_SHFL is used in gm107's
lowering (Samuel Pitoiset)
Signed-off-by: Boyan Ding <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
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This reverts commit 61e47d92c5196bf0240e322bb1b9d305836559e3.
It causes a hang on RS780.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100663
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Fix PA NextPrim for SIMD8 on SIMD16.
Reviewed-by: Bruce Cherniak <[email protected]>
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Implement widened clipper for SIMD16.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Bruce Cherniak <[email protected]>
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Quick patch to remove some unused template params to cut down
rasterizer compile time.
Reviewed-by: Bruce Cherniak <[email protected]>
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Reviewed-by: Ilia Mirkin <[email protected]>
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Autodisable seems to cause missed rendering in some cases, but
otherwise TS seems to work properly.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
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Fixes a performance issue with imported winsys buffers as those are
marked with binding sampler view.
This might require a TS flush on single pipe chips that directly
sample from the rendered buffer, but otherwise seems to work fine.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
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The TS surface gets cleared by a tiled RS fill. If the chip has
more than 1 pixel pipe the size of the TS surface needs to be
aligned so that each pipe address matches a tile start, otherwise
the RS will hang.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
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The TS is only valid after it has been initialized by a fast
clear, so it should not be taken into account when blitting
resources that haven't been cleared. Also the blit itself
invalidates the destination TS, as it's not updated and will
retain data from the previous rendering after the blit.
Signed-off-by: Lucas Stach <[email protected]>
Reviewed-by: Wladimir J. van der Laan <[email protected]>
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If the buffer is being used, we should wait for those uses to be
complete before returning the map.
Fixes: GL45-CTS.direct_state_access.buffers_functional
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
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