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* nv: fix compile after the latest gs changesZack Rusin2010-06-091-1/+1
* nvfx: fix typo from gallium-msaa mergeBen Skeggs2010-06-091-1/+1
* nv50: fix typo from gallium-msaa mergeBen Skeggs2010-06-091-1/+1
* nv50: use MARK_RING correctlyBen Skeggs2010-06-091-4/+6
* r600g: save vertex buffers in blitterMarek Olšák2010-06-091-0/+3
* r300g: save vertex buffers in blitterMarek Olšák2010-06-091-2/+1
* r300g: report that transfers are always supportedMarek Olšák2010-06-091-0/+6
* r300g: fix loading compressed texturesMarek Olšák2010-06-091-2/+6
* r300g: skip rendering for unsupported vertex formats instead of abortingMarek Olšák2010-06-084-94/+93
* softpipe: make sure we don't fallback to assert on so stats queryZack Rusin2010-06-081-0/+2
* softpipe: make sure that invalid calls to sosettargets don't crash usZack Rusin2010-06-081-0/+7
* softpipe: added sp_state_so.c to file listBrian Paul2010-06-081-0/+1
* gallium: add basic support for stream output queriesZack Rusin2010-06-083-2/+28
* gallium: adjust the query interface to support custom typesZack Rusin2010-06-0811-13/+20
* gallium: rename draw_auto to draw_stream_output, plus fix a commentZack Rusin2010-06-083-3/+3
* gallium: make draw auto work and add relevant caps and docsZack Rusin2010-06-082-0/+12
* gallium: add interface for DrawAuto and implement it in softpipeZack Rusin2010-06-085-1/+70
* gallium: a lot more complete implementation of stream outputZack Rusin2010-06-081-0/+106
* gallium: basic and initial implementation of the stream output interfaceZack Rusin2010-06-084-1/+29
* llvmpipe: Add geom shader file to make buildJakob Bornecrantz2010-06-081-0/+1
* sw: Remove unnecessary header.Vinson Lee2010-06-071-1/+0
* r600g: Remove unnecessary header.Vinson Lee2010-06-071-1/+0
* llvmpipe: Remove unnecessary header.Vinson Lee2010-06-071-1/+0
* r300g: fix hardlock caused by an incompatible vertex formatMarek Olšák2010-06-071-1/+1
* softpipe: use util_clear_render_target/depth_stencil fallbacksRoland Scheidegger2010-06-071-0/+2
* llvmpipe: use util_clear_render_target/depth_stencil fallbacksRoland Scheidegger2010-06-071-0/+2
* softpipe: remove assert on setting constbufs greater than zeroKeith Whitwell2010-06-071-1/+0
* llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell2010-06-078-10/+135
* cell/spu: divorce from tgsi_exec.hKeith Whitwell2010-06-073-2/+161
* r300g: fix 24-bit depth texturingMarek Olšák2010-06-072-1/+4
* r600g: add shader literal constant supportJerome Glisse2010-06-063-14/+75
* r300g: workaround index bias on chipsets that do not support itMarek Olšák2010-06-063-47/+164
* gallium: always build drivers/swJoakim Sindholt2010-06-051-7/+9
* r600g: split instruction into scalarJerome Glisse2010-06-054-147/+142
* Revert "llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE query"Roland Scheidegger2010-06-051-2/+0
* i915g: fix bug in ds clear logic (still disabled)Roland Scheidegger2010-06-051-2/+2
* llvmpipe: handle PIPE_CAP_TEXTURE_SWIZZLE queryRoland Scheidegger2010-06-051-0/+2
* llvmpipe: Expose PIPE_CAP_TEXTURE_SWIZZLE.José Fonseca2010-06-051-0/+2
* mesa/st: add support for EXT_texture_swizzle.Dave Airlie2010-06-052-0/+3
* llvmpipe: new -s option to run single testBrian Paul2010-06-047-3/+63
* llvmpipe: Do unswizzling in parallel when flushing for transfers.José Fonseca2010-06-041-0/+7
* r600g: implement clear_{render_target, depth_stencil}, resource_copy_regionMarek Olšák2010-06-041-0/+17
* r600g: make blit functions static (private)Marek Olšák2010-06-044-54/+34
* r600g: use cast wrappersMarek Olšák2010-06-047-35/+51
* r600g: Move declaration before code.Vinson Lee2010-06-031-1/+2
* nv50: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
* svga: Remove unnecessary header.Vinson Lee2010-06-031-1/+0
* llvmpipe: Fix uninitialized variable on non-debug builds.Vinson Lee2010-06-031-0/+1
* r600g: added code for depthtestingBas Nieuwenhuizen2010-06-031-5/+24
* r600g: adapt to interface changesRoland Scheidegger2010-06-033-22/+45