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drivers
Commit message (
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Author
Age
Files
Lines
*
vc4: Only build the NEON code on arm32.
Eric Anholt
2017-05-01
1
-2
/
+2
*
gm107/ir: add a missing assertion in emitISCADD()
Samuel Pitoiset
2017-05-01
1
-0
/
+2
*
svga: implement sRGB rendering for imported surfaces
Neha Bhende
2017-04-28
1
-2
/
+9
*
svga: add function svga_linear_to_srgb()
Neha Bhende
2017-04-28
2
-0
/
+29
*
svga: Add a more elaborate format compatibility determination v2
Thomas Hellstrom
2017-04-28
3
-41
/
+93
*
swr/rast: add memory api to SwrGetInterface()
Tim Rowley
2017-04-28
6
-28
/
+54
*
swr/rast: use gather instruction for odd format fetch
Tim Rowley
2017-04-28
1
-46
/
+9
*
swr/rast: enable SIMD16 8x2 tile backend
Tim Rowley
2017-04-28
1
-1
/
+1
*
swr/rast: add SwrInit() to init backend/memory tables
Tim Rowley
2017-04-28
5
-22
/
+26
*
swr/rast: increment depth/stencil tile pointer in SIMD16 BE
Tim Rowley
2017-04-28
1
-1
/
+1
*
swr/rast: add SwrGetInterface() function to return api
Tim Rowley
2017-04-28
3
-44
/
+151
*
swr/rast: enable per-warp scratch space for CS
Tim Rowley
2017-04-28
8
-8
/
+33
*
swr/rast: reduce simd{16}vertex stack for VS output
Tim Rowley
2017-04-28
2
-16
/
+54
*
swr/rast: remove default argument from SwrSync()
Tim Rowley
2017-04-28
1
-1
/
+1
*
swr/rast: remove unused variables in the SIMD16 FE
Tim Rowley
2017-04-28
3
-14
/
+2
*
swr/rast: move construction of const above goto
Tim Rowley
2017-04-28
1
-2
/
+2
*
swr/rast: name threads to aid debugging
Tim Rowley
2017-04-28
4
-2
/
+126
*
swr/rast: disable buffer overrun warning for Assemble()
Tim Rowley
2017-04-28
1
-2
/
+4
*
swr/rast: clean up clipper comments
Tim Rowley
2017-04-28
1
-2
/
+2
*
swr/rast: add SIMDAPI decorators in binner/clipper
Tim Rowley
2017-04-28
2
-6
/
+6
*
swr/rast: add additional jit utility functions
Tim Rowley
2017-04-28
4
-1
/
+76
*
swr/rast: more flexible max attribute slots
Tim Rowley
2017-04-28
7
-27
/
+30
*
radeonsi: don't load unused compute shader input SGPRs and VGPRs
Marek Olšák
2017-04-28
4
-48
/
+76
*
radeonsi: add a HUD query for draw calls with primitive restart
Marek Olšák
2017-04-28
4
-0
/
+11
*
radeonsi: tell LLVM not to remove s_barrier instructions
Marek Olšák
2017-04-28
1
-12
/
+33
*
radeonsi: fix tess offchip offset for per-patch attributes
Marek Olšák
2017-04-28
3
-12
/
+18
*
radeonsi: pass tessellation ring addresses via user SGPRs
Marek Olšák
2017-04-28
7
-56
/
+112
*
radeonsi: use si_insert_input_ret in si_llvm_emit_tcs_epilogue
Marek Olšák
2017-04-28
1
-19
/
+10
*
radeonsi: remove VS epilog code, compile VS with PrimID export on demand
Marek Olšák
2017-04-28
5
-210
/
+31
*
radeonsi: get InstanceID from VGPR1 (or VGPR2 for tess) instead of VGPR3
Marek Olšák
2017-04-28
4
-13
/
+33
*
radeonsi: don't load PrimID in TES if it's not used
Marek Olšák
2017-04-28
1
-3
/
+3
*
radeonsi: explain (non-)monolithic shaders
Marek Olšák
2017-04-28
1
-0
/
+67
*
radeonsi/gfx9: enable OpenGL 4.5
Marek Olšák
2017-04-28
1
-5
/
+0
*
radeonsi/gfx9: 2nd shader of merged shaders should hold a reference of the 1st
Marek Olšák
2017-04-28
2
-10
/
+26
*
radeonsi: add reference counting for shader selectors
Marek Olšák
2017-04-28
2
-3
/
+25
*
radeonsi/gfx9: set VGT_VERTEX_REUSE for ES in ES-GS
Marek Olšák
2017-04-28
1
-6
/
+12
*
radeonsi/gfx9: set TES registers for merged ES-GS
Marek Olšák
2017-04-28
1
-4
/
+7
*
radeonsi/gfx9: disallow scratch buffer for LS-HS and ES-GS
Marek Olšák
2017-04-28
1
-0
/
+10
*
radeonsi/gfx9: always compile monolithic ES-GS (asynchronously)
Marek Olšák
2017-04-28
2
-1
/
+28
*
radeonsi/gfx9: add support for monolithic ES-GS
Marek Olšák
2017-04-28
2
-9
/
+72
*
radeonsi/gfx9: make sure the 1st shader's main part exists for merged shaders
Marek Olšák
2017-04-28
1
-18
/
+60
*
radeonsi/gfx9: select shader parts for non-monolithic ES-GS
Marek Olšák
2017-04-28
1
-3
/
+14
*
radeonsi/gfx9: add GS prolog support for merged ES-GS
Marek Olšák
2017-04-28
1
-17
/
+70
*
radeonsi/gfx9: add VS prolog support for merged ES-GS
Marek Olšák
2017-04-28
1
-0
/
+2
*
radeonsi/gfx9: pass GS input SGPRs and VGPRs from the ES part to GS
Marek Olšák
2017-04-28
1
-0
/
+32
*
radeonsi/gfx9: store ES outputs to LDS
Marek Olšák
2017-04-28
1
-4
/
+17
*
radeonsi/gfx9: load GS inputs from LDS
Marek Olšák
2017-04-28
1
-6
/
+39
*
radeonsi/gfx9: get GS wave ID from the correct input
Marek Olšák
2017-04-28
1
-3
/
+11
*
radeonsi/gfx9: add the function signature of merged ES-GS
Marek Olšák
2017-04-28
2
-12
/
+74
*
radeonsi/gfx9: set registers and shader key for merged ES-GS
Marek Olšák
2017-04-28
5
-27
/
+218
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