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* nv50: enable cube map array texture supportIlia Mirkin2014-02-253-9/+7
* r600g,radeonsi: consolidate create_surface and surface_destroyMarek Olšák2014-02-256-85/+63
* radeonsi: inline util_blitter_copy_textureMarek Olšák2014-02-251-3/+21
* radeonsi: remove useless psbox variable from resource_copy_regionMarek Olšák2014-02-251-3/+2
* radeonsi: compute depth surface registers only onceMarek Olšák2014-02-251-44/+54
* radeonsi: compute color surface registers only onceMarek Olšák2014-02-251-44/+55
* r600g: remove r600_resource.hMarek Olšák2014-02-255-48/+15
* r600g: remove r600_surface::htile_enabledMarek Olšák2014-02-253-10/+4
* r600g: use r600_surface::db_z_infoMarek Olšák2014-02-251-10/+10
* r600g,radeonsi: share r600_surfaceMarek Olšák2014-02-255-54/+50
* radeonsi: move PA_SU_POLY_OFFSET_DB_FMT_CNTL to framebuffer stateMarek Olšák2014-02-251-8/+21
* gallium: the other drivers don't support ARB_buffer_storageMarek Olšák2014-02-259-0/+9
* r300g,r600g,radeonsi: add support for ARB_buffer_storageMarek Olšák2014-02-256-0/+21
* gallium: add interface for persistent and coherent buffer mappingsMarek Olšák2014-02-251-0/+16
* nv50: correctly calculate the number of vertical blocks during transfer mapEmil Velikov2014-02-251-1/+1
* gallium: add texture gather support to gallium (v3)Dave Airlie2014-02-2512-0/+24
* clover: Pass buffer offsets to the driver in set_global_binding() v3Tom Stellard2014-02-242-1/+10
* radeonsi: Use SI_BIG_ENDIAN now that it existsTom Stellard2014-02-241-1/+1
* r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systemsTom Stellard2014-02-243-3/+3
* radeonsi: Use util_cpu_to_le32() instead of bswap32() on big-endian systemsTom Stellard2014-02-242-2/+2
* freedreno/a3xx/compiler: half-precision outputRob Clark2014-02-236-10/+130
* freedreno/a3xx: add shader variantsRob Clark2014-02-2310-196/+283
* freedreno/a3xx/compiler: collapse nop's with repeatRob Clark2014-02-232-0/+15
* freedreno/a3xx: drop hand-coded blit/solid shadersRob Clark2014-02-2310-287/+181
* freedreno/lowering: cleanup apiRob Clark2014-02-235-24/+138
* freedreno/a3xx: add float 16 and 32bit formatsRob Clark2014-02-231-0/+22
* freedreno: resync generated headersRob Clark2014-02-234-4/+20
* nv50: make sure to clear _all_ layers of all attachmentsIlia Mirkin2014-02-223-3/+21
* ilo: fix and enable fast depth clearChia-I Wu2014-02-222-9/+38
* ilo: add slice clear valueChia-I Wu2014-02-225-7/+78
* ilo: better readability and doc for texture flagsChia-I Wu2014-02-223-36/+58
* ilo: fix for stencil only rectlist opsChia-I Wu2014-02-222-2/+8
* ilo: fix a false assertion failure on GEN6Chia-I Wu2014-02-221-4/+12
* ilo: pipe_texture::usage is not a bitfieldChia-I Wu2014-02-221-1/+1
* ilo: set ILO_TEXTURE_CPU_WRITE for imported texturesChia-I Wu2014-02-221-3/+10
* nv50/ir/ra: fix SpillCodeInserter::offsetSlot usageChristoph Bumiller2014-02-221-7/+7
* freedreno: tweak ringbuffer sizes/countRob Clark2014-02-192-2/+2
* freedreno/a3xx/compiler: scheduling/legalize fixesRob Clark2014-02-193-2/+30
* r600g,radeonsi: Consolidate logic for short-circuiting flushesMichel Dänzer2014-02-186-6/+8
* freedreno/a3xx/compiler: use (ss) for WAR hazardsRob Clark2014-02-161-2/+19
* freedreno/a3xx/compiler: fix RA typoRob Clark2014-02-162-4/+4
* freedreno/a3xx/compiler: handle kill properly (new compiler)Rob Clark2014-02-164-26/+105
* freedreno/a3xx/compiler: trans_cmp() sanityRob Clark2014-02-161-51/+35
* freedreno: fix problems if no color buf boundRob Clark2014-02-162-2/+7
* svga/winsys: Propagate surface shared information to the winsysThomas Hellstrom2014-02-142-2/+15
* svga: update texture code for GBSBrian Paul2014-02-142-64/+326
* svga: update buffer code for GBSBrian Paul2014-02-142-42/+224
* svga: add new helper functions for GBS buffersBrian Paul2014-02-141-0/+76
* svga: remove a couple unneeded assertionsBrian Paul2014-02-142-2/+0
* svga: adjust adjustment for point coordinatesBrian Paul2014-02-141-1/+4